pub struct MouseState {
pub cursorx: f32,
pub cursory: f32,
pub left: MouseButtonData,
pub right: MouseButtonData,
pub middle: MouseButtonData,
}Fields§
§cursorx: f32§cursory: f32§left: MouseButtonData§right: MouseButtonData§middle: MouseButtonDataTrait Implementations§
Source§impl Clone for MouseState
impl Clone for MouseState
Source§fn clone(&self) -> MouseState
fn clone(&self) -> MouseState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MouseState
impl Debug for MouseState
Source§impl Default for MouseState
impl Default for MouseState
Source§fn default() -> MouseState
fn default() -> MouseState
Returns the “default value” for a type. Read more
Source§impl PartialEq for MouseState
impl PartialEq for MouseState
Source§fn eq(&self, other: &MouseState) -> bool
fn eq(&self, other: &MouseState) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for MouseState
impl StructuralPartialEq for MouseState
Auto Trait Implementations§
impl Freeze for MouseState
impl RefUnwindSafe for MouseState
impl Send for MouseState
impl Sync for MouseState
impl Unpin for MouseState
impl UnsafeUnpin for MouseState
impl UnwindSafe for MouseState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more