Menu

Struct Menu 

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pub struct Menu {
    pub title: String,
    pub items: Vec<MenuItem>,
    pub enabled: bool,
    pub hotkey: Option<char>,
    pub focused_item: Option<usize>,
}
Expand description

A menu containing a title and a collection of menu items.

Menus are displayed as dropdowns when opened and support keyboard navigation with hotkeys for quick access.

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§title: String

Title text displayed in the menu bar

§items: Vec<MenuItem>

Collection of menu items in this menu

§enabled: bool

Whether the menu is enabled

§hotkey: Option<char>

Optional hotkey for quick access to this menu

§focused_item: Option<usize>

Index of the currently focused item when this menu is open

Implementations§

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impl Menu

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pub fn new(title: impl Into<String>) -> Self

Creates a new menu with the given title.

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pub fn with_hotkey(title: impl Into<String>, hotkey: char) -> Self

Creates a new menu with a hotkey.

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pub fn with_items<S: Into<String>>( title: S, hotkey: Option<char>, items: Vec<MenuItem>, ) -> Self

Creates a new menu with title, hotkey, and items.

§Example
use tui_vision::menus::{Menu, MenuItem};

let menu = Menu::with_items("File", Some('F'), vec![
    MenuItem::new_action("New", "file.new"),
    MenuItem::separator(),
]);
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pub fn hotkey(self, hotkey: char) -> Self

Sets the hotkey for this menu (builder pattern).

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pub fn item(self, item: MenuItem) -> Self

Adds an item to this menu (builder pattern).

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pub fn items(self, items: Vec<MenuItem>) -> Self

Adds multiple items to this menu (builder pattern).

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pub fn add_action<S: Into<String>, C: Into<Command>>( &mut self, label: S, command: C, hotkey: Option<char>, ) -> &mut Self

Adds an action item as a convenience method.

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pub fn add_separator(&mut self) -> &mut Self

Adds a separator as a convenience method.

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pub fn add_submenu<S: Into<String>>( &mut self, label: S, hotkey: Option<char>, ) -> &mut Self

Adds a submenu as a convenience method.

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pub fn add_item(&mut self, item: MenuItem)

Adds a menu item to this menu.

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impl Menu

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pub fn set_enabled(&mut self, enabled: bool)

Sets the enabled state of the menu.

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pub fn focus_next_item(&mut self)

Focus the next selectable item.

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pub fn focus_previous_item(&mut self)

Focus the previous selectable item.

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pub fn get_focused_item(&self) -> Option<&MenuItem>

Get the currently focused menu item.

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pub fn close_all_submenus(&mut self)

Close all open submenus.

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pub fn find_first_selectable_item(&self) -> Option<usize>

Find the first selectable (non-separator) menu item.

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pub fn find_last_selectable_item(&self) -> Option<usize>

Find the last selectable menu item.

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pub fn find_next_selectable_item(&self, current: usize) -> Option<usize>

Find the next selectable menu item after the given index.

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pub fn find_previous_selectable_item(&self, current: usize) -> Option<usize>

Find the previous selectable menu item before the given index.

Trait Implementations§

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impl Clone for Menu

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fn clone(&self) -> Menu

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Menu

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Menu

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fn eq(&self, other: &Menu) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Menu

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impl StructuralPartialEq for Menu

Auto Trait Implementations§

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impl Freeze for Menu

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impl RefUnwindSafe for Menu

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impl Send for Menu

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impl Sync for Menu

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impl Unpin for Menu

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impl UnwindSafe for Menu

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.