MenuItem

Enum MenuItem 

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pub enum MenuItem {
    Action(ActionItem),
    Separator(SeparatorItem),
    SubMenu(SubMenuItem),
}

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Action(ActionItem)

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Separator(SeparatorItem)

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SubMenu(SubMenuItem)

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impl MenuItem

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pub fn text(&self) -> Option<&str>

Gets the text of the menu item (if applicable).

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pub fn is_enabled(&self) -> bool

Checks if the menu item is enabled.

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pub fn label(&self) -> Option<&str>

Returns the label of this menu item, if any.

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pub fn hotkey(&self) -> Option<char>

Returns the hotkey of this menu item, if any.

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pub fn is_selectable(&self) -> bool

Returns whether this menu item is selectable.

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impl MenuItem

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pub fn new_action<S: Into<String>, C: Into<Command>>( label: S, command: C, ) -> Self

Creates a new action menu item.

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pub fn action_with_hotkey<S: Into<String>, C: Into<Command>>( label: S, command: C, hotkey: char, ) -> Self

Creates a new action menu item with hotkey.

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pub fn action_with_all<S: Into<String>, C: Into<Command>>( label: S, command: C, hotkey: Option<char>, shortcut: Option<S>, ) -> Self

Creates a new action menu item with all properties.

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pub fn separator() -> Self

Creates a new separator menu item.

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pub fn new_submenu<S: Into<String>>(label: S) -> Self

Creates a new submenu item.

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pub fn submenu_with_hotkey<S: Into<String>>(label: S, hotkey: char) -> Self

Creates a new submenu item with hotkey.

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pub fn submenu_with_items<S: Into<String>>( label: S, hotkey: Option<char>, items: Vec<MenuItem>, ) -> Self

Creates a new submenu item with all properties.

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pub fn action<S: Into<String>, C: Into<Command>>(text: S, command: C) -> Self

Creates a new action menu item (legacy).

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pub fn submenu<S: Into<String>>(text: S, items: Vec<MenuItem>) -> Self

Creates a new submenu (legacy).

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pub fn with_hotkey(self, hotkey: char) -> Self

Sets the hotkey for this menu item (legacy builder pattern).

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pub fn with_shortcut<S: Into<String>>(self, shortcut: S) -> Self

Sets the shortcut display for this menu item (legacy builder pattern).

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pub fn with_help_context<S: Into<String>>(self, help_context: S) -> Self

Sets the help context for the menu item (legacy builder pattern).

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pub fn with_enabled(self, enabled: bool) -> Self

Sets the enabled state of the menu item (legacy builder pattern).

Trait Implementations§

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impl Clone for MenuItem

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fn clone(&self) -> MenuItem

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MenuItem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for MenuItem

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fn eq(&self, other: &MenuItem) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for MenuItem

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impl StructuralPartialEq for MenuItem

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.