TreeListView

Struct TreeListView 

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pub struct TreeListView<'a, T, L, C, F = NoFilter>
where T: TreeModel, L: TreeLabelRenderer<T>, C: TreeColumns<T>, F: TreeFilter<T>,
{ /* private fields */ }
Expand description

Основной виджет дерева (table + stateful).

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impl<'a, T, L, C> TreeListView<'a, T, L, C, NoFilter>
where T: TreeModel, L: TreeLabelRenderer<T>, C: TreeColumns<T>,

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pub const fn new( model: &'a T, label: &'a L, columns: &'a C, style: TreeListViewStyle<'a>, ) -> Self

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pub const fn glyphs(self, glyphs: TreeGlyphs<'a>) -> Self

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pub fn with_filter<F>( self, filter: F, filter_config: TreeFilterConfig, ) -> TreeListView<'a, T, L, C, F>
where F: TreeFilter<T>,

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impl<T, L, C, F> StatefulWidget for TreeListView<'_, T, L, C, F>
where T: TreeModel, L: TreeLabelRenderer<T>, C: TreeColumns<T>, F: TreeFilter<T>,

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type State = TreeListViewState<<T as TreeModel>::Id>

State associated with the stateful widget. Read more
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fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom stateful widget.

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impl<'a, T, L, C, F> Freeze for TreeListView<'a, T, L, C, F>
where F: Freeze,

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impl<'a, T, L, C, F> RefUnwindSafe for TreeListView<'a, T, L, C, F>

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impl<'a, T, L, C, F> Send for TreeListView<'a, T, L, C, F>
where F: Send, T: Sync, L: Sync, C: Sync,

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impl<'a, T, L, C, F> Sync for TreeListView<'a, T, L, C, F>
where F: Sync, T: Sync, L: Sync, C: Sync,

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impl<'a, T, L, C, F> Unpin for TreeListView<'a, T, L, C, F>
where F: Unpin,

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impl<'a, T, L, C, F> UnwindSafe for TreeListView<'a, T, L, C, F>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.