pub struct TreeState { /* private fields */ }
Expand description

Keeps the state of what is currently selected and what was opened in a Tree

Example

let mut state = TreeState::default();

Implementations§

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impl TreeState

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pub const fn get_offset(&self) -> usize

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pub fn get_all_opened(&self) -> Vec<TreeIdentifierVec>

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pub fn selected(&self) -> Vec<usize>

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pub fn select(&mut self, identifier: Vec<usize>)

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pub fn open(&mut self, identifier: TreeIdentifierVec) -> bool

Open a tree node. Returns true if the node was closed and has been opened. Returns false if the node was already open.

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pub fn close(&mut self, identifier: TreeIdentifier<'_>) -> bool

Close a tree node. Returns true if the node was open and has been closed. Returns false if the node was already closed.

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pub fn toggle(&mut self, identifier: TreeIdentifierVec)

Toggles a tree node. If the node is in opened then it calls close(). Otherwise it calls open().

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pub fn toggle_selected(&mut self)

Toggles the currently selected tree node. See also toggle

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pub fn close_all(&mut self)

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pub fn select_first(&mut self)

Select the first node.

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pub fn select_last(&mut self, items: &[TreeItem<'_>])

Select the last node.

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pub fn key_up(&mut self, items: &[TreeItem<'_>])

Handles the up arrow key. Moves up in the current depth or to its parent.

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pub fn key_down(&mut self, items: &[TreeItem<'_>])

Handles the down arrow key. Moves down in the current depth or into a child node.

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pub fn key_left(&mut self)

Handles the left arrow key. Closes the currently selected or moves to its parent.

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pub fn key_right(&mut self)

Handles the right arrow key. Opens the currently selected.

Trait Implementations§

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impl Clone for TreeState

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fn clone(&self) -> TreeState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TreeState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TreeState

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fn default() -> TreeState

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.