Struct tui_tree_widget::Tree

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pub struct Tree<'a> { /* private fields */ }
Expand description

A Tree which can be rendered

Example

let mut state = TreeState::default();

let item = TreeItem::new_leaf("leaf");
let items = vec![item];

terminal.draw(|f| {
    let area = f.size();

    let tree_widget = Tree::new(items.clone())
        .block(Block::default().borders(Borders::ALL).title("Tree Widget"));

    f.render_stateful_widget(tree_widget, area, &mut state);
})?;

Implementations§

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impl<'a> Tree<'a>

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pub fn new<T>(items: T) -> Selfwhere T: Into<Vec<TreeItem<'a>>>,

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pub fn block(self, block: Block<'a>) -> Self

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pub const fn start_corner(self, corner: Corner) -> Self

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pub const fn style(self, style: Style) -> Self

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pub const fn highlight_style(self, style: Style) -> Self

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pub const fn highlight_symbol(self, highlight_symbol: &'a str) -> Self

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pub const fn node_closed_symbol(self, symbol: &'a str) -> Self

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pub const fn node_open_symbol(self, symbol: &'a str) -> Self

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pub const fn node_no_children_symbol(self, symbol: &'a str) -> Self

Trait Implementations§

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impl<'a> Clone for Tree<'a>

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fn clone(&self) -> Tree<'a>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for Tree<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> StatefulWidget for Tree<'a>

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type State = TreeState

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fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State)

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impl<'a> Widget for Tree<'a>

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fn render(self, area: Rect, buf: &mut Buffer)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom widget.

Auto Trait Implementations§

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impl<'a> RefUnwindSafe for Tree<'a>

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impl<'a> Send for Tree<'a>

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impl<'a> Sync for Tree<'a>

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impl<'a> Unpin for Tree<'a>

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impl<'a> UnwindSafe for Tree<'a>

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.