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Operation

Enum Operation 

Source
pub enum Operation {
Show 51 variants Open(OpenOptions), Run(RunOptions), Restart { graceful_timeout_ms: u64, }, Close, FinishTrace { failed: bool, }, State, Text { full: bool, }, PackedScreen { full: bool, }, Cells { x: u16, y: u16, w: u16, h: u16, }, GetCommand, GetOutput, GetExitCode, GetCwd, GetCursor, GetModes, GetColors, GetSize, GetTitle, GetClipboard, GetBellCount, GetBellEvents, Write { data: String, }, Submit { data: Option<String>, }, Key { keys: Vec<String>, action: KeyAction, }, Mouse { action: MouseAction, }, Resize { cols: u16, rows: u16, }, Signal { name: String, }, WaitTitle { text: String, regex: bool, timeout_ms: Option<u64>, not: bool, }, WaitClipboard { timeout_ms: Option<u64>, }, WaitClipboardMatch { pattern: ClipboardPattern, timeout_ms: Option<u64>, }, WaitIdle { timeout_ms: Option<u64>, }, WaitCommand { timeout_ms: Option<u64>, }, WaitExit { timeout_ms: Option<u64>, }, WaitReady { timeout_ms: Option<u64>, }, WaitBell { timeout_ms: Option<u64>, }, FindLocator { query: LocatorQuery, }, ResolveLocator { query: LocatorQuery, }, WaitLocator { query: LocatorQuery, not: bool, timeout_ms: Option<u64>, }, ClickLocator { query: LocatorQuery, options: MouseOptions, clicks: u8, timeout_ms: Option<u64>, }, HighlightLocator { query: LocatorQuery, timeout_ms: Option<u64>, }, ExpectTitle { text: String, regex: bool, not: bool, timeout_ms: Option<u64>, }, ExpectExitCode { code: i32, timeout_ms: Option<u64>, }, ExpectMode { mode: String, enabled: bool, timeout_ms: Option<u64>, }, ExpectColors { foreground: Option<String>, background: Option<String>, cursor: Option<String>, palette: Vec<(u8, String)>, timeout_ms: Option<u64>, }, ExpectCursor { visible: Option<bool>, shape: Option<String>, x: Option<u16>, y: Option<u16>, timeout_ms: Option<u64>, }, ExpectOutput { text: String, regex: bool, }, ExpectBellCount { count: u64, timeout_ms: Option<u64>, }, Snapshot { name: String, update: bool, include_style: bool, include_title: bool, cwd: Option<String>, }, Screenshot { full: bool, path: Option<String>, zoom: Option<f64>, background: Option<CaptureBackground>, }, StartRecording { path: String, format: Option<RecordingFormat>, fps: Option<u8>, speed: Option<f64>, idle_time_limit: Option<f64>, zoom: Option<f64>, background: Option<CaptureBackground>, }, StopRecording,
}

Variants§

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Open(OpenOptions)

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Run(RunOptions)

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Restart

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§graceful_timeout_ms: u64
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Close

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FinishTrace

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§failed: bool
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State

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Text

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§full: bool
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PackedScreen

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§full: bool
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Cells

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GetCommand

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GetOutput

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GetExitCode

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GetCwd

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GetCursor

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GetModes

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GetColors

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GetSize

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GetTitle

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GetClipboard

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GetBellCount

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GetBellEvents

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Write

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§data: String
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Submit

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Key

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§keys: Vec<String>
§action: KeyAction
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Mouse

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Resize

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§cols: u16
§rows: u16
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Signal

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§name: String
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WaitTitle

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§text: String
§regex: bool
§timeout_ms: Option<u64>
§not: bool
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WaitClipboard

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§timeout_ms: Option<u64>
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WaitClipboardMatch

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§timeout_ms: Option<u64>
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WaitIdle

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§timeout_ms: Option<u64>
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WaitCommand

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§timeout_ms: Option<u64>
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WaitExit

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§timeout_ms: Option<u64>
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WaitReady

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§timeout_ms: Option<u64>
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WaitBell

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§timeout_ms: Option<u64>
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FindLocator

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ResolveLocator

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WaitLocator

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§not: bool
§timeout_ms: Option<u64>
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ClickLocator

Fields

§clicks: u8
§timeout_ms: Option<u64>
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HighlightLocator

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§timeout_ms: Option<u64>
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ExpectTitle

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§text: String
§regex: bool
§not: bool
§timeout_ms: Option<u64>
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ExpectExitCode

Fields

§code: i32
§timeout_ms: Option<u64>
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ExpectMode

Wait for a terminal mode to reach enabled.

Fields

§mode: String
§enabled: bool
§timeout_ms: Option<u64>
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ExpectColors

Wait for the terminal’s colors to match those named.

Fields

§foreground: Option<String>
§background: Option<String>
§cursor: Option<String>
§palette: Vec<(u8, String)>

OSC 4 palette entries to match, as (index, color).

§timeout_ms: Option<u64>
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ExpectCursor

Wait for the cursor to match every property the caller named.

Fields

§visible: Option<bool>
§timeout_ms: Option<u64>
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ExpectOutput

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§text: String
§regex: bool
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ExpectBellCount

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§count: u64
§timeout_ms: Option<u64>
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Snapshot

Fields

§name: String
§update: bool
§include_style: bool
§include_title: bool
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Screenshot

Fields

§full: bool
§zoom: Option<f64>
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StartRecording

Fields

§path: String
§fps: Option<u8>
§speed: Option<f64>
§idle_time_limit: Option<f64>
§zoom: Option<f64>
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StopRecording

Implementations§

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impl Operation

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pub fn wait_clipboard_match( pattern: impl Into<ClipboardPattern>, timeout_ms: Option<u64>, ) -> Self

Wait for clipboard text or a regex.

Trait Implementations§

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impl Clone for Operation

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fn clone(&self) -> Operation

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Operation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.