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CircleSpinner

Struct CircleSpinner 

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pub struct CircleSpinner<'a> { /* private fields */ }
Expand description

A spinner whose arc rotates clockwise around a circular braille-dot ring.

Uses a 1:1 dot pitch which, after braille packing (2 dot-cols per char-col, 4 dot-rows per char-row) and the ~2× terminal cell aspect ratio, produces a visually round circle.

There is no centre fill — only the rotating arc on the ring is drawn.

§Layout

The rendered size in terminal characters is approximately:

  • columns: ⌈(2r + 1) / 2⌉
  • rows: ⌈(2r + 1) / 4⌉

Use CircleSpinner::char_size to query the exact dimensions.

§Examples

use ratatui::style::Color;
use ratatui::Frame;
use ratatui::layout::Rect;
use tui_spinner::CircleSpinner;

fn draw(frame: &mut Frame, area: Rect, tick: u64) {
    frame.render_widget(
        CircleSpinner::new(tick)
            .radius(6)
            .arc_color(Color::Cyan)
            .dim_color(Color::DarkGray),
        area,
    );
}

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impl<'a> CircleSpinner<'a>

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pub fn new(tick: u64) -> Self

Creates a new CircleSpinner with defaults: radius 4, clockwise spin, white arc, dark-gray dim ring, 1 tick per step, auto arc length.

§Examples
use tui_spinner::CircleSpinner;

let spinner = CircleSpinner::new(42);
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pub fn radius(self, r: usize) -> Self

Sets the circle radius in braille dots (default: 4, minimum: 1).

§Examples
use tui_spinner::CircleSpinner;

let big = CircleSpinner::new(0).radius(8);
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pub fn arc_len(self, len: usize) -> Self

Sets the number of perimeter dots in the bright arc (0 = auto ¼ of the total perimeter length).

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pub const fn spin(self, spin: Spin) -> Self

Sets the spin direction (default: Spin::Clockwise).

§Examples
use tui_spinner::{CircleSpinner, Spin};

let ccw = CircleSpinner::new(0).spin(Spin::CounterClockwise);
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pub fn ticks_per_step(self, n: u64) -> Self

Sets how many ticks each arc step is held (default: 1, higher = slower).

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pub const fn arc_color(self, color: Color) -> Self

Sets the colour of the rotating bright arc (default: Color::White).

§Examples
use ratatui::style::Color;
use tui_spinner::CircleSpinner;

let spinner = CircleSpinner::new(0).arc_color(Color::Cyan);
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pub const fn dim_color(self, color: Color) -> Self

Sets the colour of the dim background ring (default: Color::DarkGray).

§Examples
use ratatui::style::Color;
use tui_spinner::CircleSpinner;

let spinner = CircleSpinner::new(0).dim_color(Color::DarkGray);
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pub fn block(self, block: Block<'a>) -> Self

Wraps the spinner in a Block.

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pub fn style<S: Into<Style>>(self, style: S) -> Self

Sets the base style for the widget area.

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pub const fn alignment(self, alignment: Alignment) -> Self

Sets the horizontal alignment of the rendered output (default: left).

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pub fn char_size(&self) -> (u16, u16)

Returns the exact rendered size in terminal characters (cols, rows).

§Examples
use tui_spinner::CircleSpinner;

let (cols, rows) = CircleSpinner::new(0).radius(4).char_size();
// dot_cols = 2*4+1 = 9, char_cols = ceil(9/2) = 5
// dot_rows = 2*4+1 = 9, char_rows = ceil(9/4) = 3
assert_eq!(cols, 5);
assert_eq!(rows, 3);

Trait Implementations§

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impl<'a> Clone for CircleSpinner<'a>

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fn clone(&self) -> CircleSpinner<'a>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for CircleSpinner<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Styled for CircleSpinner<'_>

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type Item = CircleSpinner<'_>

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fn style(&self) -> Style

Returns the style of the object.
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fn set_style<S: Into<Style>>(self, style: S) -> Self

Sets the style of the object. Read more
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impl Widget for &CircleSpinner<'_>

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fn render(self, area: Rect, buf: &mut Buffer)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom widget.
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impl Widget for CircleSpinner<'_>

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fn render(self, area: Rect, buf: &mut Buffer)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom widget.

Auto Trait Implementations§

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impl<'a> Freeze for CircleSpinner<'a>

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impl<'a> RefUnwindSafe for CircleSpinner<'a>

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impl<'a> Send for CircleSpinner<'a>

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impl<'a> Sync for CircleSpinner<'a>

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impl<'a> Unpin for CircleSpinner<'a>

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impl<'a> UnsafeUnpin for CircleSpinner<'a>

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impl<'a> UnwindSafe for CircleSpinner<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T, U> Stylize<'_, T> for U
where U: Styled<Item = T>,

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fn bg<C>(self, color: C) -> T
where C: Into<Color>,

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fn fg<C>(self, color: C) -> T
where C: Into<Color>,

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fn add_modifier(self, modifier: Modifier) -> T

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fn remove_modifier(self, modifier: Modifier) -> T

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fn reset(self) -> T

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fn black(self) -> T

Sets the foreground color to black.
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fn on_black(self) -> T

Sets the background color to black.
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fn red(self) -> T

Sets the foreground color to red.
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fn on_red(self) -> T

Sets the background color to red.
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fn green(self) -> T

Sets the foreground color to green.
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fn on_green(self) -> T

Sets the background color to green.
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fn yellow(self) -> T

Sets the foreground color to yellow.
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fn on_yellow(self) -> T

Sets the background color to yellow.
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fn blue(self) -> T

Sets the foreground color to blue.
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fn on_blue(self) -> T

Sets the background color to blue.
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fn magenta(self) -> T

Sets the foreground color to magenta.
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fn on_magenta(self) -> T

Sets the background color to magenta.
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fn cyan(self) -> T

Sets the foreground color to cyan.
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fn on_cyan(self) -> T

Sets the background color to cyan.
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fn gray(self) -> T

Sets the foreground color to gray.
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fn on_gray(self) -> T

Sets the background color to gray.
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fn dark_gray(self) -> T

Sets the foreground color to dark_gray.
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fn on_dark_gray(self) -> T

Sets the background color to dark_gray.
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fn light_red(self) -> T

Sets the foreground color to light_red.
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fn on_light_red(self) -> T

Sets the background color to light_red.
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fn light_green(self) -> T

Sets the foreground color to light_green.
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fn on_light_green(self) -> T

Sets the background color to light_green.
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fn light_yellow(self) -> T

Sets the foreground color to light_yellow.
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fn on_light_yellow(self) -> T

Sets the background color to light_yellow.
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fn light_blue(self) -> T

Sets the foreground color to light_blue.
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fn on_light_blue(self) -> T

Sets the background color to light_blue.
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fn light_magenta(self) -> T

Sets the foreground color to light_magenta.
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fn on_light_magenta(self) -> T

Sets the background color to light_magenta.
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fn light_cyan(self) -> T

Sets the foreground color to light_cyan.
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fn on_light_cyan(self) -> T

Sets the background color to light_cyan.
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fn white(self) -> T

Sets the foreground color to white.
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fn on_white(self) -> T

Sets the background color to white.
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fn bold(self) -> T

Adds the bold modifier.
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fn not_bold(self) -> T

Removes the bold modifier.
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fn dim(self) -> T

Adds the dim modifier.
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fn not_dim(self) -> T

Removes the dim modifier.
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fn italic(self) -> T

Adds the italic modifier.
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fn not_italic(self) -> T

Removes the italic modifier.
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fn underlined(self) -> T

Adds the underlined modifier.
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fn not_underlined(self) -> T

Removes the underlined modifier.
Adds the slow_blink modifier.
Removes the slow_blink modifier.
Adds the rapid_blink modifier.
Removes the rapid_blink modifier.
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fn reversed(self) -> T

Adds the reversed modifier.
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fn not_reversed(self) -> T

Removes the reversed modifier.
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fn hidden(self) -> T

Adds the hidden modifier.
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fn not_hidden(self) -> T

Removes the hidden modifier.
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fn crossed_out(self) -> T

Adds the crossed_out modifier.
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fn not_crossed_out(self) -> T

Removes the crossed_out modifier.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.