pub struct TreeView<V: NodeValue> { /* private fields */ }Expand description
§TreeView
Tree view Mock component for tui-realm
Implementations§
Source§impl<V: NodeValue> TreeView<V>
impl<V: NodeValue> TreeView<V>
Sourcepub fn foreground(self, fg: Color) -> Self
pub fn foreground(self, fg: Color) -> Self
Set widget foreground
Sourcepub fn background(self, bg: Color) -> Self
pub fn background(self, bg: Color) -> Self
Set widget background
Sourcepub fn inactive(self, s: Style) -> Self
pub fn inactive(self, s: Style) -> Self
Set another style from default to use when component is inactive
Sourcepub fn modifiers(self, m: TextModifiers) -> Self
pub fn modifiers(self, m: TextModifiers) -> Self
Set widget text modifiers
Sourcepub fn highlight_symbol<S: Into<String>>(self, symbol: S) -> Self
pub fn highlight_symbol<S: Into<String>>(self, symbol: S) -> Self
Set symbol to prepend to highlighted node
Sourcepub fn highlighted_color(self, color: Color) -> Self
pub fn highlighted_color(self, color: Color) -> Self
Set color to apply to highlighted item
Sourcepub fn initial_node<S: Into<String>>(self, node: S) -> Self
pub fn initial_node<S: Into<String>>(self, node: S) -> Self
Set initial node for tree state.
NOTE: this must be specified after with_tree
Sourcepub fn preserve_state(self, preserve: bool) -> Self
pub fn preserve_state(self, preserve: bool) -> Self
Set whether to preserve state on tree change
Sourcepub fn indent_size(self, sz: u16) -> Self
pub fn indent_size(self, sz: u16) -> Self
Set indent size for widget for each level of depth
Sourcepub fn scroll_step(self, step: usize) -> Self
pub fn scroll_step(self, step: usize) -> Self
Set scroll step for scrolling command
Sourcepub fn set_tree(&mut self, tree: Tree<V>)
pub fn set_tree(&mut self, tree: Tree<V>)
Set new tree in component.
Current state is preserved if PRESERVE_STATE is set to AttrValue::Flag(true)
Sourcepub fn tree_state(&self) -> &TreeState
pub fn tree_state(&self) -> &TreeState
Get a reference to the current tree state
Trait Implementations§
Source§impl<V: NodeValue> MockComponent for TreeView<V>
impl<V: NodeValue> MockComponent for TreeView<V>
Source§fn view(&mut self, frame: &mut Frame<'_>, area: Rect)
fn view(&mut self, frame: &mut Frame<'_>, area: Rect)
Based on the current properties and states, renders the component in the provided area frame.
Render can also mutate the component state if this is required
Source§fn query(&self, attr: Attribute) -> Option<AttrValue>
fn query(&self, attr: Attribute) -> Option<AttrValue>
Query attribute of component properties.
Auto Trait Implementations§
impl<V> Freeze for TreeView<V>where
V: Freeze,
impl<V> RefUnwindSafe for TreeView<V>where
V: RefUnwindSafe,
impl<V> Send for TreeView<V>where
V: Send,
impl<V> Sync for TreeView<V>where
V: Sync,
impl<V> Unpin for TreeView<V>where
V: Unpin,
impl<V> UnwindSafe for TreeView<V>where
V: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more