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CheckboxStates

Struct CheckboxStates 

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pub struct CheckboxStates {
    pub choice: usize,
    pub choices: Vec<String>,
    pub selection: Vec<usize>,
}
Expand description

The state that needs to be kept for Checkbox.

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§choice: usize

Current hover option.

§choices: Vec<String>

Available choices.

§selection: Vec<usize>

Enabled options.

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impl CheckboxStates

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pub fn next_choice(&mut self, rewind: bool)

Move choice index to next choice.

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pub fn prev_choice(&mut self, rewind: bool)

Move choice index to previous choice.

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pub fn toggle(&mut self)

Check or uncheck the option.

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pub fn select(&mut self, i: usize)

Select a specific option.

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pub fn has(&self, option: usize) -> bool

Determine if options is toggeled as selected.

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pub fn set_choices(&mut self, choices: impl Into<Vec<String>>)

Overwrite the choices available with new ones.

In addition resets current selection and keep index if possible or set it to the first value available.

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impl Default for CheckboxStates

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fn default() -> CheckboxStates

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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type Error = Infallible

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