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Table

Struct Table 

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pub struct Table {
    pub states: TableStates,
    /* private fields */
}
Expand description

Table represents a read-only textual table component which can be scrollable through arrows or inactive.

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§states: TableStates

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impl Table

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pub fn foreground(self, fg: Color) -> Self

Set the main foreground color. This may get overwritten by individual text styles.

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pub fn background(self, bg: Color) -> Self

Set the main background color. This may get overwritten by individual text styles.

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pub fn modifiers(self, m: TextModifiers) -> Self

Set the main text modifiers. This may get overwritten by individual text styles.

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pub fn style(self, style: Style) -> Self

Set the main style. This may get overwritten by individual text styles.

This option will overwrite any previous foreground, background and modifiers!

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pub fn inactive(self, s: Style) -> Self

Set a custom style for the border when the component is unfocused.

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pub fn borders(self, b: Borders) -> Self

Add a border to the component.

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pub fn title<T: Into<Title>>(self, title: T) -> Self

Add a title to the component.

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pub fn step(self, step: usize) -> Self

Set the scroll stepping to use on Cmd::Scroll(Direction::Up) or Cmd::Scroll(Direction::Down).

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pub fn scroll(self, scrollable: bool) -> Self

Should the list be scrollable or always show only the top (0th) element?

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pub fn highlight_str<S: Into<LineStatic>>(self, s: S) -> Self

Set the Symbol and Style for the indicator of the current line.

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pub fn highlight_style(self, s: Style) -> Self

Set a custom highlight style that is patched on-top of the normal style.

By default the highlight style is just Style::new().add_modifier(Modifier::REVERSED).

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pub fn highlight_style_inactive(self, s: Style) -> Self

Set a custom highlight style that is patched on-top of the highlight style when unfocused.

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pub fn column_spacing(self, w: u16) -> Self

Set custom spacing between columns.

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pub fn row_height(self, h: u16) -> Self

Set a custom height for all rows.

Default: 1

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pub fn widths(self, w: &[u16]) -> Self

Set the widths of each column.

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pub fn headers<S: Into<String>>( self, headers: impl IntoIterator<Item = S>, ) -> Self

Set headers for columns.

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pub fn table(self, t: PropTable) -> Self

Set the data for the table.

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pub fn rewind(self, r: bool) -> Self

Set whether wraparound should be possible (down on the last choice wraps around to 0, and the other way around).

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pub fn selected_line(self, line: usize) -> Self

Set the initially selected line.

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pub fn always_active(self) -> Self

Set the current component to be always active (show highligh even if unfocused)

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impl Component for Table

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fn view(&mut self, render: &mut Frame<'_>, area: Rect)

Based on the current properties and states, renders the component in the provided area frame. Render can also mutate the component state if this is required
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fn query<'a>(&'a self, attr: Attribute) -> Option<QueryResult<'a>>

Query attribute of component properties. Read more
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fn attr(&mut self, attr: Attribute, value: AttrValue)

Set attribute to properties. query describes the name, while attr the value it’ll take
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fn state(&self) -> State

Get current state from component
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fn perform(&mut self, cmd: Cmd) -> CmdResult

Perform a command on the component. The command will may change the component state. The method returns the result of the command applied (what changed if any)
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impl Default for Table

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fn default() -> Table

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for Table

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impl !RefUnwindSafe for Table

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impl Send for Table

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impl Sync for Table

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impl Unpin for Table

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impl UnsafeUnpin for Table

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impl !UnwindSafe for Table

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.