Struct tui_realm_stdlib::Input[][src]

pub struct Input { /* fields omitted */ }
Expand description

Input

Input list component

Implementations

new

Instantiates a new Input starting from Props The method also initializes the component states.

Trait Implementations

render

Based on the current properties and states, renders a widget using the provided render engine in the provided Area If focused, cursor is also set (if supported by widget)

update

Update component properties Properties should first be retrieved through get_props which creates a builder from existing properties and then edited before calling update. Returns a Msg to the view

get_props

Returns a props builder starting from component properties. This returns a prop builder in order to make easier to create new properties for the element.

on

Handle input event and update internal states. Returns a Msg to the view

get_state

Get current state from component For this component returns Unsigned if the input type is a number, otherwise a text The value is always the current input.

blur

Blur component; basically remove focus

active

Active component; basically give focus

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.