LegendAlignment

Enum LegendAlignment 

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pub enum LegendAlignment {
    Left,
    Center,
    Right,
}
Expand description

Alignment of legend items within the legend area.

Controls how legend items are aligned horizontally within their allocated space. This is particularly useful in grid layouts or when the legend area is wider than the legend content.

§Examples

use tui_piechart::{PieChart, PieSlice, LegendAlignment};
use ratatui::style::Color;

let slices = vec![
    PieSlice::new("Rust", 45.0, Color::Red),
    PieSlice::new("Go", 30.0, Color::Blue),
];

// Center-align legend items
let chart = PieChart::new(slices)
    .legend_alignment(LegendAlignment::Center);

§Layout Considerations

  • Left: Legend items start from the left edge (default)
  • Center: Legend items are centered within the legend area
  • Right: Legend items align to the right edge

Variants§

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Left

Left alignment (default)

Legend items start from the left edge of the legend area. This is the default alignment.

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Center

Center alignment

Legend items are centered within the legend area. Useful for creating balanced, symmetric layouts.

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Right

Right alignment

Legend items align to the right edge of the legend area.

Trait Implementations§

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impl Clone for LegendAlignment

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fn clone(&self) -> LegendAlignment

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LegendAlignment

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LegendAlignment

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fn default() -> LegendAlignment

Returns the “default value” for a type. Read more
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impl PartialEq for LegendAlignment

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fn eq(&self, other: &LegendAlignment) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for LegendAlignment

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impl Eq for LegendAlignment

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impl StructuralPartialEq for LegendAlignment

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.