PieChart

Struct PieChart 

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pub struct PieChart<'a> { /* private fields */ }
Expand description

A widget that displays a pie chart.

A PieChart displays data as slices of a circle, where each slice represents a proportion of the total.

§Examples

use ratatui::style::Color;
use tui_piechart::{PieChart, PieSlice};

let slices = vec![
    PieSlice::new("Rust", 45.0, Color::Red),
    PieSlice::new("Go", 30.0, Color::Blue),
    PieSlice::new("Python", 25.0, Color::Green),
];
let piechart = PieChart::new(slices);

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impl<'a> PieChart<'a>

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pub fn new(slices: Vec<PieSlice<'a>>) -> Self

Creates a new PieChart with the given slices.

§Examples
use ratatui::style::Color;
use tui_piechart::{PieChart, PieSlice};

let slices = vec![
    PieSlice::new("Rust", 45.0, Color::Red),
    PieSlice::new("Go", 30.0, Color::Blue),
];
let piechart = PieChart::new(slices);
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pub fn slices(self, slices: Vec<PieSlice<'a>>) -> Self

Sets the slices of the pie chart.

§Examples
use ratatui::style::Color;
use tui_piechart::{PieChart, PieSlice};

let slices = vec![
    PieSlice::new("Rust", 45.0, Color::Red),
];
let piechart = PieChart::default().slices(slices);
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pub fn block(self, block: Block<'a>) -> Self

Wraps the pie chart with the given block.

§Examples
use ratatui::style::Color;
use ratatui::widgets::Block;
use tui_piechart::{PieChart, PieSlice};

let slices = vec![PieSlice::new("Rust", 45.0, Color::Red)];
let piechart = PieChart::new(slices)
    .block(Block::bordered().title("Statistics"));
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pub fn style<S: Into<Style>>(self, style: S) -> Self

Sets the base style of the widget.

§Examples
use ratatui::style::{Color, Style};
use tui_piechart::PieChart;

let piechart = PieChart::default()
    .style(Style::default().fg(Color::White));
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pub const fn show_legend(self, show: bool) -> Self

Sets whether to show the legend.

§Examples
use tui_piechart::PieChart;

let piechart = PieChart::default().show_legend(true);
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pub const fn show_percentages(self, show: bool) -> Self

Sets whether to show percentages on slices.

§Examples
use tui_piechart::PieChart;

let piechart = PieChart::default().show_percentages(true);
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pub const fn pie_char(self, c: char) -> Self

Sets the character used to draw the pie chart.

You can use any Unicode character for custom visualization.

§Examples

Using a predefined symbol:

use tui_piechart::{PieChart, symbols};

let piechart = PieChart::default()
    .pie_char(symbols::PIE_CHAR_BLOCK);

Using a custom character:

use tui_piechart::PieChart;

let piechart = PieChart::default().pie_char('█');
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pub const fn legend_marker(self, marker: &'a str) -> Self

Sets the marker used for legend items.

You can use any string (including Unicode characters) for custom markers.

§Examples

Using a predefined symbol:

use tui_piechart::{PieChart, symbols};

let piechart = PieChart::default()
    .legend_marker(symbols::LEGEND_MARKER_CIRCLE);

Using custom markers:

use tui_piechart::PieChart;

// Simple arrow
let piechart = PieChart::default().legend_marker("→");

// Or any Unicode character
let piechart = PieChart::default().legend_marker("★");

// Or even multi-character strings
let piechart = PieChart::default().legend_marker("-->");
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pub const fn resolution(self, resolution: Resolution) -> Self

Sets the rendering resolution mode.

Different resolution modes provide varying levels of detail:

  • Standard: Regular characters (1 dot per cell)
  • Braille: 2×4 patterns (8 dots per cell, 8x resolution)
§Examples
use tui_piechart::{PieChart, Resolution};

let standard = PieChart::default().resolution(Resolution::Standard);
let braille = PieChart::default().resolution(Resolution::Braille);
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pub const fn high_resolution(self, enabled: bool) -> Self

Sets whether to use high resolution rendering with braille patterns.

This is a convenience method that sets the resolution to Braille when enabled, or Standard when disabled. For more control, use resolution.

§Examples
use tui_piechart::PieChart;

let piechart = PieChart::default().high_resolution(true);

Trait Implementations§

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impl<'a> Clone for PieChart<'a>

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fn clone(&self) -> PieChart<'a>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for PieChart<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PieChart<'_>

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fn default() -> Self

Returns a default PieChart widget.

The default widget has:

  • No slices
  • No block
  • Default style
  • Legend shown
  • Percentages shown
  • Default pie character (●)
  • Default legend marker (■)
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impl<'a> PartialEq for PieChart<'a>

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fn eq(&self, other: &PieChart<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Styled for PieChart<'_>

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type Item = PieChart<'_>

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fn style(&self) -> Style

Returns the style of the object.
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fn set_style<S: Into<Style>>(self, style: S) -> Self::Item

Sets the style of the object. Read more
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impl Widget for &PieChart<'_>

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fn render(self, area: Rect, buf: &mut Buffer)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom widget.
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impl Widget for PieChart<'_>

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fn render(self, area: Rect, buf: &mut Buffer)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom widget.
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impl<'a> StructuralPartialEq for PieChart<'a>

Auto Trait Implementations§

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impl<'a> Freeze for PieChart<'a>

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impl<'a> RefUnwindSafe for PieChart<'a>

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impl<'a> Send for PieChart<'a>

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impl<'a> Sync for PieChart<'a>

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impl<'a> Unpin for PieChart<'a>

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impl<'a> UnwindSafe for PieChart<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<'a, T, U> Stylize<'a, T> for U
where U: Styled<Item = T>,

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fn bg<C>(self, color: C) -> T
where C: Into<Color>,

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fn fg<C>(self, color: C) -> T
where C: Into<Color>,

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fn add_modifier(self, modifier: Modifier) -> T

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fn remove_modifier(self, modifier: Modifier) -> T

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fn reset(self) -> T

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fn black(self) -> T

Sets the foreground color to black.
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fn on_black(self) -> T

Sets the background color to black.
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fn red(self) -> T

Sets the foreground color to red.
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fn on_red(self) -> T

Sets the background color to red.
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fn green(self) -> T

Sets the foreground color to green.
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fn on_green(self) -> T

Sets the background color to green.
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fn yellow(self) -> T

Sets the foreground color to yellow.
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fn on_yellow(self) -> T

Sets the background color to yellow.
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fn blue(self) -> T

Sets the foreground color to blue.
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fn on_blue(self) -> T

Sets the background color to blue.
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fn magenta(self) -> T

Sets the foreground color to magenta.
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fn on_magenta(self) -> T

Sets the background color to magenta.
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fn cyan(self) -> T

Sets the foreground color to cyan.
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fn on_cyan(self) -> T

Sets the background color to cyan.
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fn gray(self) -> T

Sets the foreground color to gray.
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fn on_gray(self) -> T

Sets the background color to gray.
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fn dark_gray(self) -> T

Sets the foreground color to dark_gray.
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fn on_dark_gray(self) -> T

Sets the background color to dark_gray.
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fn light_red(self) -> T

Sets the foreground color to light_red.
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fn on_light_red(self) -> T

Sets the background color to light_red.
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fn light_green(self) -> T

Sets the foreground color to light_green.
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fn on_light_green(self) -> T

Sets the background color to light_green.
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fn light_yellow(self) -> T

Sets the foreground color to light_yellow.
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fn on_light_yellow(self) -> T

Sets the background color to light_yellow.
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fn light_blue(self) -> T

Sets the foreground color to light_blue.
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fn on_light_blue(self) -> T

Sets the background color to light_blue.
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fn light_magenta(self) -> T

Sets the foreground color to light_magenta.
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fn on_light_magenta(self) -> T

Sets the background color to light_magenta.
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fn light_cyan(self) -> T

Sets the foreground color to light_cyan.
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fn on_light_cyan(self) -> T

Sets the background color to light_cyan.
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fn white(self) -> T

Sets the foreground color to white.
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fn on_white(self) -> T

Sets the background color to white.
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fn bold(self) -> T

Adds the BOLD modifier.
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fn not_bold(self) -> T

Removes the BOLD modifier.
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fn dim(self) -> T

Adds the DIM modifier.
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fn not_dim(self) -> T

Removes the DIM modifier.
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fn italic(self) -> T

Adds the ITALIC modifier.
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fn not_italic(self) -> T

Removes the ITALIC modifier.
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fn underlined(self) -> T

Adds the UNDERLINED modifier.
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fn not_underlined(self) -> T

Removes the UNDERLINED modifier.
Adds the SLOW_BLINK modifier.
Removes the SLOW_BLINK modifier.
Adds the RAPID_BLINK modifier.
Removes the RAPID_BLINK modifier.
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fn reversed(self) -> T

Adds the REVERSED modifier.
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fn not_reversed(self) -> T

Removes the REVERSED modifier.
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fn hidden(self) -> T

Adds the HIDDEN modifier.
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fn not_hidden(self) -> T

Removes the HIDDEN modifier.
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fn crossed_out(self) -> T

Adds the CROSSED_OUT modifier.
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fn not_crossed_out(self) -> T

Removes the CROSSED_OUT modifier.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.