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FocusManager

Struct FocusManager 

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pub struct FocusManager<O = (), M = ()> { /* private fields */ }

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impl<O, M> FocusManager<O, M>

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pub fn new() -> Self

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pub fn focus_wrap(&self) -> FocusWrap

The current end-of-list navigation policy.

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pub fn set_focus_wrap(&mut self, wrap: FocusWrap)

Set the end-of-list navigation policy (clamp vs. wrap-around).

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pub fn targets(&self) -> &[FocusTarget<O>]

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pub fn overlay(&self) -> Option<&OverlayFocus<O, M>>

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pub fn overlay_mut(&mut self) -> Option<&mut OverlayFocus<O, M>>

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pub fn register_page(&mut self, targets: Vec<FocusTarget<O>>)

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pub fn set_section_items(&mut self, section_items: Vec<(usize, usize)>)

Record the (section_id, item_count) pairs for the current page so the runtime can enter a section on its own (see activate). The runtime calls this from refresh_page; applications rarely need to.

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pub fn has_overlay(&self) -> bool

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pub fn next(&mut self)

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pub fn prev(&mut self)

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pub fn show_modal(&mut self, data: M, count: usize)

Open a generic modal overlay carrying data with count selectable items. Pass count == 0 for a non-interactive modal (e.g. a loading dialog). Higher-level conventions (dialogs, pickers) build on this.

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pub fn clear_overlay(&mut self)

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pub fn exit_canvas_forward(&mut self)

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pub fn exit_canvas_backward(&mut self)

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pub fn enter_section(&mut self, item_count: usize)

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pub fn activate(&mut self)

Act on the currently focused target without the application inspecting focus: if it is a Section registered with an item count (see section_with_items), enter it. Anything else — a button, an already-entered section, an open overlay — is left untouched, so the application’s own activation logic (navigation, selection) stays its own concern.

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pub fn enter_section_at( &mut self, section_id: usize, item_count: usize, item_index: usize, )

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pub fn leave_section(&mut self)

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impl<O: Clone, M> FocusManager<O, M>

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pub fn current(&self) -> Option<FocusTarget<O>>

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pub fn query(&self) -> FocusQuery<O>

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impl<O: Clone + PartialEq, M> FocusManager<O, M>

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pub fn is_focused(&self, target: &FocusTarget<O>) -> bool

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pub fn add_target(&mut self, target: FocusTarget<O>)

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pub fn remove_target(&mut self, target: &FocusTarget<O>)

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pub fn set_focus(&mut self, target: FocusTarget<O>)

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pub fn open_overlay(&mut self, target: FocusTarget<O>)

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pub fn close_overlay(&mut self, target: FocusTarget<O>)

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pub fn toggle_overlay(&mut self, target: FocusTarget<O>)

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pub fn is_overlay_open(&self, target: &FocusTarget<O>) -> bool

Trait Implementations§

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impl<O: Clone, M: Clone> Clone for FocusManager<O, M>

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fn clone(&self) -> FocusManager<O, M>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<O: Debug, M: Debug> Debug for FocusManager<O, M>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<O, M> Default for FocusManager<O, M>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<O: Clone + PartialEq, M> FocusController<O, M> for FocusManager<O, M>

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fn apply_focus_intent(&mut self, intent: FocusIntent<O, M>)

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impl<O: PartialEq, M: PartialEq> PartialEq for FocusManager<O, M>

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fn eq(&self, other: &FocusManager<O, M>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<O: Eq, M: Eq> Eq for FocusManager<O, M>

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impl<O, M> StructuralPartialEq for FocusManager<O, M>

Auto Trait Implementations§

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impl<O, M> Freeze for FocusManager<O, M>
where O: Freeze, M: Freeze,

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impl<O, M> RefUnwindSafe for FocusManager<O, M>

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impl<O, M> Send for FocusManager<O, M>
where O: Send, M: Send,

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impl<O, M> Sync for FocusManager<O, M>
where O: Sync, M: Sync,

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impl<O, M> Unpin for FocusManager<O, M>
where O: Unpin, M: Unpin,

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impl<O, M> UnsafeUnpin for FocusManager<O, M>
where O: UnsafeUnpin, M: UnsafeUnpin,

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impl<O, M> UnwindSafe for FocusManager<O, M>
where O: UnwindSafe, M: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more