#[non_exhaustive]pub struct Command { /* private fields */ }Expand description
Side-effect command returned from Component::update.
A Command represents work that should happen outside the synchronous update call
(HTTP/IO/timers), typically executed by the runtime and eventually producing more messages.
Implementations§
Source§impl Command
impl Command
Sourcepub fn after<Msg, F>(delay: Duration, f: F) -> Self
pub fn after<Msg, F>(delay: Duration, f: F) -> Self
Run a background task after delay, without holding a worker while it waits.
Use this for debounces, retries, and recurring ticks instead of Command::spawn with a
thread::sleep inside. The executor runs on a fixed pool of 2-8 workers, so a sleeping task
occupies one for the whole delay: two recurring timers can park every worker on a low-core
machine and stall unrelated background work behind them. A shared timer thread does the
waiting here, and the task reaches the pool only once it is due.
Command::after(Duration::from_secs(1), |link: CommandLink<Msg>| {
link.send(Msg::Tick);
})Re-arming from the handler gives a recurring tick that costs no thread between firings. On
the web target without the web feature there is no timer source, and the task runs
immediately rather than being dropped.
Sourcepub fn spawn_keyed<Msg, F>(
key: impl Into<Arc<str>>,
policy: TaskPolicy,
f: F,
) -> Self
pub fn spawn_keyed<Msg, F>( key: impl Into<Arc<str>>, policy: TaskPolicy, f: F, ) -> Self
Spawn a keyed background task with explicit coalescing policy.
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Command
impl !Send for Command
impl !Sync for Command
impl !UnwindSafe for Command
impl Freeze for Command
impl Unpin for Command
impl UnsafeUnpin for Command
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