Struct tty_interface::test::VirtualDevice
source · [−]pub struct VirtualDevice(_);Expand description
A virtual testing device based on the vte/vt100 parser. Ideally, this would be hidden from production builds and only available to functional, documentation, and unit tests, but that does not seem to be possible currently.
Implementations
Trait Implementations
sourceimpl Device for VirtualDevice
impl Device for VirtualDevice
sourcefn get_terminal_size(&mut self) -> Result<Vector>
fn get_terminal_size(&mut self) -> Result<Vector>
Retrieve the device’s terminal viewport size.
sourcefn enable_raw_mode(&mut self) -> Result<()>
fn enable_raw_mode(&mut self) -> Result<()>
Enable “raw mode” in the terminal.
sourcefn disable_raw_mode(&mut self) -> Result<()>
fn disable_raw_mode(&mut self) -> Result<()>
Restore the configuration before the terminal was placed in “raw mode”.
sourceimpl Write for VirtualDevice
impl Write for VirtualDevice
sourcefn write(&mut self, buf: &[u8]) -> Result<usize>
fn write(&mut self, buf: &[u8]) -> Result<usize>
Write a buffer into this writer, returning how many bytes were written. Read more
sourcefn flush(&mut self) -> Result<()>
fn flush(&mut self) -> Result<()>
Flush this output stream, ensuring that all intermediately buffered
contents reach their destination. Read more
sourcefn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
🔬This is a nightly-only experimental API. (
can_vector)1.0.0 · sourcefn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
Attempts to write an entire buffer into this writer. Read more
sourcefn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
🔬This is a nightly-only experimental API. (
write_all_vectored)Attempts to write multiple buffers into this writer. Read more
Auto Trait Implementations
impl RefUnwindSafe for VirtualDevice
impl Send for VirtualDevice
impl Sync for VirtualDevice
impl Unpin for VirtualDevice
impl UnwindSafe for VirtualDevice
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ExecutableCommand for Twhere
T: Write + ?Sized,
impl<T> ExecutableCommand for Twhere
T: Write + ?Sized,
sourcefn execute(&mut self, command: impl Command) -> Result<&mut T, Error>
fn execute(&mut self, command: impl Command) -> Result<&mut T, Error>
Executes the given command directly.
The given command its ANSI escape code will be written and flushed onto Self.
Arguments
-
The command that you want to execute directly.
Example
use std::io::{Write, stdout};
use crossterm::{Result, ExecutableCommand, style::Print};
fn main() -> Result<()> {
// will be executed directly
stdout()
.execute(Print("sum:\n".to_string()))?
.execute(Print(format!("1 + 1= {} ", 1 + 1)))?;
Ok(())
// ==== Output ====
// sum:
// 1 + 1 = 2
}Have a look over at the Command API for more details.
Notes
- In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer. Therefore, there is no difference between execute and queue for those old Windows versions.
sourceimpl<T> QueueableCommand for Twhere
T: Write + ?Sized,
impl<T> QueueableCommand for Twhere
T: Write + ?Sized,
sourcefn queue(&mut self, command: impl Command) -> Result<&mut T, Error>
fn queue(&mut self, command: impl Command) -> Result<&mut T, Error>
Queues the given command for further execution.
Queued commands will be executed in the following cases:
- When
flushis called manually on the given type implementingio::Write. - The terminal will
flushautomatically if the buffer is full. - Each line is flushed in case of
stdout, because it is line buffered.
Arguments
-
The command that you want to queue for later execution.
Examples
use std::io::{Write, stdout};
use crossterm::{Result, QueueableCommand, style::Print};
fn main() -> Result<()> {
let mut stdout = stdout();
// `Print` will executed executed when `flush` is called.
stdout
.queue(Print("foo 1\n".to_string()))?
.queue(Print("foo 2".to_string()))?;
// some other code (no execution happening here) ...
// when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed.
stdout.flush()?;
Ok(())
// ==== Output ====
// foo 1
// foo 2
}Have a look over at the Command API for more details.
Notes
- In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer. Therefore, there is no difference between execute and queue for those old Windows versions.