pub enum Message {
MessageGetScripts(MessageGetScripts),
MessageReload(MessageReload),
MessageCustomMessage(MessageCustomMessage),
MessageExecute(MessageExecute),
}
Expand description
Represents outgoing messages sent to Tabletop Simulator
Variants§
MessageGetScripts(MessageGetScripts)
Represents Get Lua Scripts
MessageReload(MessageReload)
Represents Save & Play
MessageCustomMessage(MessageCustomMessage)
Represents Custom Message
MessageExecute(MessageExecute)
Represents Execute Lua Code
Trait Implementations§
Source§impl TryFrom<Message> for MessageCustomMessage
impl TryFrom<Message> for MessageCustomMessage
Source§impl TryFrom<Message> for MessageExecute
impl TryFrom<Message> for MessageExecute
Source§impl TryFrom<Message> for MessageGetScripts
impl TryFrom<Message> for MessageGetScripts
Auto Trait Implementations§
impl Freeze for Message
impl RefUnwindSafe for Message
impl Send for Message
impl Sync for Message
impl Unpin for Message
impl UnwindSafe for Message
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more