Struct tts_external_api::messages::AnswerNewObject
source · pub struct AnswerNewObject {
pub script_states: Value,
}
Expand description
When clicking on “Scripting Editor” in the right click contextual menu
in TTS for an object that doesn’t have a Lua Script yet, TTS will send
an AnswerNewObject
message containing data for the object.
Example
{
"message_id": 0,
"script_states": [
{
"name": "Chess Pawn",
"guid": "db3f06",
"script": ""
}
]
}
Fields§
§script_states: Value
Contains the state of the object
Trait Implementations§
source§impl Debug for AnswerNewObject
impl Debug for AnswerNewObject
source§impl<'de> Deserialize<'de> for AnswerNewObject
impl<'de> Deserialize<'de> for AnswerNewObject
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more