#[non_exhaustive]pub struct BodyElement {Show 16 fields
pub xml_id: Option<String>,
pub xml_lang: Option<String>,
pub xml_space: Option<XmlSpace>,
pub begin: Option<String>,
pub dur: Option<String>,
pub end: Option<String>,
pub time_container: Option<String>,
pub region: Option<String>,
pub style: Option<String>,
pub animate: Option<String>,
pub condition: Option<String>,
pub style_attributes: StyleAttributes,
pub other_attributes: BTreeMap<(String, String), String>,
pub divs: Vec<DivElement>,
pub metadata: Vec<MetadataChild>,
pub animations: Vec<AnimationChild>,
}Expand description
<body> element — TTML2 §8.1.3.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.xml_id: Option<String>XML id.
xml_lang: Option<String>XML language.
xml_space: Option<XmlSpace>XML space.
begin: Option<String>begin time expression.
dur: Option<String>dur time expression.
end: Option<String>end time expression.
time_container: Option<String>timeContainer: “par” or “seq”.
region: Option<String>region binding.
style: Option<String>style IDREFS binding.
animate: Option<String>animate IDREFS binding.
condition: Option<String>condition expression.
style_attributes: StyleAttributesStyle attributes on the body.
other_attributes: BTreeMap<(String, String), String>Other attributes.
divs: Vec<DivElement>Child <div> elements.
metadata: Vec<MetadataChild>Metadata children.
animations: Vec<AnimationChild>Animation children.
Trait Implementations§
Source§impl Clone for BodyElement
impl Clone for BodyElement
Source§fn clone(&self) -> BodyElement
fn clone(&self) -> BodyElement
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BodyElement
impl Debug for BodyElement
Source§impl Default for BodyElement
impl Default for BodyElement
Source§fn default() -> BodyElement
fn default() -> BodyElement
Returns the “default value” for a type. Read more
Source§impl PartialEq for BodyElement
impl PartialEq for BodyElement
impl StructuralPartialEq for BodyElement
Auto Trait Implementations§
impl Freeze for BodyElement
impl RefUnwindSafe for BodyElement
impl Send for BodyElement
impl Sync for BodyElement
impl Unpin for BodyElement
impl UnsafeUnpin for BodyElement
impl UnwindSafe for BodyElement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more