Struct ttf_parser::NormalizedCoordinate
source · #[repr(transparent)]pub struct NormalizedCoordinate(_);Expand description
A variation coordinate in a normalized coordinate system.
Basically any number in a -1.0..1.0 range. Where 0 is a default value.
The number is stored as f2.16
Implementations§
Trait Implementations§
source§impl Clone for NormalizedCoordinate
impl Clone for NormalizedCoordinate
source§fn clone(&self) -> NormalizedCoordinate
fn clone(&self) -> NormalizedCoordinate
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for NormalizedCoordinate
impl Debug for NormalizedCoordinate
source§impl Default for NormalizedCoordinate
impl Default for NormalizedCoordinate
source§fn default() -> NormalizedCoordinate
fn default() -> NormalizedCoordinate
Returns the “default value” for a type. Read more
source§impl From<f32> for NormalizedCoordinate
impl From<f32> for NormalizedCoordinate
source§impl From<i16> for NormalizedCoordinate
impl From<i16> for NormalizedCoordinate
source§impl PartialEq<NormalizedCoordinate> for NormalizedCoordinate
impl PartialEq<NormalizedCoordinate> for NormalizedCoordinate
source§fn eq(&self, other: &NormalizedCoordinate) -> bool
fn eq(&self, other: &NormalizedCoordinate) -> bool
This method tests for
self and other values to be equal, and is used
by ==.