pub struct OutputSettings {
pub colors: bool,
pub grid: bool,
pub numbers: bool,
pub namespace: bool,
pub descriptionlength: usize,
pub totals: bool,
pub scoremultiplier: f64,
}Expand description
Client binary output settings
Fields§
§colors: boolUse colored output?
grid: boolUse grided output?
numbers: boolShow line numbers?
namespace: boolDisplay namespace that is active
descriptionlength: usizeIf the description of the task is longer than this then truncate the string for output
totals: boolCalculates totals and display them in task/note listings
scoremultiplier: f64Score multiplier that can be used to adjust the weight given by score algorithm
Trait Implementations§
Source§impl Clone for OutputSettings
impl Clone for OutputSettings
Source§fn clone(&self) -> OutputSettings
fn clone(&self) -> OutputSettings
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for OutputSettings
impl Debug for OutputSettings
Source§impl Default for OutputSettings
impl Default for OutputSettings
Source§impl<'de> Deserialize<'de> for OutputSettingswhere
OutputSettings: Default,
impl<'de> Deserialize<'de> for OutputSettingswhere
OutputSettings: Default,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for OutputSettings
impl RefUnwindSafe for OutputSettings
impl Send for OutputSettings
impl Sync for OutputSettings
impl Unpin for OutputSettings
impl UnwindSafe for OutputSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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Change the background color to green
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Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the foreground color to purple
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Change the foreground color to bright green
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Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
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Set the background color at runtime. Only use if you do not know what color to use at
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&self,
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Sets the background color to an RGB value.