pub enum AgentSessionState {
Active,
Locked,
Expired,
}Variants§
Trait Implementations§
Source§impl Clone for AgentSessionState
impl Clone for AgentSessionState
Source§fn clone(&self) -> AgentSessionState
fn clone(&self) -> AgentSessionState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AgentSessionState
impl Debug for AgentSessionState
Source§impl PartialEq for AgentSessionState
impl PartialEq for AgentSessionState
Source§fn eq(&self, other: &AgentSessionState) -> bool
fn eq(&self, other: &AgentSessionState) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for AgentSessionState
impl Eq for AgentSessionState
impl StructuralPartialEq for AgentSessionState
Auto Trait Implementations§
impl Freeze for AgentSessionState
impl RefUnwindSafe for AgentSessionState
impl Send for AgentSessionState
impl Sync for AgentSessionState
impl Unpin for AgentSessionState
impl UnsafeUnpin for AgentSessionState
impl UnwindSafe for AgentSessionState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.