pub struct Runtime {
pub control: ActorRef<ControlRunner>,
pub peer_tracker: WeakActorRef<PeerTracker>,
/* private fields */
}Expand description
The runtime for a tailscale device.
Fields§
§control: ActorRef<ControlRunner>Reference to the control actor.
peer_tracker: WeakActorRef<PeerTracker>Reference to the peer tracker for peer lookups.
Implementations§
Source§impl Runtime
impl Runtime
Sourcepub async fn spawn(
config: Config,
auth_key: Option<String>,
keys: NodeState,
) -> Result<Self, Error>
pub async fn spawn( config: Config, auth_key: Option<String>, keys: NodeState, ) -> Result<Self, Error>
Spawn a new runtime with the given parameters for connecting to a tailnet.
Sourcepub async fn channel(&self) -> Result<Channel, Error>
pub async fn channel(&self) -> Result<Channel, Error>
Get a channel to send commands to the netstack.
Sourcepub async fn graceful_shutdown(self, timeout: Option<Duration>) -> bool
pub async fn graceful_shutdown(self, timeout: Option<Duration>) -> bool
Attempt to shut down the runtime gracefully.
Returns false if the shutdown timed out. It is still shut down if it timed out, just more violently and with possible resource leaks.
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Runtime
impl !UnwindSafe for Runtime
impl Freeze for Runtime
impl Send for Runtime
impl Sync for Runtime
impl Unpin for Runtime
impl UnsafeUnpin for Runtime
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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Converts
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impl<T> DowncastSync for T
Source§impl<A, T> DynMessage<A> for T
impl<A, T> DynMessage<A> for T
Source§fn handle_dyn<'a>(
self: Box<T>,
state: &'a mut A,
actor_ref: ActorRef<A>,
tx: Option<Sender<Result<Box<dyn Any + Send>, SendError<Box<dyn Any + Send>, Box<dyn Any + Send>>>>>,
stop: &'a mut bool,
) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn ReplyError>>> + Send + 'a>>
fn handle_dyn<'a>( self: Box<T>, state: &'a mut A, actor_ref: ActorRef<A>, tx: Option<Sender<Result<Box<dyn Any + Send>, SendError<Box<dyn Any + Send>, Box<dyn Any + Send>>>>>, stop: &'a mut bool, ) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn ReplyError>>> + Send + 'a>>
Handles the dyn message with the provided actor state, ref, and reply sender.
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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