pub struct Project {
pub dir: Directory,
pub source_dir: Directory,
pub target_dir: Directory,
pub name: String,
pub update: Update,
pub has_pass: bool,
pub has_compile_fail: bool,
pub features: Option<Vec<String>>,
pub workspace: Directory,
pub path_dependencies: Vec<PathDependency>,
pub manifest: Manifest,
pub keep_going: bool,
}
Fields§
§dir: Directory
§source_dir: Directory
§target_dir: Directory
§name: String
§update: Update
§has_pass: bool
§has_compile_fail: bool
§features: Option<Vec<String>>
§workspace: Directory
§path_dependencies: Vec<PathDependency>
§manifest: Manifest
§keep_going: bool
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Project
impl RefUnwindSafe for Project
impl Send for Project
impl Sync for Project
impl Unpin for Project
impl UnwindSafe for Project
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more