pub struct ReplayResponse {
pub events_processed: u64,
pub breaches_prevented: u64,
pub false_positives_avoided: u64,
}Expand description
Shadow replay response
Fields§
§events_processed: u64§breaches_prevented: u64§false_positives_avoided: u64Trait Implementations§
Source§impl Clone for ReplayResponse
impl Clone for ReplayResponse
Source§fn clone(&self) -> ReplayResponse
fn clone(&self) -> ReplayResponse
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ReplayResponse
impl Debug for ReplayResponse
Source§impl<'de> Deserialize<'de> for ReplayResponse
impl<'de> Deserialize<'de> for ReplayResponse
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ReplayResponse
impl RefUnwindSafe for ReplayResponse
impl Send for ReplayResponse
impl Sync for ReplayResponse
impl Unpin for ReplayResponse
impl UnwindSafe for ReplayResponse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more