Struct truck_topology::Edge
source · pub struct Edge<P, C> { /* private fields */ }
Expand description
Edge, which consists two vertices.
The constructors Edge::new()
, Edge::try_new()
, and Edge::new_unchecked()
create a different edge each time, even if the end vertices are the same one.
An edge is uniquely identified by their id
.
let v = Vertex::news(&[(), ()]);
let edge0 = Edge::new(&v[0], &v[1], ());
let edge1 = Edge::new(&v[0], &v[1], ());
assert_ne!(edge0.id(), edge1.id());
Implementations§
source§impl<P, C> Edge<P, C>
impl<P, C> Edge<P, C>
sourcepub fn try_new(
front: &Vertex<P>,
back: &Vertex<P>,
curve: C
) -> Result<Edge<P, C>>
pub fn try_new(
front: &Vertex<P>,
back: &Vertex<P>,
curve: C
) -> Result<Edge<P, C>>
Generates the edge from front
to back
.
Failures
If front == back
, then returns Error::SameVertex
.
let v = Vertex::news(&[(), ()]);
assert!(Edge::try_new(&v[0], &v[1], ()).is_ok());
assert_eq!(Edge::try_new(&v[0], &v[0], ()), Err(Error::SameVertex));
Examples found in repository?
More examples
sourcepub fn new(front: &Vertex<P>, back: &Vertex<P>, curve: C) -> Edge<P, C>
pub fn new(front: &Vertex<P>, back: &Vertex<P>, curve: C) -> Edge<P, C>
Generates the edge from front
to back
.
Panic
The condition front == back
is not allowed.
use truck_topology::*;
let v = Vertex::new(());
Edge::new(&v, &v, ()); // panic occurs
sourcepub fn new_unchecked(front: &Vertex<P>, back: &Vertex<P>, curve: C) -> Edge<P, C>
pub fn new_unchecked(front: &Vertex<P>, back: &Vertex<P>, curve: C) -> Edge<P, C>
Generates the edge from front
to back
.
Remarks
This method is prepared only for performance-critical development and is not recommended.
This method does NOT check the condition front == back
.
The programmer must guarantee this condition before using this method.
Examples found in repository?
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pub fn try_new(front: &Vertex<P>, back: &Vertex<P>, curve: C) -> Result<Edge<P, C>> {
if front == back {
Err(Error::SameVertex)
} else {
Ok(Edge::new_unchecked(front, back, curve))
}
}
/// Generates the edge from `front` to `back`.
/// # Panic
/// The condition `front == back` is not allowed.
/// ```should_panic
/// use truck_topology::*;
/// let v = Vertex::new(());
/// Edge::new(&v, &v, ()); // panic occurs
/// ```
#[inline(always)]
pub fn new(front: &Vertex<P>, back: &Vertex<P>, curve: C) -> Edge<P, C> {
Edge::try_new(front, back, curve).remove_try()
}
/// Generates the edge from `front` to `back`.
/// # Remarks
/// This method is prepared only for performance-critical development and is not recommended.
/// This method does NOT check the condition `front == back`.
/// The programmer must guarantee this condition before using this method.
#[inline(always)]
pub fn new_unchecked(front: &Vertex<P>, back: &Vertex<P>, curve: C) -> Edge<P, C> {
Edge {
vertices: (front.clone(), back.clone()),
orientation: true,
curve: Arc::new(Mutex::new(curve)),
}
}
/// Generates the edge from `front` to `back`.
/// # Remarks
/// This method check the condition `front == back` in the debug mode.
/// The programmer must guarantee this condition before using this method.
#[inline(always)]
pub fn debug_new(front: &Vertex<P>, back: &Vertex<P>, curve: C) -> Edge<P, C> {
match cfg!(debug_assertions) {
true => Edge::new(front, back, curve),
false => Edge::new_unchecked(front, back, curve),
}
}
sourcepub fn debug_new(front: &Vertex<P>, back: &Vertex<P>, curve: C) -> Edge<P, C>
pub fn debug_new(front: &Vertex<P>, back: &Vertex<P>, curve: C) -> Edge<P, C>
Generates the edge from front
to back
.
Remarks
This method check the condition front == back
in the debug mode.
The programmer must guarantee this condition before using this method.
Examples found in repository?
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pub fn try_mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Option<Q>,
mut curve_mapping: impl FnMut(&C) -> Option<D>,
) -> Option<Edge<Q, D>> {
let v0 = self.absolute_front().try_mapped(&mut point_mapping)?;
let v1 = self.absolute_back().try_mapped(&mut point_mapping)?;
let curve = curve_mapping(&*self.curve.lock().unwrap())?;
let mut edge = Edge::debug_new(&v0, &v1, curve);
if !self.orientation() {
edge.invert();
}
Some(edge)
}
/// Returns a new edge whose curve is mapped by `curve_mapping` and
/// whose end points are mapped by `point_mapping`.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v0 = Vertex::new(0);
/// let v1 = Vertex::new(1);
/// let edge0 = Edge::new(&v0, &v1, 2);
/// let edge1 = edge0.mapped(
/// &move |i: &usize| *i as f64 + 0.5,
/// &move |j: &usize| *j as f64 + 0.5,
/// );
///
/// assert_eq!(edge1.front().get_point(), 0.5);
/// assert_eq!(edge1.back().get_point(), 1.5);
/// assert_eq!(edge1.get_curve(), 2.5);
/// ```
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
#[inline(always)]
pub fn mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Q,
mut curve_mapping: impl FnMut(&C) -> D,
) -> Edge<Q, D> {
let v0 = self.absolute_front().mapped(&mut point_mapping);
let v1 = self.absolute_back().mapped(&mut point_mapping);
let curve = curve_mapping(&*self.curve.lock().unwrap());
let mut edge = Edge::debug_new(&v0, &v1, curve);
if edge.orientation() != self.orientation() {
edge.invert();
}
edge
}
/// Returns the consistence of the geometry of end vertices
/// and the geometry of edge.
#[inline(always)]
pub fn is_geometric_consistent(&self) -> bool
where
P: Tolerance,
C: BoundedCurve<Point = P>, {
let curve = self.curve.lock().unwrap();
let geom_front = curve.front();
let geom_back = curve.back();
let top_front = self.absolute_front().point.lock().unwrap();
let top_back = self.absolute_back().point.lock().unwrap();
geom_front.near(&*top_front) && geom_back.near(&*top_back)
}
/// Cuts the edge at `vertex`.
/// # Failure
/// Returns `None` if:
/// - cannot find the parameter `t` such that `edge.get_curve().subs(t) == vertex.get_point()`, or
/// - the found parameter is not in the parameter range without end points.
pub fn cut(&self, vertex: &Vertex<P>) -> Option<(Self, Self)>
where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>, {
let mut curve0 = self.get_curve();
let t = curve0.search_parameter(vertex.get_point(), None, SEARCH_PARAMETER_TRIALS)?;
let (t0, t1) = curve0.parameter_range();
if t < t0 + TOLERANCE || t1 - TOLERANCE < t {
return None;
}
let curve1 = curve0.cut(t);
let edge0 = Edge {
vertices: (self.absolute_front().clone(), vertex.clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve0)),
};
let edge1 = Edge {
vertices: (vertex.clone(), self.absolute_back().clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve1)),
};
if self.orientation {
Some((edge0, edge1))
} else {
Some((edge1, edge0))
}
}
/// Cuts the edge at `vertex` with parameter `t`.
/// # Failure
/// Returns `None` if `!edge.get_curve().subs(t).near(&vertex.get_point())`.
pub fn cut_with_parameter(&self, vertex: &Vertex<P>, t: f64) -> Option<(Self, Self)>
where
P: Clone + Tolerance,
C: Cut<Point = P>, {
let mut curve0 = self.get_curve();
if !curve0.subs(t).near(&vertex.get_point()) {
return None;
}
let (t0, t1) = curve0.parameter_range();
if t < t0 + TOLERANCE || t1 - TOLERANCE < t {
return None;
}
let curve1 = curve0.cut(t);
let edge0 = Edge {
vertices: (self.absolute_front().clone(), vertex.clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve0)),
};
let edge1 = Edge {
vertices: (vertex.clone(), self.absolute_back().clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve1)),
};
if self.orientation {
Some((edge0, edge1))
} else {
Some((edge1, edge0))
}
}
/// Concats two edges.
pub fn concat(&self, rhs: &Self) -> std::result::Result<Self, ConcatError<P>>
where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform, {
if self.back() != rhs.front() {
return Err(ConcatError::DisconnectedVertex(
self.back().clone(),
rhs.front().clone(),
));
}
if self.front() == rhs.back() {
return Err(ConcatError::SameVertex(self.front().clone()));
}
let curve0 = self.oriented_curve();
let mut curve1 = rhs.oriented_curve();
let t0 = curve0.parameter_range().1;
let t1 = curve1.parameter_range().0;
curve1.parameter_transform(1.0, t0 - t1);
let curve = curve0.try_concat(&curve1)?;
Ok(Edge::debug_new(self.front(), rhs.back(), curve))
}
More examples
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pub(super) fn edge_entry_map_try_closure<'a, P, C, Q, D, KF, VF>(
vertex_map: &'a mut EntryMap<VertexID<P>, Option<Vertex<Q>>, KF, VF, &'a Vertex<P>>,
curve_mapping: &'a mut impl FnMut(&C) -> Option<D>,
) -> impl FnMut(&'a Edge<P, C>) -> Option<Edge<Q, D>> + 'a
where
KF: FnMut(&'a Vertex<P>) -> VertexID<P>,
VF: FnMut(&'a Vertex<P>) -> Option<Vertex<Q>>,
{
move |edge| {
let vf = edge.absolute_front();
let vertex0 = vertex_map.entry_or_insert(vf).clone()?;
let vb = edge.absolute_back();
let vertex1 = vertex_map.entry_or_insert(vb).clone()?;
let curve = curve_mapping(&*edge.curve.lock().unwrap())?;
Some(Edge::debug_new(&vertex0, &vertex1, curve))
}
}
pub(super) fn edge_entry_map_closure<'a, P, C, Q, D, KF, VF>(
vertex_map: &'a mut EntryMap<VertexID<P>, Vertex<Q>, KF, VF, &'a Vertex<P>>,
curve_mapping: &'a mut impl FnMut(&C) -> D,
) -> impl FnMut(&'a Edge<P, C>) -> Edge<Q, D> + 'a
where
KF: FnMut(&'a Vertex<P>) -> VertexID<P>,
VF: FnMut(&'a Vertex<P>) -> Vertex<Q>,
{
move |edge| {
let vf = edge.absolute_front();
let vertex0 = vertex_map.entry_or_insert(vf).clone();
let vb = edge.absolute_back();
let vertex1 = vertex_map.entry_or_insert(vb).clone();
let curve = curve_mapping(&*edge.curve.lock().unwrap());
Edge::debug_new(&vertex0, &vertex1, curve)
}
}
sourcepub const fn orientation(&self) -> bool
pub const fn orientation(&self) -> bool
Returns the orientation of the curve.
Examples
use truck_topology::*;
let v = Vertex::news(&[(), ()]);
let edge0 = Edge::new(&v[0], &v[1], ());
let edge1 = edge0.inverse();
assert!(edge0.orientation());
assert!(!edge1.orientation());
Examples found in repository?
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pub fn try_mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Option<Q>,
mut curve_mapping: impl FnMut(&C) -> Option<D>,
) -> Option<Edge<Q, D>> {
let v0 = self.absolute_front().try_mapped(&mut point_mapping)?;
let v1 = self.absolute_back().try_mapped(&mut point_mapping)?;
let curve = curve_mapping(&*self.curve.lock().unwrap())?;
let mut edge = Edge::debug_new(&v0, &v1, curve);
if !self.orientation() {
edge.invert();
}
Some(edge)
}
/// Returns a new edge whose curve is mapped by `curve_mapping` and
/// whose end points are mapped by `point_mapping`.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v0 = Vertex::new(0);
/// let v1 = Vertex::new(1);
/// let edge0 = Edge::new(&v0, &v1, 2);
/// let edge1 = edge0.mapped(
/// &move |i: &usize| *i as f64 + 0.5,
/// &move |j: &usize| *j as f64 + 0.5,
/// );
///
/// assert_eq!(edge1.front().get_point(), 0.5);
/// assert_eq!(edge1.back().get_point(), 1.5);
/// assert_eq!(edge1.get_curve(), 2.5);
/// ```
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
#[inline(always)]
pub fn mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Q,
mut curve_mapping: impl FnMut(&C) -> D,
) -> Edge<Q, D> {
let v0 = self.absolute_front().mapped(&mut point_mapping);
let v1 = self.absolute_back().mapped(&mut point_mapping);
let curve = curve_mapping(&*self.curve.lock().unwrap());
let mut edge = Edge::debug_new(&v0, &v1, curve);
if edge.orientation() != self.orientation() {
edge.invert();
}
edge
}
More examples
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pub(super) fn sub_mapped<'a, Q, D, KF, KV>(
&'a self,
edge_map: &mut EdgeEntryMapForMapping<'a, P, C, Q, D, KF, KV>,
) -> Wire<Q, D>
where
KF: FnMut(&'a Edge<P, C>) -> EdgeID<C>,
KV: FnMut(&'a Edge<P, C>) -> Edge<Q, D>,
{
self.edge_iter()
.map(|edge| {
let new_edge = edge_map.entry_or_insert(edge);
match edge.orientation() {
true => new_edge.clone(),
false => new_edge.inverse(),
}
})
.collect()
}
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fn get_eid(&mut self, edge: &Edge<P, C>) -> CompressedEdgeIndex {
match self.emap.get(&edge.id()) {
Some(got) => (got.0, edge.orientation()).into(),
None => {
let id = self.emap.len();
let front_id = self.get_vid(edge.absolute_front());
let back_id = self.get_vid(edge.absolute_back());
let curve = edge.get_curve();
let cedge = CompressedEdge {
vertices: (front_id, back_id),
curve,
};
self.emap.insert(edge.id(), (id, cedge));
(id, edge.orientation()).into()
}
}
}
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pub fn cut_edge(
&mut self,
edge_id: EdgeID<C>,
vertex: &Vertex<P>,
) -> Option<(Edge<P, C>, Edge<P, C>)>
where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>,
{
if self.vertex_iter().any(|v| &v == vertex) {
return None;
}
let mut edges = None;
self.iter_mut()
.flat_map(|face| face.boundaries.iter_mut())
.try_for_each(|wire| {
let find_res = wire
.iter()
.enumerate()
.find(|(_, edge)| edge.id() == edge_id);
let (idx, edge) = match find_res {
Some(got) => got,
None => return Some(()),
};
if edges.is_none() {
edges = Some(edge.absolute_clone().cut(vertex)?);
}
let edges = edges.as_ref().unwrap();
let new_wire = match edge.orientation() {
true => Wire::from(vec![edges.0.clone(), edges.1.clone()]),
false => Wire::from(vec![edges.1.inverse(), edges.0.inverse()]),
};
let flag = wire.swap_edge_into_wire(idx, new_wire);
debug_assert!(flag);
Some(())
});
edges
}
/// Removes `vertex` from `self` by concat two edges on both sides.
///
/// # Returns
/// Returns the new created edge.
///
/// # Failures
/// Returns `None` if:
/// - there are no vertex corresponding to `vertex_id` in the shell,
/// - the vertex is included more than 2 face boundaries,
/// - the vertex is included more than 2 edges, or
/// - concating edges is failed.
pub fn remove_vertex_by_concat_edges(&mut self, vertex_id: VertexID<P>) -> Option<Edge<P, C>>
where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform, {
let mut vec: Vec<(&mut Wire<P, C>, usize)> = self
.face_iter_mut()
.flat_map(|face| &mut face.boundaries)
.filter_map(|wire| {
let idx = wire
.edge_iter()
.enumerate()
.find(|(_, e)| e.back().id() == vertex_id)?
.0;
Some((wire, idx))
})
.collect();
if vec.len() > 2 || vec.is_empty() {
None
} else if vec.len() == 1 {
let (wire, idx) = vec.pop().unwrap();
let edge = wire[idx].concat(&wire[(idx + 1) % wire.len()]).ok()?;
wire.swap_subwire_into_edges(idx, edge.clone());
Some(edge)
} else {
let (wire0, idx0) = vec.pop().unwrap();
let (wire1, idx1) = vec.pop().unwrap();
if !wire0[idx0].is_same(&wire1[(idx1 + 1) % wire1.len()])
|| !wire0[(idx0 + 1) % wire0.len()].is_same(&wire1[idx1])
{
return None;
}
let edge = wire0[idx0].concat(&wire0[(idx0 + 1) % wire0.len()]).ok()?;
wire1.swap_subwire_into_edges(idx1, edge.inverse());
wire0.swap_subwire_into_edges(idx0, edge.clone());
Some(edge)
}
}
/// Creates display struct for debugging the shell.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// use ShellDisplayFormat as SDF;
///
/// let v = Vertex::news(&[0, 1, 2, 3]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()), // 0
/// Edge::new(&v[1], &v[2], ()), // 1
/// Edge::new(&v[2], &v[0], ()), // 2
/// Edge::new(&v[1], &v[3], ()), // 3
/// Edge::new(&v[3], &v[2], ()), // 4
/// Edge::new(&v[0], &v[3], ()), // 5
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[3], &edge[4], &edge[2]]),
/// Wire::from_iter(vec![&edge[1], &edge[2], &edge[5], &edge[3].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
///
/// let vertex_format = VertexDisplayFormat::AsPoint;
/// let edge_format = EdgeDisplayFormat::VerticesTuple { vertex_format };
/// let wire_format = WireDisplayFormat::EdgesList { edge_format };
/// let face_format = FaceDisplayFormat::LoopsListTuple { wire_format };
///
/// assert_eq!(
/// &format!("{:?}", shell.display(SDF::FacesListTuple {face_format})),
/// "Shell([Face([[(0, 1), (1, 3), (3, 2), (2, 0)]]), Face([[(1, 2), (2, 0), (0, 3), (3, 1)]])])",
/// );
/// assert_eq!(
/// &format!("{:?}", shell.display(SDF::FacesList {face_format})),
/// "[Face([[(0, 1), (1, 3), (3, 2), (2, 0)]]), Face([[(1, 2), (2, 0), (0, 3), (3, 1)]])]",
/// );
/// ```
pub fn display(
&self,
format: ShellDisplayFormat,
) -> DebugDisplay<'_, Self, ShellDisplayFormat> {
DebugDisplay {
entity: self,
format,
}
}
}
impl<P, C, S> Clone for Shell<P, C, S> {
#[inline(always)]
fn clone(&self) -> Shell<P, C, S> {
Shell {
face_list: self.face_list.clone(),
}
}
}
impl<P, C, S> From<Shell<P, C, S>> for Vec<Face<P, C, S>> {
#[inline(always)]
fn from(shell: Shell<P, C, S>) -> Vec<Face<P, C, S>> { shell.face_list }
}
impl<P, C, S> From<Vec<Face<P, C, S>>> for Shell<P, C, S> {
#[inline(always)]
fn from(faces: Vec<Face<P, C, S>>) -> Shell<P, C, S> { Shell { face_list: faces } }
}
impl<P, C, S> FromIterator<Face<P, C, S>> for Shell<P, C, S> {
#[inline(always)]
fn from_iter<I: IntoIterator<Item = Face<P, C, S>>>(iter: I) -> Shell<P, C, S> {
Shell {
face_list: iter.into_iter().collect(),
}
}
}
impl<P, C, S> IntoIterator for Shell<P, C, S> {
type Item = Face<P, C, S>;
type IntoIter = std::vec::IntoIter<Face<P, C, S>>;
#[inline(always)]
fn into_iter(self) -> Self::IntoIter { self.face_list.into_iter() }
}
impl<'a, P, C, S> IntoIterator for &'a Shell<P, C, S> {
type Item = &'a Face<P, C, S>;
type IntoIter = std::slice::Iter<'a, Face<P, C, S>>;
#[inline(always)]
fn into_iter(self) -> Self::IntoIter { self.face_list.iter() }
}
impl<P, C, S> std::ops::Deref for Shell<P, C, S> {
type Target = Vec<Face<P, C, S>>;
#[inline(always)]
fn deref(&self) -> &Vec<Face<P, C, S>> { &self.face_list }
}
impl<P, C, S> std::ops::DerefMut for Shell<P, C, S> {
#[inline(always)]
fn deref_mut(&mut self) -> &mut Vec<Face<P, C, S>> { &mut self.face_list }
}
impl<P, C, S> Default for Shell<P, C, S> {
#[inline(always)]
fn default() -> Self {
Self {
face_list: Vec::new(),
}
}
}
impl<P, C, S> PartialEq for Shell<P, C, S> {
fn eq(&self, other: &Self) -> bool { self.face_list == other.face_list }
}
impl<P, C, S> Eq for Shell<P, C, S> {}
/// The reference iterator over all faces in shells
pub type FaceIter<'a, P, C, S> = std::slice::Iter<'a, Face<P, C, S>>;
/// The mutable reference iterator over all faces in shells
pub type FaceIterMut<'a, P, C, S> = std::slice::IterMut<'a, Face<P, C, S>>;
/// The into iterator over all faces in shells
pub type FaceIntoIter<P, C, S> = std::vec::IntoIter<Face<P, C, S>>;
/// The reference parallel iterator over all faces in shells
pub type FaceParallelIter<'a, P, C, S> = <Vec<Face<P, C, S>> as IntoParallelRefIterator<'a>>::Iter;
/// The mutable reference parallel iterator over all faces in shells
pub type FaceParallelIterMut<'a, P, C, S> =
<Vec<Face<P, C, S>> as IntoParallelRefMutIterator<'a>>::Iter;
/// The into parallel iterator over all faces in shells
pub type FaceParallelIntoIter<P, C, S> = <Vec<Face<P, C, S>> as IntoParallelIterator>::Iter;
/// The shell conditions being determined by the half-edge model.
#[derive(PartialEq, Eq, Debug, Clone, Copy)]
pub enum ShellCondition {
/// This shell is not regular.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// let v = Vertex::news(&[(); 5]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[0], &v[2], ()),
/// Edge::new(&v[0], &v[3], ()),
/// Edge::new(&v[0], &v[4], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[1], &v[3], ()),
/// Edge::new(&v[1], &v[4], ()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[4], &edge[1].inverse()]),
/// Wire::from_iter(vec![&edge[0], &edge[5], &edge[2].inverse()]),
/// Wire::from_iter(vec![&edge[0], &edge[6], &edge[3].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// // The shell is irregular because three faces share edge[0].
/// assert_eq!(shell.shell_condition(), ShellCondition::Irregular);
/// ```
Irregular,
/// All edges are shared by at most two faces.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// let v = Vertex::news(&[(); 6]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[0], &v[2], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[1], &v[3], ()),
/// Edge::new(&v[1], &v[4], ()),
/// Edge::new(&v[2], &v[4], ()),
/// Edge::new(&v[2], &v[5], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[2], &edge[1].inverse()]),
/// Wire::from_iter(vec![&edge[3], &edge[7], &edge[4].inverse()]),
/// Wire::from_iter(vec![&edge[5], &edge[8], &edge[6].inverse()]),
/// Wire::from_iter(vec![&edge[2], &edge[5], &edge[4].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// // This shell is regular, but not oriented.
/// // It is because the orientations of shell[0] and shell[3] are incompatible on edge[2].
/// assert_eq!(shell.shell_condition(), ShellCondition::Regular);
/// ```
Regular,
/// The orientations of faces are compatible.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// let v = Vertex::news(&[(); 6]);
/// let edge = [
/// Edge::new(&v[0], &v[1] ,()),
/// Edge::new(&v[0], &v[2] ,()),
/// Edge::new(&v[1], &v[2] ,()),
/// Edge::new(&v[1], &v[3] ,()),
/// Edge::new(&v[1], &v[4] ,()),
/// Edge::new(&v[2], &v[4] ,()),
/// Edge::new(&v[2], &v[5] ,()),
/// Edge::new(&v[3], &v[4] ,()),
/// Edge::new(&v[4], &v[5] ,()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[2], &edge[1].inverse()]),
/// Wire::from_iter(vec![&edge[3], &edge[7], &edge[4].inverse()]),
/// Wire::from_iter(vec![&edge[5], &edge[8], &edge[6].inverse()]),
/// Wire::from_iter(vec![&edge[2].inverse(), &edge[4], &edge[5].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// // The orientations of all faces in the shell are compatible on the shared edges.
/// // This shell is not closed because edge[0] is included in only the 0th face.
/// assert_eq!(shell.shell_condition(), ShellCondition::Oriented);
/// ```
Oriented,
/// All edges are shared by two faces.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// let v = Vertex::news(&[(); 8]);
/// let edge = [
/// Edge::new(&v[0], &v[1] ,()),
/// Edge::new(&v[1], &v[2] ,()),
/// Edge::new(&v[2], &v[3] ,()),
/// Edge::new(&v[3], &v[0] ,()),
/// Edge::new(&v[0], &v[4] ,()),
/// Edge::new(&v[1], &v[5] ,()),
/// Edge::new(&v[2], &v[6] ,()),
/// Edge::new(&v[3], &v[7] ,()),
/// Edge::new(&v[4], &v[5] ,()),
/// Edge::new(&v[5], &v[6] ,()),
/// Edge::new(&v[6], &v[7] ,()),
/// Edge::new(&v[7], &v[4] ,()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[1], &edge[2], &edge[3]]),
/// Wire::from_iter(vec![&edge[0].inverse(), &edge[4], &edge[8], &edge[5].inverse()]),
/// Wire::from_iter(vec![&edge[1].inverse(), &edge[5], &edge[9], &edge[6].inverse()]),
/// Wire::from_iter(vec![&edge[2].inverse(), &edge[6], &edge[10], &edge[7].inverse()]),
/// Wire::from_iter(vec![&edge[3].inverse(), &edge[7], &edge[11], &edge[4].inverse()]),
/// Wire::from_iter(vec![&edge[8], &edge[9], &edge[10], &edge[11]]),
/// ];
/// let mut shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// shell[5].invert();
/// assert_eq!(shell.shell_condition(), ShellCondition::Closed);
/// ```
Closed,
}
impl std::ops::BitAnd for ShellCondition {
type Output = Self;
fn bitand(self, other: Self) -> Self {
match (self, other) {
(Self::Irregular, _) => Self::Irregular,
(_, Self::Irregular) => Self::Irregular,
(Self::Regular, _) => Self::Regular,
(_, Self::Regular) => Self::Regular,
(Self::Oriented, _) => Self::Oriented,
(_, Self::Oriented) => Self::Oriented,
(Self::Closed, Self::Closed) => Self::Closed,
}
}
}
#[derive(Debug, Clone)]
struct Boundaries<C> {
checked: HashSet<EdgeID<C>>,
boundaries: HashMap<EdgeID<C>, bool>,
condition: ShellCondition,
}
impl<C> Boundaries<C> {
#[inline(always)]
fn new() -> Self {
Self {
checked: Default::default(),
boundaries: Default::default(),
condition: ShellCondition::Oriented,
}
}
#[inline(always)]
fn insert<P>(&mut self, edge: &Edge<P, C>) {
self.condition = self.condition
& match (
self.checked.insert(edge.id()),
self.boundaries.insert(edge.id(), edge.orientation()),
) {
(true, None) => ShellCondition::Oriented,
(false, None) => ShellCondition::Irregular,
(true, Some(_)) => panic!("unexpected case!"),
(false, Some(ori)) => {
self.boundaries.remove(&edge.id());
match edge.orientation() == ori {
true => ShellCondition::Regular,
false => ShellCondition::Oriented,
}
}
}
}
sourcepub fn invert(&mut self) -> &mut Self
pub fn invert(&mut self) -> &mut Self
Inverts the direction of edge.
use truck_topology::*;
let v = Vertex::news(&[(), ()]);
let edge = Edge::new(&v[0], &v[1], ());
let mut inv_edge = edge.clone();
inv_edge.invert();
// Two edges are the same edge.
edge.is_same(&inv_edge);
// the front and back are exchanged.
assert_eq!(edge.front(), inv_edge.back());
assert_eq!(edge.back(), inv_edge.front());
Examples found in repository?
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pub fn try_mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Option<Q>,
mut curve_mapping: impl FnMut(&C) -> Option<D>,
) -> Option<Edge<Q, D>> {
let v0 = self.absolute_front().try_mapped(&mut point_mapping)?;
let v1 = self.absolute_back().try_mapped(&mut point_mapping)?;
let curve = curve_mapping(&*self.curve.lock().unwrap())?;
let mut edge = Edge::debug_new(&v0, &v1, curve);
if !self.orientation() {
edge.invert();
}
Some(edge)
}
/// Returns a new edge whose curve is mapped by `curve_mapping` and
/// whose end points are mapped by `point_mapping`.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v0 = Vertex::new(0);
/// let v1 = Vertex::new(1);
/// let edge0 = Edge::new(&v0, &v1, 2);
/// let edge1 = edge0.mapped(
/// &move |i: &usize| *i as f64 + 0.5,
/// &move |j: &usize| *j as f64 + 0.5,
/// );
///
/// assert_eq!(edge1.front().get_point(), 0.5);
/// assert_eq!(edge1.back().get_point(), 1.5);
/// assert_eq!(edge1.get_curve(), 2.5);
/// ```
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
#[inline(always)]
pub fn mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Q,
mut curve_mapping: impl FnMut(&C) -> D,
) -> Edge<Q, D> {
let v0 = self.absolute_front().mapped(&mut point_mapping);
let v1 = self.absolute_back().mapped(&mut point_mapping);
let curve = curve_mapping(&*self.curve.lock().unwrap());
let mut edge = Edge::debug_new(&v0, &v1, curve);
if edge.orientation() != self.orientation() {
edge.invert();
}
edge
}
sourcepub fn inverse(&self) -> Edge<P, C>
pub fn inverse(&self) -> Edge<P, C>
Creates the inverse oriented edge.
let v = Vertex::news(&[(), ()]);
let edge = Edge::new(&v[0], &v[1], ());
let inv_edge = edge.inverse();
// Two edges are the same edge.
assert!(edge.is_same(&inv_edge));
// Two edges has the same id.
assert_eq!(edge.id(), inv_edge.id());
// the front and back are exchanged.
assert_eq!(edge.front(), inv_edge.back());
assert_eq!(edge.back(), inv_edge.front());
Examples found in repository?
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pub fn inverse(&self) -> Wire<P, C> {
let edge_list = self.edge_iter().rev().map(|edge| edge.inverse()).collect();
Wire { edge_list }
}
/// Returns whether all the adjacent pairs of edges have shared vertices or not.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let mut wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[2], &v[3], ()),
/// ]);
/// assert!(!wire.is_continuous());
/// wire.insert(1, Edge::new(&v[1], &v[2], ()));
/// assert!(wire.is_continuous());
/// ```
/// ```
/// use truck_topology::*;
/// // The empty wire is continuous
/// assert!(Wire::<(), ()>::new().is_continuous());
/// ```
pub fn is_continuous(&self) -> bool {
let mut iter = self.edge_iter();
if let Some(edge) = iter.next() {
let mut prev = edge.back();
for edge in iter {
if prev != edge.front() {
return false;
}
prev = edge.back();
}
}
true
}
/// Returns whether the front vertex of the wire is the same as the back one or not.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let mut wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[2], &v[3], ()),
/// ]);
/// assert!(!wire.is_cyclic());
/// wire.push_back(Edge::new(&v[3], &v[0], ()));
/// assert!(wire.is_cyclic());
/// ```
/// ```
/// use truck_topology::*;
/// // The empty wire is cyclic.
/// assert!(Wire::<(), ()>::new().is_cyclic());
/// ```
#[inline(always)]
pub fn is_cyclic(&self) -> bool { self.front_vertex() == self.back_vertex() }
/// Returns whether the wire is closed or not.
/// Here, "closed" means "continuous" and "cyclic".
#[inline(always)]
pub fn is_closed(&self) -> bool { self.is_continuous() && self.is_cyclic() }
/// Returns whether simple or not.
/// Here, "simple" means all the vertices in the wire are shared from only two edges at most.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let edge0 = Edge::new(&v[0], &v[1], ());
/// let edge1 = Edge::new(&v[1], &v[2], ());
/// let edge2 = Edge::new(&v[2], &v[3], ());
/// let edge3 = Edge::new(&v[3], &v[1], ());
/// let edge4 = Edge::new(&v[3], &v[0], ());
///
/// let wire0 = Wire::from_iter(vec![&edge0, &edge1, &edge2, &edge3]);
/// let wire1 = Wire::from(vec![edge0, edge1, edge2, edge4]);
///
/// assert!(!wire0.is_simple());
/// assert!(wire1.is_simple());
/// ```
/// ```
/// use truck_topology::*;
/// // The empty wire is simple.
/// assert!(Wire::<(), ()>::new().is_simple());
/// ```
pub fn is_simple(&self) -> bool {
let mut set = HashSet::default();
self.vertex_iter()
.all(move |vertex| set.insert(vertex.id()))
}
/// Determines whether all the wires in `wires` has no same vertices.
/// # Examples
/// ```
/// use truck_topology::*;
///
/// let v = Vertex::news(&[(), (), (), (), ()]);
/// let edge0 = Edge::new(&v[0], &v[1], ());
/// let edge1 = Edge::new(&v[1], &v[2], ());
/// let edge2 = Edge::new(&v[2], &v[3], ());
/// let edge3 = Edge::new(&v[3], &v[4], ());
///
/// let wire0 = Wire::from(vec![edge0, edge1]);
/// let wire1 = Wire::from(vec![edge2]);
/// let wire2 = Wire::from(vec![edge3]);
///
/// assert!(Wire::disjoint_wires(&[wire0.clone(), wire2]));
/// assert!(!Wire::disjoint_wires(&[wire0, wire1]));
/// ```
pub fn disjoint_wires(wires: &[Wire<P, C>]) -> bool {
let mut set = HashSet::default();
wires.iter().all(move |wire| {
let mut vec = Vec::new();
let res = wire.vertex_iter().all(|v| {
vec.push(v.id());
!set.contains(&v.id())
});
set.extend(vec);
res
})
}
/// Swap one edge into two edges.
///
/// # Arguments
/// - `idx`: Index of edge in wire
/// - `edges`: Inserted edges
///
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), ()]);
/// let edge0 = Edge::new(&v[0], &v[1], 0);
/// let edge1 = Edge::new(&v[1], &v[3], 1);
/// let edge2 = Edge::new(&v[3], &v[4], 2);
/// let edge3 = Edge::new(&v[1], &v[2], 3);
/// let edge4 = Edge::new(&v[2], &v[3], 4);
/// let mut wire0 = Wire::from(vec![
/// edge0.clone(), edge1, edge2.clone()
/// ]);
/// let wire1 = Wire::from(vec![
/// edge0, edge3.clone(), edge4.clone(), edge2
/// ]);
/// assert_ne!(wire0, wire1);
/// wire0.swap_edge_into_wire(1, Wire::from(vec![edge3, edge4]));
/// assert_eq!(wire0, wire1);
/// ```
///
/// # Panics
/// Panic occars if `idx >= self.len()`.
///
/// # Failure
/// Returns `false` and `self` will not be changed if the end vertices of `self[idx]` and the ones of `wire` is not the same.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), ()]);
/// let edge0 = Edge::new(&v[0], &v[1], 0);
/// let edge1 = Edge::new(&v[1], &v[3], 1);
/// let edge2 = Edge::new(&v[3], &v[4], 2);
/// let edge3 = Edge::new(&v[1], &v[2], 3);
/// let edge4 = Edge::new(&v[2], &v[1], 4);
/// let mut wire0 = Wire::from(vec![
/// edge0.clone(), edge1, edge2.clone()
/// ]);
/// let backup = wire0.clone();
/// // The end vertices of wire[1] == edge1 is (v[1], v[3]).
/// // The end points of new wire [edge3, edge4] is (v[1], v[1]).
/// // Since the back vertices are different, returns false and do nothing.
/// assert!(!wire0.swap_edge_into_wire(1, Wire::from(vec![edge3, edge4])));
/// assert_eq!(wire0, backup);
/// ```
pub fn swap_edge_into_wire(&mut self, idx: usize, wire: Wire<P, C>) -> bool {
if wire.is_empty() || self[idx].ends() != wire.ends_vertices().unwrap() {
return false;
}
let mut new_wire: Vec<_> = self.drain(0..idx).collect();
new_wire.extend(wire);
self.pop_front();
new_wire.extend(self.drain(..));
*self = new_wire.into();
true
}
/// Concat edges
pub(super) fn swap_subwire_into_edges(&mut self, mut idx: usize, edge: Edge<P, C>) {
if idx + 1 == self.len() {
self.rotate_left(1);
idx -= 1;
}
let mut new_wire: Vec<_> = self.drain(0..idx).collect();
new_wire.push(edge);
self.pop_front();
self.pop_front();
new_wire.extend(self.drain(..));
*self = new_wire.into();
}
pub(super) fn sub_try_mapped<'a, Q, D, KF, KV>(
&'a self,
edge_map: &mut EdgeEntryMapForTryMapping<'a, P, C, Q, D, KF, KV>,
) -> Option<Wire<Q, D>>
where
KF: FnMut(&'a Edge<P, C>) -> EdgeID<C>,
KV: FnMut(&'a Edge<P, C>) -> Option<Edge<Q, D>>,
{
self.edge_iter()
.map(|edge| Some(edge_map.entry_or_insert(edge).as_ref()?.absolute_clone()))
.collect()
}
/// Returns a new wire whose curves are mapped by `curve_mapping` and
/// whose points are mapped by `point_mapping`.
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
pub fn try_mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Option<Q>,
mut curve_mapping: impl FnMut(&C) -> Option<D>,
) -> Option<Wire<Q, D>> {
let mut vertex_map = EntryMap::new(Vertex::id, move |v| v.try_mapped(&mut point_mapping));
let mut edge_map = EntryMap::new(
Edge::id,
edge_entry_map_try_closure(&mut vertex_map, &mut curve_mapping),
);
self.sub_try_mapped(&mut edge_map)
}
pub(super) fn sub_mapped<'a, Q, D, KF, KV>(
&'a self,
edge_map: &mut EdgeEntryMapForMapping<'a, P, C, Q, D, KF, KV>,
) -> Wire<Q, D>
where
KF: FnMut(&'a Edge<P, C>) -> EdgeID<C>,
KV: FnMut(&'a Edge<P, C>) -> Edge<Q, D>,
{
self.edge_iter()
.map(|edge| {
let new_edge = edge_map.entry_or_insert(edge);
match edge.orientation() {
true => new_edge.clone(),
false => new_edge.inverse(),
}
})
.collect()
}
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fn create_face<P, C>(self, edges: &[Edge<P, C>]) -> Result<Face<P, C, S>> {
let wires: Vec<Wire<P, C>> = self
.boundaries
.into_iter()
.map(|wire| {
wire.into_iter()
.map(
|CompressedEdgeIndex { index, orientation }| match orientation {
true => edges[index].clone(),
false => edges[index].inverse(),
},
)
.collect()
})
.collect();
let mut face = Face::try_new(wires, self.surface)?;
if !self.orientation {
face.invert();
}
Ok(face)
}
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pub fn cut_by_edge(&self, edge: Edge<P, C>) -> Option<(Self, Self)>
where S: Clone {
if self.boundaries.len() != 1 {
return None;
}
let mut face0 = Face {
boundaries: self.boundaries.clone(),
orientation: self.orientation,
surface: Arc::new(Mutex::new(self.get_surface())),
};
let wire = &mut face0.boundaries[0];
let i = wire
.edge_iter()
.enumerate()
.find(|(_, e)| e.front() == edge.back())
.map(|(i, _)| i)?;
let j = wire
.edge_iter()
.enumerate()
.find(|(_, e)| e.back() == edge.front())
.map(|(i, _)| i)?;
wire.rotate_left(i);
let j = (j + wire.len() - i) % wire.len();
let mut new_wire = wire.split_off(j + 1);
wire.push_back(edge.clone());
new_wire.push_back(edge.inverse());
debug_assert!(Face::try_new(self.boundaries.clone(), ()).is_ok());
debug_assert!(Face::try_new(vec![new_wire.clone()], ()).is_ok());
let face1 = Face {
boundaries: vec![new_wire],
orientation: self.orientation,
surface: Arc::new(Mutex::new(self.get_surface())),
};
Some((face0, face1))
}
/// Glue two faces at boundaries.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 8]);
/// let edge = vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// Edge::new(&v[5], &v[3], ()),
/// Edge::new(&v[6], &v[2], ()),
/// Edge::new(&v[1], &v[6], ()),
/// Edge::new(&v[7], &v[5], ()),
/// Edge::new(&v[4], &v[7], ()),
/// ];
/// let wire0 = Wire::from(vec![
/// edge[0].clone(),
/// edge[1].clone(),
/// edge[2].clone(),
/// ]);
/// let wire1 = Wire::from(vec![
/// edge[3].clone(),
/// edge[4].clone(),
/// edge[5].clone(),
/// ]);
/// let wire2 = Wire::from(vec![
/// edge[6].clone(),
/// edge[1].inverse(),
/// edge[7].clone(),
/// ]);
/// let wire3 = Wire::from(vec![
/// edge[8].clone(),
/// edge[4].inverse(),
/// edge[9].clone(),
/// ]);
/// let face0 = Face::new(vec![wire0, wire1], ());
/// let face1 = Face::new(vec![wire2, wire3], ());
/// let face = face0.glue_at_boundaries(&face1).unwrap();
/// let boundaries = face.boundary_iters();
/// assert_eq!(boundaries.len(), 2);
/// assert_eq!(boundaries[0].len(), 4);
/// assert_eq!(boundaries[1].len(), 4);
/// ```
pub fn glue_at_boundaries(&self, other: &Self) -> Option<Self>
where
S: Clone + PartialEq,
Wire<P, C>: Debug, {
let surface = self.get_surface();
if surface != other.get_surface() || self.orientation() != other.orientation() {
return None;
}
let mut vemap: HashMap<VertexID<P>, &Edge<P, C>> = self
.absolute_boundaries()
.iter()
.flatten()
.map(|edge| (edge.front().id(), edge))
.collect();
other
.absolute_boundaries()
.iter()
.flatten()
.try_for_each(|edge| {
if let Some(edge0) = vemap.get(&edge.back().id()) {
if edge.front() == edge0.back() {
if edge.is_same(edge0) {
vemap.remove(&edge.back().id());
return Some(());
} else {
return None;
}
}
}
vemap.insert(edge.front().id(), edge);
Some(())
})?;
if vemap.is_empty() {
return None;
}
let mut boundaries = Vec::new();
while !vemap.is_empty() {
let mut wire = Wire::new();
let v = *vemap.iter().next().unwrap().0;
let mut edge = vemap.remove(&v).unwrap();
wire.push_back(edge.clone());
while let Some(edge0) = vemap.remove(&edge.back().id()) {
wire.push_back(edge0.clone());
edge = edge0;
}
boundaries.push(wire);
}
debug_assert!(Face::try_new(boundaries.clone(), ()).is_ok());
Some(Face {
boundaries,
orientation: self.orientation(),
surface: Arc::new(Mutex::new(surface)),
})
}
/// Creates display struct for debugging the face.
///
/// # Examples
/// ```
/// use truck_topology::*;
/// use FaceDisplayFormat as FDF;
/// let v = Vertex::news(&[0, 1, 2, 3, 4, 5]);
/// let edge = vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// Edge::new(&v[5], &v[3], ()),
/// ];
/// let wire0 = Wire::from(vec![
/// edge[0].clone(),
/// edge[1].clone(),
/// edge[2].clone(),
/// ]);
/// let wire1 = Wire::from(vec![
/// edge[3].clone(),
/// edge[4].clone(),
/// edge[5].clone(),
/// ]);
/// let face = Face::new(vec![wire0, wire1], 120);
///
/// let vertex_format = VertexDisplayFormat::AsPoint;
/// let edge_format = EdgeDisplayFormat::VerticesTuple { vertex_format };
/// let wire_format = WireDisplayFormat::EdgesList { edge_format };
///
/// assert_eq!(
/// format!("{:?}", face.display(FDF::Full { wire_format })),
/// format!("Face {{ id: {:?}, boundaries: [[(0, 1), (1, 2), (2, 0)], [(3, 4), (4, 5), (5, 3)]], entity: 120 }}", face.id()),
/// );
/// assert_eq!(
/// format!("{:?}", face.display(FDF::BoundariesAndID { wire_format })),
/// format!("Face {{ id: {:?}, boundaries: [[(0, 1), (1, 2), (2, 0)], [(3, 4), (4, 5), (5, 3)]] }}", face.id()),
/// );
/// assert_eq!(
/// &format!("{:?}", face.display(FDF::BoundariesAndSurface { wire_format })),
/// "Face { boundaries: [[(0, 1), (1, 2), (2, 0)], [(3, 4), (4, 5), (5, 3)]], entity: 120 }",
/// );
/// assert_eq!(
/// &format!("{:?}", face.display(FDF::LoopsListTuple { wire_format })),
/// "Face([[(0, 1), (1, 2), (2, 0)], [(3, 4), (4, 5), (5, 3)]])",
/// );
/// assert_eq!(
/// &format!("{:?}", face.display(FDF::LoopsList { wire_format })),
/// "[[(0, 1), (1, 2), (2, 0)], [(3, 4), (4, 5), (5, 3)]]",
/// );
/// assert_eq!(
/// &format!("{:?}", face.display(FDF::AsSurface)),
/// "120",
/// );
/// ```
#[inline(always)]
pub fn display(&self, format: FaceDisplayFormat) -> DebugDisplay<'_, Self, FaceDisplayFormat> {
DebugDisplay {
entity: self,
format,
}
}
}
impl<P, C, S: Clone + Invertible> Face<P, C, S> {
/// Returns the cloned surface in face.
/// If face is inverted, then the returned surface is also inverted.
#[inline(always)]
pub fn oriented_surface(&self) -> S {
match self.orientation {
true => self.surface.lock().unwrap().clone(),
false => self.surface.lock().unwrap().inverse(),
}
}
}
impl<P, C, S> Face<P, C, S>
where
P: Tolerance,
C: BoundedCurve<Point = P>,
S: IncludeCurve<C>,
{
/// Returns the consistence of the geometry of end vertices
/// and the geometry of edge.
#[inline(always)]
pub fn is_geometric_consistent(&self) -> bool {
let surface = &*self.surface.lock().unwrap();
self.boundary_iters().into_iter().flatten().all(|edge| {
let edge_consist = edge.is_geometric_consistent();
let curve = &*edge.curve.lock().unwrap();
let curve_consist = surface.include(curve);
edge_consist && curve_consist
})
}
}
impl<P, C, S> Clone for Face<P, C, S> {
#[inline(always)]
fn clone(&self) -> Face<P, C, S> {
Face {
boundaries: self.boundaries.clone(),
orientation: self.orientation,
surface: Arc::clone(&self.surface),
}
}
}
impl<P, C, S> PartialEq for Face<P, C, S> {
#[inline(always)]
fn eq(&self, other: &Self) -> bool {
std::ptr::eq(Arc::as_ptr(&self.surface), Arc::as_ptr(&other.surface))
&& self.orientation == other.orientation
}
}
impl<P, C, S> Eq for Face<P, C, S> {}
impl<P, C, S> Hash for Face<P, C, S> {
#[inline(always)]
fn hash<H: Hasher>(&self, state: &mut H) {
std::ptr::hash(Arc::as_ptr(&self.surface), state);
self.orientation.hash(state);
}
}
/// An iterator over the edges in the boundaries of a face.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[3], ()),
/// Edge::new(&v[3], &v[0], ()),
/// ]);
/// let face = Face::new(vec![wire.clone()], ());
///
/// let iter = &mut face.boundary_iters()[0];
/// assert_eq!(iter.next().as_ref(), Some(&wire[0]));
/// assert_eq!(iter.next_back().as_ref(), Some(&wire[3])); // double ended
/// assert_eq!(iter.next().as_ref(), Some(&wire[1]));
/// assert_eq!(iter.next().as_ref(), Some(&wire[2]));
/// assert_eq!(iter.next_back().as_ref(), None);
/// assert_eq!(iter.next().as_ref(), None); // fused
/// ```
#[derive(Clone, Debug)]
pub struct BoundaryIter<'a, P, C> {
edge_iter: EdgeIter<'a, P, C>,
orientation: bool,
}
impl<'a, P, C> Iterator for BoundaryIter<'a, P, C> {
type Item = Edge<P, C>;
#[inline(always)]
fn next(&mut self) -> Option<Edge<P, C>> {
match self.orientation {
true => self.edge_iter.next().cloned(),
false => self.edge_iter.next_back().map(|edge| edge.inverse()),
}
}
#[inline(always)]
fn size_hint(&self) -> (usize, Option<usize>) { (self.len(), Some(self.len())) }
#[inline(always)]
fn last(mut self) -> Option<Edge<P, C>> { self.next_back() }
}
impl<'a, P, C> DoubleEndedIterator for BoundaryIter<'a, P, C> {
#[inline(always)]
fn next_back(&mut self) -> Option<Edge<P, C>> {
match self.orientation {
true => self.edge_iter.next_back().cloned(),
false => self.edge_iter.next().map(|edge| edge.inverse()),
}
}
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pub fn cut_edge(
&mut self,
edge_id: EdgeID<C>,
vertex: &Vertex<P>,
) -> Option<(Edge<P, C>, Edge<P, C>)>
where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>,
{
if self.vertex_iter().any(|v| &v == vertex) {
return None;
}
let mut edges = None;
self.iter_mut()
.flat_map(|face| face.boundaries.iter_mut())
.try_for_each(|wire| {
let find_res = wire
.iter()
.enumerate()
.find(|(_, edge)| edge.id() == edge_id);
let (idx, edge) = match find_res {
Some(got) => got,
None => return Some(()),
};
if edges.is_none() {
edges = Some(edge.absolute_clone().cut(vertex)?);
}
let edges = edges.as_ref().unwrap();
let new_wire = match edge.orientation() {
true => Wire::from(vec![edges.0.clone(), edges.1.clone()]),
false => Wire::from(vec![edges.1.inverse(), edges.0.inverse()]),
};
let flag = wire.swap_edge_into_wire(idx, new_wire);
debug_assert!(flag);
Some(())
});
edges
}
/// Removes `vertex` from `self` by concat two edges on both sides.
///
/// # Returns
/// Returns the new created edge.
///
/// # Failures
/// Returns `None` if:
/// - there are no vertex corresponding to `vertex_id` in the shell,
/// - the vertex is included more than 2 face boundaries,
/// - the vertex is included more than 2 edges, or
/// - concating edges is failed.
pub fn remove_vertex_by_concat_edges(&mut self, vertex_id: VertexID<P>) -> Option<Edge<P, C>>
where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform, {
let mut vec: Vec<(&mut Wire<P, C>, usize)> = self
.face_iter_mut()
.flat_map(|face| &mut face.boundaries)
.filter_map(|wire| {
let idx = wire
.edge_iter()
.enumerate()
.find(|(_, e)| e.back().id() == vertex_id)?
.0;
Some((wire, idx))
})
.collect();
if vec.len() > 2 || vec.is_empty() {
None
} else if vec.len() == 1 {
let (wire, idx) = vec.pop().unwrap();
let edge = wire[idx].concat(&wire[(idx + 1) % wire.len()]).ok()?;
wire.swap_subwire_into_edges(idx, edge.clone());
Some(edge)
} else {
let (wire0, idx0) = vec.pop().unwrap();
let (wire1, idx1) = vec.pop().unwrap();
if !wire0[idx0].is_same(&wire1[(idx1 + 1) % wire1.len()])
|| !wire0[(idx0 + 1) % wire0.len()].is_same(&wire1[idx1])
{
return None;
}
let edge = wire0[idx0].concat(&wire0[(idx0 + 1) % wire0.len()]).ok()?;
wire1.swap_subwire_into_edges(idx1, edge.inverse());
wire0.swap_subwire_into_edges(idx0, edge.clone());
Some(edge)
}
}
sourcepub fn front(&self) -> &Vertex<P>
pub fn front(&self) -> &Vertex<P>
Returns the front vertex
let v = Vertex::news(&[(), ()]);
let edge = Edge::new(&v[0], &v[1], ());
assert_eq!(edge.front(), &v[0]);
Examples found in repository?
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pub fn front_vertex(&self) -> Option<&Vertex<P>> { self.front().map(|edge| edge.front()) }
/// Returns the back edge. If `self` is empty wire, returns None.
/// Practically, an alias of the inherited method `VecDeque::back()`
#[inline(always)]
pub fn back_edge(&self) -> Option<&Edge<P, C>> { self.back() }
/// Returns the back edge. If `self` is empty wire, returns None.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), ()]);
/// let mut wire = Wire::new();
/// assert_eq!(wire.back_vertex(), None);
/// wire.push_back(Edge::new(&v[1], &v[2], ()));
/// wire.push_front(Edge::new(&v[0], &v[1], ()));
/// assert_eq!(wire.back_vertex(), Some(&v[2]));
/// ```
#[inline(always)]
pub fn back_vertex(&self) -> Option<&Vertex<P>> { self.back().map(|edge| edge.back()) }
/// Returns vertices at both ends.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 3]);
/// let mut wire = Wire::new();
/// assert_eq!(wire.back_vertex(), None);
/// wire.push_back(Edge::new(&v[1], &v[2], ()));
/// wire.push_front(Edge::new(&v[0], &v[1], ()));
/// assert_eq!(wire.ends_vertices(), Some((&v[0], &v[2])));
/// ```
#[inline(always)]
pub fn ends_vertices(&self) -> Option<(&Vertex<P>, &Vertex<P>)> {
match (self.front_vertex(), self.back_vertex()) {
(Some(got0), Some(got1)) => Some((got0, got1)),
_ => None,
}
}
/// Moves all the faces of `other` into `self`, leaving `other` empty.
#[inline(always)]
pub fn append(&mut self, other: &mut Wire<P, C>) { self.edge_list.append(&mut other.edge_list) }
/// Splits the `Wire` into two at the given index.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 7]);
/// let mut wire = Wire::new();
/// for i in 0..6 {
/// wire.push_back(Edge::new(&v[i], &v[i + 1], ()));
/// }
/// let original_wire = wire.clone();
/// let mut wire1 = wire.split_off(4);
/// assert_eq!(wire.len(), 4);
/// assert_eq!(wire1.len(), 2);
/// wire.append(&mut wire1);
/// assert_eq!(original_wire, wire);
/// ```
/// # Panics
/// Panics if `at > self.len()`
#[inline(always)]
pub fn split_off(&mut self, at: usize) -> Wire<P, C> {
Wire {
edge_list: self.edge_list.split_off(at),
}
}
/// Inverts the wire.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let mut wire = Wire::from(vec![
/// Edge::new(&v[3], &v[2], ()),
/// Edge::new(&v[2], &v[1], ()),
/// Edge::new(&v[1], &v[0], ()),
/// ]);
/// wire.invert();
/// for (i, vert) in wire.vertex_iter().enumerate() {
/// assert_eq!(v[i], vert);
/// }
/// ```
#[inline(always)]
pub fn invert(&mut self) -> &mut Self {
*self = self.inverse();
self
}
/// Returns the inverse wire.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let mut wire = Wire::from(vec![
/// Edge::new(&v[3], &v[2], ()),
/// Edge::new(&v[2], &v[1], ()),
/// Edge::new(&v[1], &v[0], ()),
/// ]);
/// let inverse = wire.inverse();
/// wire.invert();
/// for (edge0, edge1) in wire.edge_iter().zip(inverse.edge_iter()) {
/// assert_eq!(edge0, edge1);
/// }
/// ```
#[inline(always)]
pub fn inverse(&self) -> Wire<P, C> {
let edge_list = self.edge_iter().rev().map(|edge| edge.inverse()).collect();
Wire { edge_list }
}
/// Returns whether all the adjacent pairs of edges have shared vertices or not.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let mut wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[2], &v[3], ()),
/// ]);
/// assert!(!wire.is_continuous());
/// wire.insert(1, Edge::new(&v[1], &v[2], ()));
/// assert!(wire.is_continuous());
/// ```
/// ```
/// use truck_topology::*;
/// // The empty wire is continuous
/// assert!(Wire::<(), ()>::new().is_continuous());
/// ```
pub fn is_continuous(&self) -> bool {
let mut iter = self.edge_iter();
if let Some(edge) = iter.next() {
let mut prev = edge.back();
for edge in iter {
if prev != edge.front() {
return false;
}
prev = edge.back();
}
}
true
}
/// Returns whether the front vertex of the wire is the same as the back one or not.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let mut wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[2], &v[3], ()),
/// ]);
/// assert!(!wire.is_cyclic());
/// wire.push_back(Edge::new(&v[3], &v[0], ()));
/// assert!(wire.is_cyclic());
/// ```
/// ```
/// use truck_topology::*;
/// // The empty wire is cyclic.
/// assert!(Wire::<(), ()>::new().is_cyclic());
/// ```
#[inline(always)]
pub fn is_cyclic(&self) -> bool { self.front_vertex() == self.back_vertex() }
/// Returns whether the wire is closed or not.
/// Here, "closed" means "continuous" and "cyclic".
#[inline(always)]
pub fn is_closed(&self) -> bool { self.is_continuous() && self.is_cyclic() }
/// Returns whether simple or not.
/// Here, "simple" means all the vertices in the wire are shared from only two edges at most.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let edge0 = Edge::new(&v[0], &v[1], ());
/// let edge1 = Edge::new(&v[1], &v[2], ());
/// let edge2 = Edge::new(&v[2], &v[3], ());
/// let edge3 = Edge::new(&v[3], &v[1], ());
/// let edge4 = Edge::new(&v[3], &v[0], ());
///
/// let wire0 = Wire::from_iter(vec![&edge0, &edge1, &edge2, &edge3]);
/// let wire1 = Wire::from(vec![edge0, edge1, edge2, edge4]);
///
/// assert!(!wire0.is_simple());
/// assert!(wire1.is_simple());
/// ```
/// ```
/// use truck_topology::*;
/// // The empty wire is simple.
/// assert!(Wire::<(), ()>::new().is_simple());
/// ```
pub fn is_simple(&self) -> bool {
let mut set = HashSet::default();
self.vertex_iter()
.all(move |vertex| set.insert(vertex.id()))
}
/// Determines whether all the wires in `wires` has no same vertices.
/// # Examples
/// ```
/// use truck_topology::*;
///
/// let v = Vertex::news(&[(), (), (), (), ()]);
/// let edge0 = Edge::new(&v[0], &v[1], ());
/// let edge1 = Edge::new(&v[1], &v[2], ());
/// let edge2 = Edge::new(&v[2], &v[3], ());
/// let edge3 = Edge::new(&v[3], &v[4], ());
///
/// let wire0 = Wire::from(vec![edge0, edge1]);
/// let wire1 = Wire::from(vec![edge2]);
/// let wire2 = Wire::from(vec![edge3]);
///
/// assert!(Wire::disjoint_wires(&[wire0.clone(), wire2]));
/// assert!(!Wire::disjoint_wires(&[wire0, wire1]));
/// ```
pub fn disjoint_wires(wires: &[Wire<P, C>]) -> bool {
let mut set = HashSet::default();
wires.iter().all(move |wire| {
let mut vec = Vec::new();
let res = wire.vertex_iter().all(|v| {
vec.push(v.id());
!set.contains(&v.id())
});
set.extend(vec);
res
})
}
/// Swap one edge into two edges.
///
/// # Arguments
/// - `idx`: Index of edge in wire
/// - `edges`: Inserted edges
///
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), ()]);
/// let edge0 = Edge::new(&v[0], &v[1], 0);
/// let edge1 = Edge::new(&v[1], &v[3], 1);
/// let edge2 = Edge::new(&v[3], &v[4], 2);
/// let edge3 = Edge::new(&v[1], &v[2], 3);
/// let edge4 = Edge::new(&v[2], &v[3], 4);
/// let mut wire0 = Wire::from(vec![
/// edge0.clone(), edge1, edge2.clone()
/// ]);
/// let wire1 = Wire::from(vec![
/// edge0, edge3.clone(), edge4.clone(), edge2
/// ]);
/// assert_ne!(wire0, wire1);
/// wire0.swap_edge_into_wire(1, Wire::from(vec![edge3, edge4]));
/// assert_eq!(wire0, wire1);
/// ```
///
/// # Panics
/// Panic occars if `idx >= self.len()`.
///
/// # Failure
/// Returns `false` and `self` will not be changed if the end vertices of `self[idx]` and the ones of `wire` is not the same.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), ()]);
/// let edge0 = Edge::new(&v[0], &v[1], 0);
/// let edge1 = Edge::new(&v[1], &v[3], 1);
/// let edge2 = Edge::new(&v[3], &v[4], 2);
/// let edge3 = Edge::new(&v[1], &v[2], 3);
/// let edge4 = Edge::new(&v[2], &v[1], 4);
/// let mut wire0 = Wire::from(vec![
/// edge0.clone(), edge1, edge2.clone()
/// ]);
/// let backup = wire0.clone();
/// // The end vertices of wire[1] == edge1 is (v[1], v[3]).
/// // The end points of new wire [edge3, edge4] is (v[1], v[1]).
/// // Since the back vertices are different, returns false and do nothing.
/// assert!(!wire0.swap_edge_into_wire(1, Wire::from(vec![edge3, edge4])));
/// assert_eq!(wire0, backup);
/// ```
pub fn swap_edge_into_wire(&mut self, idx: usize, wire: Wire<P, C>) -> bool {
if wire.is_empty() || self[idx].ends() != wire.ends_vertices().unwrap() {
return false;
}
let mut new_wire: Vec<_> = self.drain(0..idx).collect();
new_wire.extend(wire);
self.pop_front();
new_wire.extend(self.drain(..));
*self = new_wire.into();
true
}
/// Concat edges
pub(super) fn swap_subwire_into_edges(&mut self, mut idx: usize, edge: Edge<P, C>) {
if idx + 1 == self.len() {
self.rotate_left(1);
idx -= 1;
}
let mut new_wire: Vec<_> = self.drain(0..idx).collect();
new_wire.push(edge);
self.pop_front();
self.pop_front();
new_wire.extend(self.drain(..));
*self = new_wire.into();
}
pub(super) fn sub_try_mapped<'a, Q, D, KF, KV>(
&'a self,
edge_map: &mut EdgeEntryMapForTryMapping<'a, P, C, Q, D, KF, KV>,
) -> Option<Wire<Q, D>>
where
KF: FnMut(&'a Edge<P, C>) -> EdgeID<C>,
KV: FnMut(&'a Edge<P, C>) -> Option<Edge<Q, D>>,
{
self.edge_iter()
.map(|edge| Some(edge_map.entry_or_insert(edge).as_ref()?.absolute_clone()))
.collect()
}
/// Returns a new wire whose curves are mapped by `curve_mapping` and
/// whose points are mapped by `point_mapping`.
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
pub fn try_mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Option<Q>,
mut curve_mapping: impl FnMut(&C) -> Option<D>,
) -> Option<Wire<Q, D>> {
let mut vertex_map = EntryMap::new(Vertex::id, move |v| v.try_mapped(&mut point_mapping));
let mut edge_map = EntryMap::new(
Edge::id,
edge_entry_map_try_closure(&mut vertex_map, &mut curve_mapping),
);
self.sub_try_mapped(&mut edge_map)
}
pub(super) fn sub_mapped<'a, Q, D, KF, KV>(
&'a self,
edge_map: &mut EdgeEntryMapForMapping<'a, P, C, Q, D, KF, KV>,
) -> Wire<Q, D>
where
KF: FnMut(&'a Edge<P, C>) -> EdgeID<C>,
KV: FnMut(&'a Edge<P, C>) -> Edge<Q, D>,
{
self.edge_iter()
.map(|edge| {
let new_edge = edge_map.entry_or_insert(edge);
match edge.orientation() {
true => new_edge.clone(),
false => new_edge.inverse(),
}
})
.collect()
}
/// Returns a new wire whose curves are mapped by `curve_mapping` and
/// whose points are mapped by `point_mapping`.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[0, 1, 2, 3, 4]);
/// let wire0: Wire<usize, usize> = vec![
/// Edge::new(&v[0], &v[1], 100),
/// Edge::new(&v[2], &v[1], 110).inverse(),
/// Edge::new(&v[3], &v[4], 120),
/// Edge::new(&v[4], &v[0], 130),
/// ].into();
/// let wire1 = wire0.mapped(
/// &move |i: &usize| *i as f64 + 0.5,
/// &move |j: &usize| *j as f64 + 1000.5,
/// );
///
/// // Check the points
/// for (v0, v1) in wire0.vertex_iter().zip(wire1.vertex_iter()) {
/// let i = v0.get_point();
/// let j = v1.get_point();
/// assert_eq!(i as f64 + 0.5, j);
/// }
///
/// // Check the curves and orientation
/// for (edge0, edge1) in wire0.edge_iter().zip(wire1.edge_iter()) {
/// let i = edge0.get_curve();
/// let j = edge1.get_curve();
/// assert_eq!(i as f64 + 1000.5, j);
/// assert_eq!(edge0.orientation(), edge1.orientation());
/// }
///
/// // Check the connection
/// assert_eq!(wire1[0].back(), wire1[1].front());
/// assert_ne!(wire1[1].back(), wire1[2].front());
/// assert_eq!(wire1[2].back(), wire1[3].front());
/// assert_eq!(wire1[3].back(), wire1[0].front());
/// ```
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
pub fn mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Q,
mut curve_mapping: impl FnMut(&C) -> D,
) -> Wire<Q, D> {
let mut vertex_map = EntryMap::new(Vertex::id, move |v| v.mapped(&mut point_mapping));
let mut edge_map = EntryMap::new(
Edge::id,
edge_entry_map_closure(&mut vertex_map, &mut curve_mapping),
);
self.sub_mapped(&mut edge_map)
}
/// Returns the consistence of the geometry of end vertices
/// and the geometry of edge.
#[inline(always)]
pub fn is_geometric_consistent(&self) -> bool
where
P: Tolerance,
C: BoundedCurve<Point = P>, {
self.iter().all(|edge| edge.is_geometric_consistent())
}
/// Creates display struct for debugging the wire.
/// # Examples
/// ```
/// use truck_topology::*;
/// use WireDisplayFormat as WDF;
/// let v = Vertex::news(&[0, 1, 2, 3, 4]);
/// let wire: Wire<usize, usize> = vec![
/// Edge::new(&v[0], &v[1], 100),
/// Edge::new(&v[2], &v[1], 110).inverse(),
/// Edge::new(&v[3], &v[4], 120),
/// ].into();
///
/// let vertex_format = VertexDisplayFormat::AsPoint;
/// let edge_format = EdgeDisplayFormat::VerticesTuple { vertex_format };
///
/// assert_eq!(
/// &format!("{:?}", wire.display(WDF::EdgesListTuple {edge_format})),
/// "Wire([(0, 1), (1, 2), (3, 4)])",
/// );
/// assert_eq!(
/// &format!("{:?}", wire.display(WDF::EdgesList {edge_format})),
/// "[(0, 1), (1, 2), (3, 4)]",
/// );
/// assert_eq!(
/// &format!("{:?}", wire.display(WDF::VerticesList {vertex_format})),
/// "[0, 1, 2, 3, 4]",
/// );
/// ```
#[inline(always)]
pub fn display(&self, format: WireDisplayFormat) -> DebugDisplay<'_, Self, WireDisplayFormat> {
DebugDisplay {
entity: self,
format,
}
}
}
type EdgeEntryMapForTryMapping<'a, P, C, Q, D, KF, KV> =
EntryMap<EdgeID<C>, Option<Edge<Q, D>>, KF, KV, &'a Edge<P, C>>;
type EdgeEntryMapForMapping<'a, P, C, Q, D, KF, KV> =
EntryMap<EdgeID<C>, Edge<Q, D>, KF, KV, &'a Edge<P, C>>;
pub(super) fn edge_entry_map_try_closure<'a, P, C, Q, D, KF, VF>(
vertex_map: &'a mut EntryMap<VertexID<P>, Option<Vertex<Q>>, KF, VF, &'a Vertex<P>>,
curve_mapping: &'a mut impl FnMut(&C) -> Option<D>,
) -> impl FnMut(&'a Edge<P, C>) -> Option<Edge<Q, D>> + 'a
where
KF: FnMut(&'a Vertex<P>) -> VertexID<P>,
VF: FnMut(&'a Vertex<P>) -> Option<Vertex<Q>>,
{
move |edge| {
let vf = edge.absolute_front();
let vertex0 = vertex_map.entry_or_insert(vf).clone()?;
let vb = edge.absolute_back();
let vertex1 = vertex_map.entry_or_insert(vb).clone()?;
let curve = curve_mapping(&*edge.curve.lock().unwrap())?;
Some(Edge::debug_new(&vertex0, &vertex1, curve))
}
}
pub(super) fn edge_entry_map_closure<'a, P, C, Q, D, KF, VF>(
vertex_map: &'a mut EntryMap<VertexID<P>, Vertex<Q>, KF, VF, &'a Vertex<P>>,
curve_mapping: &'a mut impl FnMut(&C) -> D,
) -> impl FnMut(&'a Edge<P, C>) -> Edge<Q, D> + 'a
where
KF: FnMut(&'a Vertex<P>) -> VertexID<P>,
VF: FnMut(&'a Vertex<P>) -> Vertex<Q>,
{
move |edge| {
let vf = edge.absolute_front();
let vertex0 = vertex_map.entry_or_insert(vf).clone();
let vb = edge.absolute_back();
let vertex1 = vertex_map.entry_or_insert(vb).clone();
let curve = curve_mapping(&*edge.curve.lock().unwrap());
Edge::debug_new(&vertex0, &vertex1, curve)
}
}
impl<T, P, C> From<T> for Wire<P, C>
where T: Into<VecDeque<Edge<P, C>>>
{
#[inline(always)]
fn from(edge_list: T) -> Wire<P, C> {
Wire {
edge_list: edge_list.into(),
}
}
}
impl<P, C> FromIterator<Edge<P, C>> for Wire<P, C> {
#[inline(always)]
fn from_iter<I: IntoIterator<Item = Edge<P, C>>>(iter: I) -> Wire<P, C> {
Wire::from(VecDeque::from_iter(iter))
}
}
impl<'a, P, C> FromIterator<&'a Edge<P, C>> for Wire<P, C> {
#[inline(always)]
fn from_iter<I: IntoIterator<Item = &'a Edge<P, C>>>(iter: I) -> Wire<P, C> {
Wire::from(VecDeque::from_iter(iter.into_iter().map(Edge::clone)))
}
}
impl<P, C> IntoIterator for Wire<P, C> {
type Item = Edge<P, C>;
type IntoIter = EdgeIntoIter<P, C>;
#[inline(always)]
fn into_iter(self) -> Self::IntoIter { self.edge_list.into_iter() }
}
impl<'a, P, C> IntoIterator for &'a Wire<P, C> {
type Item = &'a Edge<P, C>;
type IntoIter = EdgeIter<'a, P, C>;
#[inline(always)]
fn into_iter(self) -> Self::IntoIter { self.edge_list.iter() }
}
/// The reference iterator over all edges in a wire.
pub type EdgeIter<'a, P, C> = vec_deque::Iter<'a, Edge<P, C>>;
/// The mutable reference iterator over all edges in a wire.
pub type EdgeIterMut<'a, P, C> = vec_deque::IterMut<'a, Edge<P, C>>;
/// The into iterator over all edges in a wire.
pub type EdgeIntoIter<P, C> = vec_deque::IntoIter<Edge<P, C>>;
/// The reference parallel iterator over all edges in a wire.
pub type EdgeParallelIter<'a, P, C> = <VecDeque<Edge<P, C>> as IntoParallelRefIterator<'a>>::Iter;
/// The mutable reference parallel iterator over all edges in a wire.
pub type EdgeParallelIterMut<'a, P, C> =
<VecDeque<Edge<P, C>> as IntoParallelRefMutIterator<'a>>::Iter;
/// the parallel iterator over all edges in a wire.
pub type EdgeParallelIntoIter<P, C> = <VecDeque<Edge<P, C>> as IntoParallelIterator>::Iter;
/// The iterator over all the vertices included in a wire.
/// # Details
/// Fundamentally, the iterator runs over all the vertices in a wire.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 6]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[2], &v[3], ()),
/// Edge::new(&v[4], &v[5], ()),
/// ]);
/// let mut viter = wire.vertex_iter();
/// assert_eq!(viter.next().as_ref(), Some(&v[0]));
/// assert_eq!(viter.next().as_ref(), Some(&v[1]));
/// assert_eq!(viter.next().as_ref(), Some(&v[2]));
/// assert_eq!(viter.next().as_ref(), Some(&v[3]));
/// assert_eq!(viter.next().as_ref(), Some(&v[4]));
/// assert_eq!(viter.next().as_ref(), Some(&v[5]));
/// assert_eq!(viter.next(), None);
/// assert_eq!(viter.next(), None); // VertexIter is a FusedIterator.
/// ```
/// If a pair of adjacent edges share one vertex, the iterator run only one time at the shared vertex.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 6]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[2], &v[3], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// ]);
/// let mut viter = wire.vertex_iter();
/// assert_eq!(viter.next().as_ref(), Some(&v[0]));
/// assert_eq!(viter.next().as_ref(), Some(&v[1]));
/// assert_eq!(viter.next().as_ref(), Some(&v[2]));
/// assert_eq!(viter.next().as_ref(), Some(&v[3]));
/// assert_eq!(viter.next().as_ref(), Some(&v[4]));
/// assert_eq!(viter.next().as_ref(), Some(&v[5]));
/// assert_eq!(viter.next(), None);
/// ```
/// If the wire is cyclic, the iterator does not arrive at the last vertex.
/// ```
/// # use truck_topology::*;
/// let v = Vertex::news(&[(); 5]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[0], ()),
/// ]);
/// let mut viter = wire.vertex_iter();
/// assert_eq!(viter.next().as_ref(), Some(&v[0]));
/// assert_eq!(viter.next().as_ref(), Some(&v[1]));
/// assert_eq!(viter.next().as_ref(), Some(&v[2]));
/// assert_eq!(viter.next().as_ref(), Some(&v[3]));
/// assert_eq!(viter.next().as_ref(), Some(&v[4]));
/// assert_eq!(viter.next(), None);
/// ```
#[derive(Clone, Debug)]
pub struct VertexIter<'a, P, C> {
edge_iter: Peekable<EdgeIter<'a, P, C>>,
unconti_next: Option<Vertex<P>>,
cyclic: bool,
}
impl<'a, P, C> Iterator for VertexIter<'a, P, C> {
type Item = Vertex<P>;
fn next(&mut self) -> Option<Vertex<P>> {
if self.unconti_next.is_some() {
let res = self.unconti_next.clone();
self.unconti_next = None;
res
} else if let Some(edge) = self.edge_iter.next() {
if let Some(next) = self.edge_iter.peek() {
if edge.back() != next.front() {
self.unconti_next = Some(edge.back().clone());
}
} else if !self.cyclic {
self.unconti_next = Some(edge.back().clone());
}
Some(edge.front().clone())
} else {
None
}
}
fn size_hint(&self) -> (usize, Option<usize>) {
let min_size = self.edge_iter.len();
let max_size = self.edge_iter.len() * 2;
(min_size, Some(max_size))
}
fn last(self) -> Option<Vertex<P>> {
let closed = self.cyclic;
self.edge_iter.last().map(|edge| {
if closed {
edge.front().clone()
} else {
edge.back().clone()
}
})
}
More examples
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pub fn vertex_iter(&self) -> impl Iterator<Item = Vertex<P>> + '_ {
self.edge_iter().map(|e| e.front().clone())
}
/// Adds a boundary to the face.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), (), ()]);
/// let wire0 = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let wire1 = Wire::from(vec![
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// Edge::new(&v[5], &v[3], ()),
/// ]);
/// let mut face0 = Face::new(vec![wire0.clone()], ());
/// face0.try_add_boundary(wire1.clone()).unwrap();
/// let face1 = Face::new(vec![wire0, wire1], ());
/// assert_eq!(face0.boundaries(), face1.boundaries());
/// ```
/// # Remarks
/// 1. If the face is inverted, then the added wire is inverted as absolute boundary.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), (), ()]);
/// let wire0 = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let wire1 = Wire::from(vec![
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[5], &v[4], ()).inverse(),
/// Edge::new(&v[5], &v[3], ()),
/// ]);
/// let mut face = Face::new(vec![wire0], ());
/// face.invert();
/// face.try_add_boundary(wire1.clone()).unwrap();
///
/// // The boundary is added in compatible with the face orientation.
/// assert_eq!(face.boundaries()[1], wire1);
///
/// // The absolute boundary is inverted!
/// let iter0 = face.absolute_boundaries()[1].edge_iter();
/// let iter1 = wire1.edge_iter().rev();
/// for (edge0, edge1) in iter0.zip(iter1) {
/// assert_eq!(edge0.id(), edge1.id());
/// assert_eq!(edge0.orientation(), !edge1.orientation());
/// }
/// ```
/// 2. This method renew the face id.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), (), ()]);
/// let wire0 = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let wire1 = Wire::from(vec![
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[5], &v[4], ()).inverse(),
/// Edge::new(&v[5], &v[3], ()),
/// ]);
/// let mut face0 = Face::new(vec![wire0], ());
/// let face1 = face0.clone();
/// assert_eq!(face0.id(), face1.id());
/// face0.try_add_boundary(wire1).unwrap();
/// assert_ne!(face0.id(), face1.id());
/// ```
#[inline(always)]
pub fn try_add_boundary(&mut self, mut wire: Wire<P, C>) -> Result<()>
where S: Clone {
if wire.is_empty() {
return Err(Error::EmptyWire);
} else if !wire.is_closed() {
return Err(Error::NotClosedWire);
} else if !wire.is_simple() {
return Err(Error::NotSimpleWire);
}
if !self.orientation {
wire.invert();
}
self.boundaries.push(wire);
self.renew_pointer();
if !Wire::disjoint_wires(&self.boundaries) {
self.boundaries.pop();
return Err(Error::NotDisjointWires);
}
Ok(())
}
/// Adds a boundary to the face.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), (), ()]);
/// let wire0 = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let wire1 = Wire::from(vec![
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// Edge::new(&v[5], &v[3], ()),
/// ]);
/// let mut face0 = Face::new(vec![wire0.clone()], ());
/// face0.add_boundary(wire1.clone());
/// let face1 = Face::new(vec![wire0, wire1], ());
/// assert_eq!(face0.boundaries(), face1.boundaries());
/// ```
/// # Remarks
/// 1. If the face is inverted, then the added wire is inverted as absolute boundary.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), (), ()]);
/// let wire0 = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let wire1 = Wire::from(vec![
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[5], &v[4], ()).inverse(),
/// Edge::new(&v[5], &v[3], ()),
/// ]);
/// let mut face = Face::new(vec![wire0], ());
/// face.invert();
/// face.add_boundary(wire1.clone());
///
/// // The boundary is added in compatible with the face orientation.
/// assert_eq!(face.boundaries()[1], wire1);
///
/// // The absolute boundary is inverted!
/// let iter0 = face.absolute_boundaries()[1].edge_iter();
/// let iter1 = wire1.edge_iter().rev();
/// for (edge0, edge1) in iter0.zip(iter1) {
/// assert_eq!(edge0.id(), edge1.id());
/// assert_eq!(edge0.orientation(), !edge1.orientation());
/// }
/// ```
/// 2. This method renew the face id.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), (), ()]);
/// let wire0 = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let wire1 = Wire::from(vec![
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[5], &v[4], ()).inverse(),
/// Edge::new(&v[5], &v[3], ()),
/// ]);
/// let mut face0 = Face::new(vec![wire0], ());
/// let face1 = face0.clone();
/// assert_eq!(face0.id(), face1.id());
/// face0.add_boundary(wire1);
/// assert_ne!(face0.id(), face1.id());
/// ```
#[inline(always)]
pub fn add_boundary(&mut self, wire: Wire<P, C>)
where S: Clone {
self.try_add_boundary(wire).remove_try()
}
/// Returns a new face whose surface is mapped by `surface_mapping`,
/// curves are mapped by `curve_mapping` and points are mapped by `point_mapping`.
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
pub fn try_mapped<Q, D, T>(
&self,
mut point_mapping: impl FnMut(&P) -> Option<Q>,
mut curve_mapping: impl FnMut(&C) -> Option<D>,
mut surface_mapping: impl FnMut(&S) -> Option<T>,
) -> Option<Face<Q, D, T>> {
let wires = self
.absolute_boundaries()
.iter()
.map(|wire| wire.try_mapped(&mut point_mapping, &mut curve_mapping))
.collect::<Option<Vec<_>>>()?;
let surface = surface_mapping(&*self.surface.lock().unwrap())?;
let mut face = Face::debug_new(wires, surface);
if !self.orientation() {
face.invert();
}
Some(face)
}
/// Returns a new face whose surface is mapped by `surface_mapping`,
/// curves are mapped by `curve_mapping` and points are mapped by `point_mapping`.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[0, 1, 2, 3, 4, 5, 6]);
/// let wire0 = Wire::from(vec![
/// Edge::new(&v[0], &v[1], 100),
/// Edge::new(&v[1], &v[2], 200),
/// Edge::new(&v[2], &v[3], 300),
/// Edge::new(&v[3], &v[0], 400),
/// ]);
/// let wire1 = Wire::from(vec![
/// Edge::new(&v[4], &v[5], 500),
/// Edge::new(&v[6], &v[5], 600).inverse(),
/// Edge::new(&v[6], &v[4], 700),
/// ]);
/// let face0 = Face::new(vec![wire0, wire1], 10000);
/// let face1 = face0.mapped(
/// &move |i: &usize| *i + 10,
/// &move |j: &usize| *j + 1000,
/// &move |k: &usize| *k + 100000,
/// );
/// # for wire in face1.boundaries() {
/// # assert!(wire.is_closed());
/// # assert!(wire.is_simple());
/// # }
///
/// assert_eq!(
/// face0.get_surface() + 100000,
/// face1.get_surface(),
/// );
/// let biters0 = face0.boundary_iters();
/// let biters1 = face1.boundary_iters();
/// for (biter0, biter1) in biters0.into_iter().zip(biters1) {
/// for (edge0, edge1) in biter0.zip(biter1) {
/// assert_eq!(
/// edge0.front().get_point() + 10,
/// edge1.front().get_point(),
/// );
/// assert_eq!(
/// edge0.back().get_point() + 10,
/// edge1.back().get_point(),
/// );
/// assert_eq!(edge0.orientation(), edge1.orientation());
/// assert_eq!(
/// edge0.get_curve() + 1000,
/// edge1.get_curve(),
/// );
/// }
/// }
/// ```
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
pub fn mapped<Q, D, T>(
&self,
mut point_mapping: impl FnMut(&P) -> Q,
mut curve_mapping: impl FnMut(&C) -> D,
mut surface_mapping: impl FnMut(&S) -> T,
) -> Face<Q, D, T> {
let wires: Vec<_> = self
.absolute_boundaries()
.iter()
.map(|wire| wire.mapped(&mut point_mapping, &mut curve_mapping))
.collect();
let surface = surface_mapping(&*self.surface.lock().unwrap());
let mut face = Face::debug_new(wires, surface);
if !self.orientation() {
face.invert();
}
face
}
/// Returns the orientation of face.
///
/// The result of this method is the same with `self.boundaries() == self.absolute_boundaries().clone()`.
/// Moreover, if this method returns false, `self.boundaries() == self.absolute_boundaries().inverse()`.
#[inline(always)]
pub fn orientation(&self) -> bool { self.orientation }
/// Returns the clone of surface of face.
#[inline(always)]
pub fn get_surface(&self) -> S
where S: Clone {
self.surface.lock().unwrap().clone()
}
/// Sets the surface of face.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), ()]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let face0 = Face::new(vec![wire], 0);
/// let face1 = face0.clone();
///
/// // Two faces have the same content.
/// assert_eq!(face0.get_surface(), 0);
/// assert_eq!(face1.get_surface(), 0);
///
/// // Set surface
/// face0.set_surface(1);
///
/// // The contents of two vertices are synchronized.
/// assert_eq!(face0.get_surface(), 1);
/// assert_eq!(face1.get_surface(), 1);
/// ```
#[inline(always)]
pub fn set_surface(&self, surface: S) { *self.surface.lock().unwrap() = surface; }
/// Inverts the direction of the face.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::errors::Error;
/// let v = Vertex::news(&[(), (), ()]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let mut face = Face::new(vec![wire], ());
/// let org_face = face.clone();
/// let org_bdry = face.boundaries();
/// face.invert();
///
/// // Two faces are the same face.
/// face.is_same(&org_face);
///
/// // The boundaries is inverted.
/// let inversed_edge_iter = org_bdry[0].inverse().edge_into_iter();
/// let face_edge_iter = &mut face.boundary_iters()[0];
/// for (edge0, edge1) in inversed_edge_iter.zip(face_edge_iter) {
/// assert_eq!(edge0, edge1);
/// }
/// ```
#[inline(always)]
pub fn invert(&mut self) -> &mut Self {
self.orientation = !self.orientation;
self
}
/// Returns whether two faces are the same. Returns `true` even if the orientaions are different.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 3]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let face0 = Face::new(vec![wire], ());
/// let face1 = face0.inverse();
/// assert_ne!(face0, face1);
/// assert!(face0.is_same(&face1));
/// ```
#[inline(always)]
pub fn is_same(&self, other: &Self) -> bool {
std::ptr::eq(Arc::as_ptr(&self.surface), Arc::as_ptr(&other.surface))
}
/// Returns the id that does not depend on the direction of the face.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 3]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let face0 = Face::new(vec![wire.clone()], ());
/// let face1 = face0.inverse();
/// let face2 = Face::new(vec![wire], ());
/// assert_ne!(face0, face1);
/// assert_ne!(face0, face2);
/// assert_eq!(face0.id(), face1.id());
/// assert_ne!(face0.id(), face2.id());
/// ```
#[inline(always)]
pub fn id(&self) -> FaceID<S> { ID::new(Arc::as_ptr(&self.surface)) }
/// Returns how many same faces.
///
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 3]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
///
/// // Create one face
/// let face0 = Face::new(vec![wire.clone()], ());
/// assert_eq!(face0.count(), 1);
/// // Create another face, independent from face0
/// let face1 = Face::new(vec![wire.clone()], ());
/// assert_eq!(face0.count(), 1);
/// // Clone face0, the result will be 2.
/// let face2 = face0.clone();
/// assert_eq!(face0.count(), 2);
/// assert_eq!(face2.count(), 2);
/// // drop face2, the result will be 1.
/// drop(face2);
/// assert_eq!(face0.count(), 1);
/// ```
#[inline(always)]
pub fn count(&self) -> usize { Arc::strong_count(&self.surface) }
/// Returns the inverse face.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::errors::Error;
/// let v = Vertex::news(&[(), (), ()]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let mut face = Face::new(vec![wire], ());
/// let inverted = face.inverse();
///
/// // Two faces are the same face.
/// assert!(face.is_same(&inverted));
///
/// // Two faces has the same id.
/// assert_eq!(face.id(), inverted.id());
///
/// // The boundaries is inverted.
/// let mut inversed_edge_iter = face.boundaries()[0].inverse().edge_into_iter();
/// let face_edge_iter = &mut inverted.boundary_iters()[0];
/// for (edge0, edge1) in inversed_edge_iter.zip(face_edge_iter) {
/// assert_eq!(edge0, edge1);
/// }
/// ```
#[inline(always)]
pub fn inverse(&self) -> Face<P, C, S> {
let mut face = self.clone();
face.invert();
face
}
/// Returns whether two faces `self` and `other` have a shared edge.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let shared_edge = Edge::new(&v[0], &v[1], ());
/// let another_edge = Edge::new(&v[0], &v[1], ());
/// let inversed_edge = shared_edge.inverse();
/// let wire = vec![
/// Wire::from_iter(vec![&Edge::new(&v[2], &v[0], ()), &shared_edge, &Edge::new(&v[1], &v[2], ())]),
/// Wire::from_iter(vec![&Edge::new(&v[2], &v[0], ()), &another_edge, &Edge::new(&v[1], &v[2], ())]),
/// Wire::from_iter(vec![&Edge::new(&v[3], &v[0], ()), &shared_edge, &Edge::new(&v[1], &v[3], ())]),
/// Wire::from_iter(vec![&Edge::new(&v[3], &v[1], ()), &inversed_edge, &Edge::new(&v[0], &v[3], ())]),
/// ];
/// let face: Vec<_> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// assert!(face[0].border_on(&face[2]));
/// assert!(!face[1].border_on(&face[2]));
/// assert!(face[0].border_on(&face[3]));
/// ```
pub fn border_on(&self, other: &Face<P, C, S>) -> bool {
let mut hashmap = HashMap::default();
let edge_iter = self.boundary_iters().into_iter().flatten();
edge_iter.for_each(|edge| {
hashmap.insert(edge.id(), edge);
});
let mut edge_iter = other.boundary_iters().into_iter().flatten();
edge_iter.any(|edge| hashmap.insert(edge.id(), edge).is_some())
}
/// Cuts a face with only one boundary by an edge.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), ()]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[3], ()),
/// Edge::new(&v[3], &v[0], ()),
/// ]);
/// let face = Face::new(vec![wire], ());
/// let (face0, face1) = face.cut_by_edge(Edge::new(&v[1], &v[3], ())).unwrap();
///
/// // The front vertex of face0's boundary becomes the back of cutting edge.
/// let v0: Vec<Vertex<()>> = face0.boundaries()[0].vertex_iter().collect();
/// assert_eq!(v0, vec![v[3].clone(), v[0].clone(), v[1].clone()]);
///
/// let v1: Vec<Vertex<()>> = face1.boundaries()[0].vertex_iter().collect();
/// assert_eq!(v1, vec![v[1].clone(), v[2].clone(), v[3].clone()]);
/// ```
/// # Failures
/// Returns `None` if:
/// - `self` has several boundaries, or
/// - `self` does not include vertices of the end vertices of `edge`.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 6]);
/// let wire0 = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let wire1 = Wire::from(vec![
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// Edge::new(&v[5], &v[3], ()),
/// ]);
/// let face = Face::new(vec![wire0, wire1], ());
/// assert!(face.cut_by_edge(Edge::new(&v[1], &v[2], ())).is_none());
/// ```
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), ()]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[3], ()),
/// Edge::new(&v[3], &v[0], ()),
/// ]);
/// let face = Face::new(vec![wire], ());
/// assert!(face.cut_by_edge(Edge::new(&v[1], &v[4], ())).is_none());
pub fn cut_by_edge(&self, edge: Edge<P, C>) -> Option<(Self, Self)>
where S: Clone {
if self.boundaries.len() != 1 {
return None;
}
let mut face0 = Face {
boundaries: self.boundaries.clone(),
orientation: self.orientation,
surface: Arc::new(Mutex::new(self.get_surface())),
};
let wire = &mut face0.boundaries[0];
let i = wire
.edge_iter()
.enumerate()
.find(|(_, e)| e.front() == edge.back())
.map(|(i, _)| i)?;
let j = wire
.edge_iter()
.enumerate()
.find(|(_, e)| e.back() == edge.front())
.map(|(i, _)| i)?;
wire.rotate_left(i);
let j = (j + wire.len() - i) % wire.len();
let mut new_wire = wire.split_off(j + 1);
wire.push_back(edge.clone());
new_wire.push_back(edge.inverse());
debug_assert!(Face::try_new(self.boundaries.clone(), ()).is_ok());
debug_assert!(Face::try_new(vec![new_wire.clone()], ()).is_ok());
let face1 = Face {
boundaries: vec![new_wire],
orientation: self.orientation,
surface: Arc::new(Mutex::new(self.get_surface())),
};
Some((face0, face1))
}
/// Glue two faces at boundaries.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 8]);
/// let edge = vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// Edge::new(&v[5], &v[3], ()),
/// Edge::new(&v[6], &v[2], ()),
/// Edge::new(&v[1], &v[6], ()),
/// Edge::new(&v[7], &v[5], ()),
/// Edge::new(&v[4], &v[7], ()),
/// ];
/// let wire0 = Wire::from(vec![
/// edge[0].clone(),
/// edge[1].clone(),
/// edge[2].clone(),
/// ]);
/// let wire1 = Wire::from(vec![
/// edge[3].clone(),
/// edge[4].clone(),
/// edge[5].clone(),
/// ]);
/// let wire2 = Wire::from(vec![
/// edge[6].clone(),
/// edge[1].inverse(),
/// edge[7].clone(),
/// ]);
/// let wire3 = Wire::from(vec![
/// edge[8].clone(),
/// edge[4].inverse(),
/// edge[9].clone(),
/// ]);
/// let face0 = Face::new(vec![wire0, wire1], ());
/// let face1 = Face::new(vec![wire2, wire3], ());
/// let face = face0.glue_at_boundaries(&face1).unwrap();
/// let boundaries = face.boundary_iters();
/// assert_eq!(boundaries.len(), 2);
/// assert_eq!(boundaries[0].len(), 4);
/// assert_eq!(boundaries[1].len(), 4);
/// ```
pub fn glue_at_boundaries(&self, other: &Self) -> Option<Self>
where
S: Clone + PartialEq,
Wire<P, C>: Debug, {
let surface = self.get_surface();
if surface != other.get_surface() || self.orientation() != other.orientation() {
return None;
}
let mut vemap: HashMap<VertexID<P>, &Edge<P, C>> = self
.absolute_boundaries()
.iter()
.flatten()
.map(|edge| (edge.front().id(), edge))
.collect();
other
.absolute_boundaries()
.iter()
.flatten()
.try_for_each(|edge| {
if let Some(edge0) = vemap.get(&edge.back().id()) {
if edge.front() == edge0.back() {
if edge.is_same(edge0) {
vemap.remove(&edge.back().id());
return Some(());
} else {
return None;
}
}
}
vemap.insert(edge.front().id(), edge);
Some(())
})?;
if vemap.is_empty() {
return None;
}
let mut boundaries = Vec::new();
while !vemap.is_empty() {
let mut wire = Wire::new();
let v = *vemap.iter().next().unwrap().0;
let mut edge = vemap.remove(&v).unwrap();
wire.push_back(edge.clone());
while let Some(edge0) = vemap.remove(&edge.back().id()) {
wire.push_back(edge0.clone());
edge = edge0;
}
boundaries.push(wire);
}
debug_assert!(Face::try_new(boundaries.clone(), ()).is_ok());
Some(Face {
boundaries,
orientation: self.orientation(),
surface: Arc::new(Mutex::new(surface)),
})
}
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pub fn vertex_iter(&self) -> impl Iterator<Item = Vertex<P>> + '_ {
self.edge_iter().map(|edge| edge.front().clone())
}
/// Returns a parallel iterator over the vertices.
#[inline(always)]
pub fn vertex_par_iter(&self) -> impl ParallelIterator<Item = Vertex<P>> + '_
where
P: Send,
C: Send,
S: Send, {
self.edge_par_iter().map(|edge| edge.front().clone())
}
/// Moves all the faces of `other` into `self`, leaving `other` empty.
#[inline(always)]
pub fn append(&mut self, other: &mut Shell<P, C, S>) {
self.face_list.append(&mut other.face_list);
}
/// Determines the shell conditions: non-regular, regular, oriented, or closed.
/// The complexity increases in proportion to the number of edges.
///
/// Examples for each condition can be found on the page of
/// [`ShellCondition`](./shell/enum.ShellCondition.html).
pub fn shell_condition(&self) -> ShellCondition {
self.edge_iter().collect::<Boundaries<C>>().condition()
}
/// Returns a vector of all boundaries as wires.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// let v = Vertex::news(&[(); 6]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[0], &v[2], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[1], &v[3], ()),
/// Edge::new(&v[1], &v[4], ()),
/// Edge::new(&v[2], &v[4], ()),
/// Edge::new(&v[2], &v[5], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[2], &edge[1].inverse()]),
/// Wire::from_iter(vec![&edge[3], &edge[7], &edge[4].inverse()]),
/// Wire::from_iter(vec![&edge[5], &edge[8], &edge[6].inverse()]),
/// Wire::from_iter(vec![&edge[2].inverse(), &edge[4], &edge[5].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// let boundary = shell.extract_boundaries()[0].clone();
/// assert_eq!(
/// boundary,
/// Wire::from_iter(vec![&edge[0], &edge[3], &edge[7], &edge[8], &edge[6].inverse(), &edge[1].inverse()]),
/// );
/// ```
/// # Remarks
/// This method is optimized when the shell is oriented.
/// Even if the shell is not oriented, all the edges of the boundary are extracted.
/// However, the connected components of the boundary are split into several wires.
pub fn extract_boundaries(&self) -> Vec<Wire<P, C>> {
let boundaries: Boundaries<C> = self.edge_iter().collect();
let mut vemap: HashMap<_, _> = self
.edge_iter()
.filter_map(|edge| {
boundaries
.boundaries
.get(&edge.id())
.map(|_| (edge.front().id(), edge.clone()))
})
.collect();
let mut res = Vec::new();
while let Some(edge) = vemap.values().next() {
if let Some(mut cursor) = vemap.remove(&edge.front().id()) {
let mut wire = Wire::from(vec![cursor.clone()]);
loop {
cursor = match vemap.remove(&cursor.back().id()) {
None => break,
Some(got) => {
wire.push_back(got.clone());
got.clone()
}
};
}
res.push(wire);
}
}
res
}
/// Returns the adjacency matrix of vertices in the shell.
///
/// For the returned hashmap `map` and each vertex `v`,
/// the vector `map[&v]` cosists all vertices which is adjacent to `v`.
/// # Examples
/// ```
/// use truck_topology::*;
/// use std::collections::HashSet;
/// let v = Vertex::news(&[(); 4]);
/// let edge = [
/// Edge::new(&v[0], &v[2], ()),
/// Edge::new(&v[0], &v[3], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[1], &v[3], ()),
/// Edge::new(&v[2], &v[3], ()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[4], &edge[1].inverse()]),
/// Wire::from_iter(vec![&edge[2], &edge[4], &edge[3].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// let adjacency = shell.vertex_adjacency();
/// let v0_ads_vec = adjacency.get(&v[0].id()).unwrap();
/// let v0_ads: HashSet<&VertexID<()>> = HashSet::from_iter(v0_ads_vec);
/// assert_eq!(v0_ads, HashSet::from_iter(vec![&v[2].id(), &v[3].id()]));
/// ```
pub fn vertex_adjacency(&self) -> HashMap<VertexID<P>, Vec<VertexID<P>>> {
let mut adjacency = EntryMap::new(|x| x, |_| Vec::new());
let mut done_edge: HashSet<EdgeID<C>> = HashSet::default();
self.edge_iter().for_each(|edge| {
if done_edge.insert(edge.id()) {
let v0 = edge.front().id();
let v1 = edge.back().id();
adjacency.entry_or_insert(v0).push(v1);
adjacency.entry_or_insert(v1).push(v0);
}
});
adjacency.into()
}
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fn emap_subroutin<P, Q, C, D>(
edge0: &Edge<P, C>,
edge1: &Edge<Q, D>,
vmap: &mut HashMap<VertexID<P>, VertexID<Q>>,
emap: &mut HashMap<EdgeID<C>, EdgeID<D>>,
) -> bool {
match emap.get(&edge0.id()) {
Some(got) => *got == edge1.id(),
None => {
emap.insert(edge0.id(), edge1.id());
vmap_subroutin(edge0.front(), edge1.front(), vmap)
&& vmap_subroutin(edge0.back(), edge1.back(), vmap)
}
}
}
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pub fn concat(&self, rhs: &Self) -> std::result::Result<Self, ConcatError<P>>
where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform, {
if self.back() != rhs.front() {
return Err(ConcatError::DisconnectedVertex(
self.back().clone(),
rhs.front().clone(),
));
}
if self.front() == rhs.back() {
return Err(ConcatError::SameVertex(self.front().clone()));
}
let curve0 = self.oriented_curve();
let mut curve1 = rhs.oriented_curve();
let t0 = curve0.parameter_range().1;
let t1 = curve1.parameter_range().0;
curve1.parameter_transform(1.0, t0 - t1);
let curve = curve0.try_concat(&curve1)?;
Ok(Edge::debug_new(self.front(), rhs.back(), curve))
}
/// Create display struct for debugging the edge.
///
/// # Examples
/// ```
/// use truck_topology::*;
/// use EdgeDisplayFormat as EDF;
///
/// let vertex_format = VertexDisplayFormat::AsPoint;
/// let edge = Edge::new(&Vertex::new(0), &Vertex::new(1), 2);
///
/// assert_eq!(
/// format!("{:?}", edge.display(EDF::Full { vertex_format })),
/// format!("Edge {{ id: {:?}, vertices: (0, 1), entity: 2 }}", edge.id()),
/// );
/// assert_eq!(
/// format!("{:?}", edge.display(EDF::VerticesTupleAndID { vertex_format })),
/// format!("Edge {{ id: {:?}, vertices: (0, 1) }}", edge.id()),
/// );
/// assert_eq!(
/// &format!("{:?}", edge.display(EDF::VerticesTupleAndCurve { vertex_format })),
/// "Edge { vertices: (0, 1), entity: 2 }",
/// );
/// assert_eq!(
/// &format!("{:?}", edge.display(EDF::VerticesTupleStruct { vertex_format })),
/// "Edge(0, 1)",
/// );
/// assert_eq!(
/// &format!("{:?}", edge.display(EDF::VerticesTuple { vertex_format })),
/// "(0, 1)",
/// );
/// assert_eq!(
/// &format!("{:?}", edge.display(EDF::AsCurve)),
/// "2",
/// );
/// ```
#[inline(always)]
pub fn display(&self, format: EdgeDisplayFormat) -> DebugDisplay<'_, Self, EdgeDisplayFormat> {
DebugDisplay {
entity: self,
format,
}
}
}
/// Error for concat
#[derive(Clone, Debug, Error)]
pub enum ConcatError<P: Debug> {
/// Failed to concat edges since the end point of the first curve is different from the start point of the second curve.
#[error("The end point {0:?} of the first curve is different from the start point {1:?} of the second curve.")]
DisconnectedVertex(Vertex<P>, Vertex<P>),
#[error("The end vertices are the same vertex {0:?}.")]
SameVertex(Vertex<P>),
/// From geometric error.
#[error("{0}")]
FromGeometry(truck_geotrait::ConcatError<P>),
}
impl<P: Debug> From<truck_geotrait::ConcatError<P>> for ConcatError<P> {
fn from(err: truck_geotrait::ConcatError<P>) -> ConcatError<P> {
ConcatError::FromGeometry(err)
}
}
impl<P, C> Clone for Edge<P, C> {
#[inline(always)]
fn clone(&self) -> Edge<P, C> {
Edge {
vertices: self.vertices.clone(),
orientation: self.orientation,
curve: Arc::clone(&self.curve),
}
}
}
impl<P, C> PartialEq for Edge<P, C> {
#[inline(always)]
fn eq(&self, other: &Self) -> bool {
std::ptr::eq(Arc::as_ptr(&self.curve), Arc::as_ptr(&other.curve))
&& self.orientation == other.orientation
}
}
impl<P, C> Eq for Edge<P, C> {}
impl<P, C> Hash for Edge<P, C> {
#[inline(always)]
fn hash<H: Hasher>(&self, state: &mut H) {
std::ptr::hash(Arc::as_ptr(&self.curve), state);
self.orientation.hash(state);
}
}
impl<'a, P: Debug, C: Debug> Debug for DebugDisplay<'a, Edge<P, C>, EdgeDisplayFormat> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
match self.format {
EdgeDisplayFormat::Full { vertex_format } => f
.debug_struct("Edge")
.field("id", &Arc::as_ptr(&self.entity.curve))
.field(
"vertices",
&(
self.entity.front().display(vertex_format),
self.entity.back().display(vertex_format),
),
)
.field("entity", &MutexFmt(&self.entity.curve))
.finish(),
EdgeDisplayFormat::VerticesTupleAndID { vertex_format } => f
.debug_struct("Edge")
.field("id", &self.entity.id())
.field(
"vertices",
&(
self.entity.front().display(vertex_format),
self.entity.back().display(vertex_format),
),
)
.finish(),
EdgeDisplayFormat::VerticesTupleAndCurve { vertex_format } => f
.debug_struct("Edge")
.field(
"vertices",
&(
self.entity.front().display(vertex_format),
self.entity.back().display(vertex_format),
),
)
.field("entity", &MutexFmt(&self.entity.curve))
.finish(),
EdgeDisplayFormat::VerticesTupleStruct { vertex_format } => f
.debug_tuple("Edge")
.field(&self.entity.front().display(vertex_format))
.field(&self.entity.back().display(vertex_format))
.finish(),
EdgeDisplayFormat::VerticesTuple { vertex_format } => f.write_fmt(format_args!(
"({:?}, {:?})",
self.entity.front().display(vertex_format),
self.entity.back().display(vertex_format),
)),
EdgeDisplayFormat::AsCurve => {
f.write_fmt(format_args!("{:?}", &MutexFmt(&self.entity.curve)))
}
}
}
sourcepub fn back(&self) -> &Vertex<P>
pub fn back(&self) -> &Vertex<P>
Returns the back vertex
let v = Vertex::news(&[(), ()]);
let edge = Edge::new(&v[0], &v[1], ());
assert_eq!(edge.back(), &v[1]);
Examples found in repository?
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pub fn back_vertex(&self) -> Option<&Vertex<P>> { self.back().map(|edge| edge.back()) }
/// Returns vertices at both ends.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 3]);
/// let mut wire = Wire::new();
/// assert_eq!(wire.back_vertex(), None);
/// wire.push_back(Edge::new(&v[1], &v[2], ()));
/// wire.push_front(Edge::new(&v[0], &v[1], ()));
/// assert_eq!(wire.ends_vertices(), Some((&v[0], &v[2])));
/// ```
#[inline(always)]
pub fn ends_vertices(&self) -> Option<(&Vertex<P>, &Vertex<P>)> {
match (self.front_vertex(), self.back_vertex()) {
(Some(got0), Some(got1)) => Some((got0, got1)),
_ => None,
}
}
/// Moves all the faces of `other` into `self`, leaving `other` empty.
#[inline(always)]
pub fn append(&mut self, other: &mut Wire<P, C>) { self.edge_list.append(&mut other.edge_list) }
/// Splits the `Wire` into two at the given index.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 7]);
/// let mut wire = Wire::new();
/// for i in 0..6 {
/// wire.push_back(Edge::new(&v[i], &v[i + 1], ()));
/// }
/// let original_wire = wire.clone();
/// let mut wire1 = wire.split_off(4);
/// assert_eq!(wire.len(), 4);
/// assert_eq!(wire1.len(), 2);
/// wire.append(&mut wire1);
/// assert_eq!(original_wire, wire);
/// ```
/// # Panics
/// Panics if `at > self.len()`
#[inline(always)]
pub fn split_off(&mut self, at: usize) -> Wire<P, C> {
Wire {
edge_list: self.edge_list.split_off(at),
}
}
/// Inverts the wire.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let mut wire = Wire::from(vec![
/// Edge::new(&v[3], &v[2], ()),
/// Edge::new(&v[2], &v[1], ()),
/// Edge::new(&v[1], &v[0], ()),
/// ]);
/// wire.invert();
/// for (i, vert) in wire.vertex_iter().enumerate() {
/// assert_eq!(v[i], vert);
/// }
/// ```
#[inline(always)]
pub fn invert(&mut self) -> &mut Self {
*self = self.inverse();
self
}
/// Returns the inverse wire.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let mut wire = Wire::from(vec![
/// Edge::new(&v[3], &v[2], ()),
/// Edge::new(&v[2], &v[1], ()),
/// Edge::new(&v[1], &v[0], ()),
/// ]);
/// let inverse = wire.inverse();
/// wire.invert();
/// for (edge0, edge1) in wire.edge_iter().zip(inverse.edge_iter()) {
/// assert_eq!(edge0, edge1);
/// }
/// ```
#[inline(always)]
pub fn inverse(&self) -> Wire<P, C> {
let edge_list = self.edge_iter().rev().map(|edge| edge.inverse()).collect();
Wire { edge_list }
}
/// Returns whether all the adjacent pairs of edges have shared vertices or not.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let mut wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[2], &v[3], ()),
/// ]);
/// assert!(!wire.is_continuous());
/// wire.insert(1, Edge::new(&v[1], &v[2], ()));
/// assert!(wire.is_continuous());
/// ```
/// ```
/// use truck_topology::*;
/// // The empty wire is continuous
/// assert!(Wire::<(), ()>::new().is_continuous());
/// ```
pub fn is_continuous(&self) -> bool {
let mut iter = self.edge_iter();
if let Some(edge) = iter.next() {
let mut prev = edge.back();
for edge in iter {
if prev != edge.front() {
return false;
}
prev = edge.back();
}
}
true
}
/// Returns whether the front vertex of the wire is the same as the back one or not.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let mut wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[2], &v[3], ()),
/// ]);
/// assert!(!wire.is_cyclic());
/// wire.push_back(Edge::new(&v[3], &v[0], ()));
/// assert!(wire.is_cyclic());
/// ```
/// ```
/// use truck_topology::*;
/// // The empty wire is cyclic.
/// assert!(Wire::<(), ()>::new().is_cyclic());
/// ```
#[inline(always)]
pub fn is_cyclic(&self) -> bool { self.front_vertex() == self.back_vertex() }
/// Returns whether the wire is closed or not.
/// Here, "closed" means "continuous" and "cyclic".
#[inline(always)]
pub fn is_closed(&self) -> bool { self.is_continuous() && self.is_cyclic() }
/// Returns whether simple or not.
/// Here, "simple" means all the vertices in the wire are shared from only two edges at most.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let edge0 = Edge::new(&v[0], &v[1], ());
/// let edge1 = Edge::new(&v[1], &v[2], ());
/// let edge2 = Edge::new(&v[2], &v[3], ());
/// let edge3 = Edge::new(&v[3], &v[1], ());
/// let edge4 = Edge::new(&v[3], &v[0], ());
///
/// let wire0 = Wire::from_iter(vec![&edge0, &edge1, &edge2, &edge3]);
/// let wire1 = Wire::from(vec![edge0, edge1, edge2, edge4]);
///
/// assert!(!wire0.is_simple());
/// assert!(wire1.is_simple());
/// ```
/// ```
/// use truck_topology::*;
/// // The empty wire is simple.
/// assert!(Wire::<(), ()>::new().is_simple());
/// ```
pub fn is_simple(&self) -> bool {
let mut set = HashSet::default();
self.vertex_iter()
.all(move |vertex| set.insert(vertex.id()))
}
/// Determines whether all the wires in `wires` has no same vertices.
/// # Examples
/// ```
/// use truck_topology::*;
///
/// let v = Vertex::news(&[(), (), (), (), ()]);
/// let edge0 = Edge::new(&v[0], &v[1], ());
/// let edge1 = Edge::new(&v[1], &v[2], ());
/// let edge2 = Edge::new(&v[2], &v[3], ());
/// let edge3 = Edge::new(&v[3], &v[4], ());
///
/// let wire0 = Wire::from(vec![edge0, edge1]);
/// let wire1 = Wire::from(vec![edge2]);
/// let wire2 = Wire::from(vec![edge3]);
///
/// assert!(Wire::disjoint_wires(&[wire0.clone(), wire2]));
/// assert!(!Wire::disjoint_wires(&[wire0, wire1]));
/// ```
pub fn disjoint_wires(wires: &[Wire<P, C>]) -> bool {
let mut set = HashSet::default();
wires.iter().all(move |wire| {
let mut vec = Vec::new();
let res = wire.vertex_iter().all(|v| {
vec.push(v.id());
!set.contains(&v.id())
});
set.extend(vec);
res
})
}
/// Swap one edge into two edges.
///
/// # Arguments
/// - `idx`: Index of edge in wire
/// - `edges`: Inserted edges
///
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), ()]);
/// let edge0 = Edge::new(&v[0], &v[1], 0);
/// let edge1 = Edge::new(&v[1], &v[3], 1);
/// let edge2 = Edge::new(&v[3], &v[4], 2);
/// let edge3 = Edge::new(&v[1], &v[2], 3);
/// let edge4 = Edge::new(&v[2], &v[3], 4);
/// let mut wire0 = Wire::from(vec![
/// edge0.clone(), edge1, edge2.clone()
/// ]);
/// let wire1 = Wire::from(vec![
/// edge0, edge3.clone(), edge4.clone(), edge2
/// ]);
/// assert_ne!(wire0, wire1);
/// wire0.swap_edge_into_wire(1, Wire::from(vec![edge3, edge4]));
/// assert_eq!(wire0, wire1);
/// ```
///
/// # Panics
/// Panic occars if `idx >= self.len()`.
///
/// # Failure
/// Returns `false` and `self` will not be changed if the end vertices of `self[idx]` and the ones of `wire` is not the same.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), (), (), (), ()]);
/// let edge0 = Edge::new(&v[0], &v[1], 0);
/// let edge1 = Edge::new(&v[1], &v[3], 1);
/// let edge2 = Edge::new(&v[3], &v[4], 2);
/// let edge3 = Edge::new(&v[1], &v[2], 3);
/// let edge4 = Edge::new(&v[2], &v[1], 4);
/// let mut wire0 = Wire::from(vec![
/// edge0.clone(), edge1, edge2.clone()
/// ]);
/// let backup = wire0.clone();
/// // The end vertices of wire[1] == edge1 is (v[1], v[3]).
/// // The end points of new wire [edge3, edge4] is (v[1], v[1]).
/// // Since the back vertices are different, returns false and do nothing.
/// assert!(!wire0.swap_edge_into_wire(1, Wire::from(vec![edge3, edge4])));
/// assert_eq!(wire0, backup);
/// ```
pub fn swap_edge_into_wire(&mut self, idx: usize, wire: Wire<P, C>) -> bool {
if wire.is_empty() || self[idx].ends() != wire.ends_vertices().unwrap() {
return false;
}
let mut new_wire: Vec<_> = self.drain(0..idx).collect();
new_wire.extend(wire);
self.pop_front();
new_wire.extend(self.drain(..));
*self = new_wire.into();
true
}
/// Concat edges
pub(super) fn swap_subwire_into_edges(&mut self, mut idx: usize, edge: Edge<P, C>) {
if idx + 1 == self.len() {
self.rotate_left(1);
idx -= 1;
}
let mut new_wire: Vec<_> = self.drain(0..idx).collect();
new_wire.push(edge);
self.pop_front();
self.pop_front();
new_wire.extend(self.drain(..));
*self = new_wire.into();
}
pub(super) fn sub_try_mapped<'a, Q, D, KF, KV>(
&'a self,
edge_map: &mut EdgeEntryMapForTryMapping<'a, P, C, Q, D, KF, KV>,
) -> Option<Wire<Q, D>>
where
KF: FnMut(&'a Edge<P, C>) -> EdgeID<C>,
KV: FnMut(&'a Edge<P, C>) -> Option<Edge<Q, D>>,
{
self.edge_iter()
.map(|edge| Some(edge_map.entry_or_insert(edge).as_ref()?.absolute_clone()))
.collect()
}
/// Returns a new wire whose curves are mapped by `curve_mapping` and
/// whose points are mapped by `point_mapping`.
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
pub fn try_mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Option<Q>,
mut curve_mapping: impl FnMut(&C) -> Option<D>,
) -> Option<Wire<Q, D>> {
let mut vertex_map = EntryMap::new(Vertex::id, move |v| v.try_mapped(&mut point_mapping));
let mut edge_map = EntryMap::new(
Edge::id,
edge_entry_map_try_closure(&mut vertex_map, &mut curve_mapping),
);
self.sub_try_mapped(&mut edge_map)
}
pub(super) fn sub_mapped<'a, Q, D, KF, KV>(
&'a self,
edge_map: &mut EdgeEntryMapForMapping<'a, P, C, Q, D, KF, KV>,
) -> Wire<Q, D>
where
KF: FnMut(&'a Edge<P, C>) -> EdgeID<C>,
KV: FnMut(&'a Edge<P, C>) -> Edge<Q, D>,
{
self.edge_iter()
.map(|edge| {
let new_edge = edge_map.entry_or_insert(edge);
match edge.orientation() {
true => new_edge.clone(),
false => new_edge.inverse(),
}
})
.collect()
}
/// Returns a new wire whose curves are mapped by `curve_mapping` and
/// whose points are mapped by `point_mapping`.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[0, 1, 2, 3, 4]);
/// let wire0: Wire<usize, usize> = vec![
/// Edge::new(&v[0], &v[1], 100),
/// Edge::new(&v[2], &v[1], 110).inverse(),
/// Edge::new(&v[3], &v[4], 120),
/// Edge::new(&v[4], &v[0], 130),
/// ].into();
/// let wire1 = wire0.mapped(
/// &move |i: &usize| *i as f64 + 0.5,
/// &move |j: &usize| *j as f64 + 1000.5,
/// );
///
/// // Check the points
/// for (v0, v1) in wire0.vertex_iter().zip(wire1.vertex_iter()) {
/// let i = v0.get_point();
/// let j = v1.get_point();
/// assert_eq!(i as f64 + 0.5, j);
/// }
///
/// // Check the curves and orientation
/// for (edge0, edge1) in wire0.edge_iter().zip(wire1.edge_iter()) {
/// let i = edge0.get_curve();
/// let j = edge1.get_curve();
/// assert_eq!(i as f64 + 1000.5, j);
/// assert_eq!(edge0.orientation(), edge1.orientation());
/// }
///
/// // Check the connection
/// assert_eq!(wire1[0].back(), wire1[1].front());
/// assert_ne!(wire1[1].back(), wire1[2].front());
/// assert_eq!(wire1[2].back(), wire1[3].front());
/// assert_eq!(wire1[3].back(), wire1[0].front());
/// ```
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
pub fn mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Q,
mut curve_mapping: impl FnMut(&C) -> D,
) -> Wire<Q, D> {
let mut vertex_map = EntryMap::new(Vertex::id, move |v| v.mapped(&mut point_mapping));
let mut edge_map = EntryMap::new(
Edge::id,
edge_entry_map_closure(&mut vertex_map, &mut curve_mapping),
);
self.sub_mapped(&mut edge_map)
}
/// Returns the consistence of the geometry of end vertices
/// and the geometry of edge.
#[inline(always)]
pub fn is_geometric_consistent(&self) -> bool
where
P: Tolerance,
C: BoundedCurve<Point = P>, {
self.iter().all(|edge| edge.is_geometric_consistent())
}
/// Creates display struct for debugging the wire.
/// # Examples
/// ```
/// use truck_topology::*;
/// use WireDisplayFormat as WDF;
/// let v = Vertex::news(&[0, 1, 2, 3, 4]);
/// let wire: Wire<usize, usize> = vec![
/// Edge::new(&v[0], &v[1], 100),
/// Edge::new(&v[2], &v[1], 110).inverse(),
/// Edge::new(&v[3], &v[4], 120),
/// ].into();
///
/// let vertex_format = VertexDisplayFormat::AsPoint;
/// let edge_format = EdgeDisplayFormat::VerticesTuple { vertex_format };
///
/// assert_eq!(
/// &format!("{:?}", wire.display(WDF::EdgesListTuple {edge_format})),
/// "Wire([(0, 1), (1, 2), (3, 4)])",
/// );
/// assert_eq!(
/// &format!("{:?}", wire.display(WDF::EdgesList {edge_format})),
/// "[(0, 1), (1, 2), (3, 4)]",
/// );
/// assert_eq!(
/// &format!("{:?}", wire.display(WDF::VerticesList {vertex_format})),
/// "[0, 1, 2, 3, 4]",
/// );
/// ```
#[inline(always)]
pub fn display(&self, format: WireDisplayFormat) -> DebugDisplay<'_, Self, WireDisplayFormat> {
DebugDisplay {
entity: self,
format,
}
}
}
type EdgeEntryMapForTryMapping<'a, P, C, Q, D, KF, KV> =
EntryMap<EdgeID<C>, Option<Edge<Q, D>>, KF, KV, &'a Edge<P, C>>;
type EdgeEntryMapForMapping<'a, P, C, Q, D, KF, KV> =
EntryMap<EdgeID<C>, Edge<Q, D>, KF, KV, &'a Edge<P, C>>;
pub(super) fn edge_entry_map_try_closure<'a, P, C, Q, D, KF, VF>(
vertex_map: &'a mut EntryMap<VertexID<P>, Option<Vertex<Q>>, KF, VF, &'a Vertex<P>>,
curve_mapping: &'a mut impl FnMut(&C) -> Option<D>,
) -> impl FnMut(&'a Edge<P, C>) -> Option<Edge<Q, D>> + 'a
where
KF: FnMut(&'a Vertex<P>) -> VertexID<P>,
VF: FnMut(&'a Vertex<P>) -> Option<Vertex<Q>>,
{
move |edge| {
let vf = edge.absolute_front();
let vertex0 = vertex_map.entry_or_insert(vf).clone()?;
let vb = edge.absolute_back();
let vertex1 = vertex_map.entry_or_insert(vb).clone()?;
let curve = curve_mapping(&*edge.curve.lock().unwrap())?;
Some(Edge::debug_new(&vertex0, &vertex1, curve))
}
}
pub(super) fn edge_entry_map_closure<'a, P, C, Q, D, KF, VF>(
vertex_map: &'a mut EntryMap<VertexID<P>, Vertex<Q>, KF, VF, &'a Vertex<P>>,
curve_mapping: &'a mut impl FnMut(&C) -> D,
) -> impl FnMut(&'a Edge<P, C>) -> Edge<Q, D> + 'a
where
KF: FnMut(&'a Vertex<P>) -> VertexID<P>,
VF: FnMut(&'a Vertex<P>) -> Vertex<Q>,
{
move |edge| {
let vf = edge.absolute_front();
let vertex0 = vertex_map.entry_or_insert(vf).clone();
let vb = edge.absolute_back();
let vertex1 = vertex_map.entry_or_insert(vb).clone();
let curve = curve_mapping(&*edge.curve.lock().unwrap());
Edge::debug_new(&vertex0, &vertex1, curve)
}
}
impl<T, P, C> From<T> for Wire<P, C>
where T: Into<VecDeque<Edge<P, C>>>
{
#[inline(always)]
fn from(edge_list: T) -> Wire<P, C> {
Wire {
edge_list: edge_list.into(),
}
}
}
impl<P, C> FromIterator<Edge<P, C>> for Wire<P, C> {
#[inline(always)]
fn from_iter<I: IntoIterator<Item = Edge<P, C>>>(iter: I) -> Wire<P, C> {
Wire::from(VecDeque::from_iter(iter))
}
}
impl<'a, P, C> FromIterator<&'a Edge<P, C>> for Wire<P, C> {
#[inline(always)]
fn from_iter<I: IntoIterator<Item = &'a Edge<P, C>>>(iter: I) -> Wire<P, C> {
Wire::from(VecDeque::from_iter(iter.into_iter().map(Edge::clone)))
}
}
impl<P, C> IntoIterator for Wire<P, C> {
type Item = Edge<P, C>;
type IntoIter = EdgeIntoIter<P, C>;
#[inline(always)]
fn into_iter(self) -> Self::IntoIter { self.edge_list.into_iter() }
}
impl<'a, P, C> IntoIterator for &'a Wire<P, C> {
type Item = &'a Edge<P, C>;
type IntoIter = EdgeIter<'a, P, C>;
#[inline(always)]
fn into_iter(self) -> Self::IntoIter { self.edge_list.iter() }
}
/// The reference iterator over all edges in a wire.
pub type EdgeIter<'a, P, C> = vec_deque::Iter<'a, Edge<P, C>>;
/// The mutable reference iterator over all edges in a wire.
pub type EdgeIterMut<'a, P, C> = vec_deque::IterMut<'a, Edge<P, C>>;
/// The into iterator over all edges in a wire.
pub type EdgeIntoIter<P, C> = vec_deque::IntoIter<Edge<P, C>>;
/// The reference parallel iterator over all edges in a wire.
pub type EdgeParallelIter<'a, P, C> = <VecDeque<Edge<P, C>> as IntoParallelRefIterator<'a>>::Iter;
/// The mutable reference parallel iterator over all edges in a wire.
pub type EdgeParallelIterMut<'a, P, C> =
<VecDeque<Edge<P, C>> as IntoParallelRefMutIterator<'a>>::Iter;
/// the parallel iterator over all edges in a wire.
pub type EdgeParallelIntoIter<P, C> = <VecDeque<Edge<P, C>> as IntoParallelIterator>::Iter;
/// The iterator over all the vertices included in a wire.
/// # Details
/// Fundamentally, the iterator runs over all the vertices in a wire.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 6]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[2], &v[3], ()),
/// Edge::new(&v[4], &v[5], ()),
/// ]);
/// let mut viter = wire.vertex_iter();
/// assert_eq!(viter.next().as_ref(), Some(&v[0]));
/// assert_eq!(viter.next().as_ref(), Some(&v[1]));
/// assert_eq!(viter.next().as_ref(), Some(&v[2]));
/// assert_eq!(viter.next().as_ref(), Some(&v[3]));
/// assert_eq!(viter.next().as_ref(), Some(&v[4]));
/// assert_eq!(viter.next().as_ref(), Some(&v[5]));
/// assert_eq!(viter.next(), None);
/// assert_eq!(viter.next(), None); // VertexIter is a FusedIterator.
/// ```
/// If a pair of adjacent edges share one vertex, the iterator run only one time at the shared vertex.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 6]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[2], &v[3], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// ]);
/// let mut viter = wire.vertex_iter();
/// assert_eq!(viter.next().as_ref(), Some(&v[0]));
/// assert_eq!(viter.next().as_ref(), Some(&v[1]));
/// assert_eq!(viter.next().as_ref(), Some(&v[2]));
/// assert_eq!(viter.next().as_ref(), Some(&v[3]));
/// assert_eq!(viter.next().as_ref(), Some(&v[4]));
/// assert_eq!(viter.next().as_ref(), Some(&v[5]));
/// assert_eq!(viter.next(), None);
/// ```
/// If the wire is cyclic, the iterator does not arrive at the last vertex.
/// ```
/// # use truck_topology::*;
/// let v = Vertex::news(&[(); 5]);
/// let wire = Wire::from(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[0], ()),
/// ]);
/// let mut viter = wire.vertex_iter();
/// assert_eq!(viter.next().as_ref(), Some(&v[0]));
/// assert_eq!(viter.next().as_ref(), Some(&v[1]));
/// assert_eq!(viter.next().as_ref(), Some(&v[2]));
/// assert_eq!(viter.next().as_ref(), Some(&v[3]));
/// assert_eq!(viter.next().as_ref(), Some(&v[4]));
/// assert_eq!(viter.next(), None);
/// ```
#[derive(Clone, Debug)]
pub struct VertexIter<'a, P, C> {
edge_iter: Peekable<EdgeIter<'a, P, C>>,
unconti_next: Option<Vertex<P>>,
cyclic: bool,
}
impl<'a, P, C> Iterator for VertexIter<'a, P, C> {
type Item = Vertex<P>;
fn next(&mut self) -> Option<Vertex<P>> {
if self.unconti_next.is_some() {
let res = self.unconti_next.clone();
self.unconti_next = None;
res
} else if let Some(edge) = self.edge_iter.next() {
if let Some(next) = self.edge_iter.peek() {
if edge.back() != next.front() {
self.unconti_next = Some(edge.back().clone());
}
} else if !self.cyclic {
self.unconti_next = Some(edge.back().clone());
}
Some(edge.front().clone())
} else {
None
}
}
fn size_hint(&self) -> (usize, Option<usize>) {
let min_size = self.edge_iter.len();
let max_size = self.edge_iter.len() * 2;
(min_size, Some(max_size))
}
fn last(self) -> Option<Vertex<P>> {
let closed = self.cyclic;
self.edge_iter.last().map(|edge| {
if closed {
edge.front().clone()
} else {
edge.back().clone()
}
})
}
More examples
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fn emap_subroutin<P, Q, C, D>(
edge0: &Edge<P, C>,
edge1: &Edge<Q, D>,
vmap: &mut HashMap<VertexID<P>, VertexID<Q>>,
emap: &mut HashMap<EdgeID<C>, EdgeID<D>>,
) -> bool {
match emap.get(&edge0.id()) {
Some(got) => *got == edge1.id(),
None => {
emap.insert(edge0.id(), edge1.id());
vmap_subroutin(edge0.front(), edge1.front(), vmap)
&& vmap_subroutin(edge0.back(), edge1.back(), vmap)
}
}
}
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pub fn concat(&self, rhs: &Self) -> std::result::Result<Self, ConcatError<P>>
where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform, {
if self.back() != rhs.front() {
return Err(ConcatError::DisconnectedVertex(
self.back().clone(),
rhs.front().clone(),
));
}
if self.front() == rhs.back() {
return Err(ConcatError::SameVertex(self.front().clone()));
}
let curve0 = self.oriented_curve();
let mut curve1 = rhs.oriented_curve();
let t0 = curve0.parameter_range().1;
let t1 = curve1.parameter_range().0;
curve1.parameter_transform(1.0, t0 - t1);
let curve = curve0.try_concat(&curve1)?;
Ok(Edge::debug_new(self.front(), rhs.back(), curve))
}
/// Create display struct for debugging the edge.
///
/// # Examples
/// ```
/// use truck_topology::*;
/// use EdgeDisplayFormat as EDF;
///
/// let vertex_format = VertexDisplayFormat::AsPoint;
/// let edge = Edge::new(&Vertex::new(0), &Vertex::new(1), 2);
///
/// assert_eq!(
/// format!("{:?}", edge.display(EDF::Full { vertex_format })),
/// format!("Edge {{ id: {:?}, vertices: (0, 1), entity: 2 }}", edge.id()),
/// );
/// assert_eq!(
/// format!("{:?}", edge.display(EDF::VerticesTupleAndID { vertex_format })),
/// format!("Edge {{ id: {:?}, vertices: (0, 1) }}", edge.id()),
/// );
/// assert_eq!(
/// &format!("{:?}", edge.display(EDF::VerticesTupleAndCurve { vertex_format })),
/// "Edge { vertices: (0, 1), entity: 2 }",
/// );
/// assert_eq!(
/// &format!("{:?}", edge.display(EDF::VerticesTupleStruct { vertex_format })),
/// "Edge(0, 1)",
/// );
/// assert_eq!(
/// &format!("{:?}", edge.display(EDF::VerticesTuple { vertex_format })),
/// "(0, 1)",
/// );
/// assert_eq!(
/// &format!("{:?}", edge.display(EDF::AsCurve)),
/// "2",
/// );
/// ```
#[inline(always)]
pub fn display(&self, format: EdgeDisplayFormat) -> DebugDisplay<'_, Self, EdgeDisplayFormat> {
DebugDisplay {
entity: self,
format,
}
}
}
/// Error for concat
#[derive(Clone, Debug, Error)]
pub enum ConcatError<P: Debug> {
/// Failed to concat edges since the end point of the first curve is different from the start point of the second curve.
#[error("The end point {0:?} of the first curve is different from the start point {1:?} of the second curve.")]
DisconnectedVertex(Vertex<P>, Vertex<P>),
#[error("The end vertices are the same vertex {0:?}.")]
SameVertex(Vertex<P>),
/// From geometric error.
#[error("{0}")]
FromGeometry(truck_geotrait::ConcatError<P>),
}
impl<P: Debug> From<truck_geotrait::ConcatError<P>> for ConcatError<P> {
fn from(err: truck_geotrait::ConcatError<P>) -> ConcatError<P> {
ConcatError::FromGeometry(err)
}
}
impl<P, C> Clone for Edge<P, C> {
#[inline(always)]
fn clone(&self) -> Edge<P, C> {
Edge {
vertices: self.vertices.clone(),
orientation: self.orientation,
curve: Arc::clone(&self.curve),
}
}
}
impl<P, C> PartialEq for Edge<P, C> {
#[inline(always)]
fn eq(&self, other: &Self) -> bool {
std::ptr::eq(Arc::as_ptr(&self.curve), Arc::as_ptr(&other.curve))
&& self.orientation == other.orientation
}
}
impl<P, C> Eq for Edge<P, C> {}
impl<P, C> Hash for Edge<P, C> {
#[inline(always)]
fn hash<H: Hasher>(&self, state: &mut H) {
std::ptr::hash(Arc::as_ptr(&self.curve), state);
self.orientation.hash(state);
}
}
impl<'a, P: Debug, C: Debug> Debug for DebugDisplay<'a, Edge<P, C>, EdgeDisplayFormat> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
match self.format {
EdgeDisplayFormat::Full { vertex_format } => f
.debug_struct("Edge")
.field("id", &Arc::as_ptr(&self.entity.curve))
.field(
"vertices",
&(
self.entity.front().display(vertex_format),
self.entity.back().display(vertex_format),
),
)
.field("entity", &MutexFmt(&self.entity.curve))
.finish(),
EdgeDisplayFormat::VerticesTupleAndID { vertex_format } => f
.debug_struct("Edge")
.field("id", &self.entity.id())
.field(
"vertices",
&(
self.entity.front().display(vertex_format),
self.entity.back().display(vertex_format),
),
)
.finish(),
EdgeDisplayFormat::VerticesTupleAndCurve { vertex_format } => f
.debug_struct("Edge")
.field(
"vertices",
&(
self.entity.front().display(vertex_format),
self.entity.back().display(vertex_format),
),
)
.field("entity", &MutexFmt(&self.entity.curve))
.finish(),
EdgeDisplayFormat::VerticesTupleStruct { vertex_format } => f
.debug_tuple("Edge")
.field(&self.entity.front().display(vertex_format))
.field(&self.entity.back().display(vertex_format))
.finish(),
EdgeDisplayFormat::VerticesTuple { vertex_format } => f.write_fmt(format_args!(
"({:?}, {:?})",
self.entity.front().display(vertex_format),
self.entity.back().display(vertex_format),
)),
EdgeDisplayFormat::AsCurve => {
f.write_fmt(format_args!("{:?}", &MutexFmt(&self.entity.curve)))
}
}
}
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pub fn extract_boundaries(&self) -> Vec<Wire<P, C>> {
let boundaries: Boundaries<C> = self.edge_iter().collect();
let mut vemap: HashMap<_, _> = self
.edge_iter()
.filter_map(|edge| {
boundaries
.boundaries
.get(&edge.id())
.map(|_| (edge.front().id(), edge.clone()))
})
.collect();
let mut res = Vec::new();
while let Some(edge) = vemap.values().next() {
if let Some(mut cursor) = vemap.remove(&edge.front().id()) {
let mut wire = Wire::from(vec![cursor.clone()]);
loop {
cursor = match vemap.remove(&cursor.back().id()) {
None => break,
Some(got) => {
wire.push_back(got.clone());
got.clone()
}
};
}
res.push(wire);
}
}
res
}
/// Returns the adjacency matrix of vertices in the shell.
///
/// For the returned hashmap `map` and each vertex `v`,
/// the vector `map[&v]` cosists all vertices which is adjacent to `v`.
/// # Examples
/// ```
/// use truck_topology::*;
/// use std::collections::HashSet;
/// let v = Vertex::news(&[(); 4]);
/// let edge = [
/// Edge::new(&v[0], &v[2], ()),
/// Edge::new(&v[0], &v[3], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[1], &v[3], ()),
/// Edge::new(&v[2], &v[3], ()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[4], &edge[1].inverse()]),
/// Wire::from_iter(vec![&edge[2], &edge[4], &edge[3].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// let adjacency = shell.vertex_adjacency();
/// let v0_ads_vec = adjacency.get(&v[0].id()).unwrap();
/// let v0_ads: HashSet<&VertexID<()>> = HashSet::from_iter(v0_ads_vec);
/// assert_eq!(v0_ads, HashSet::from_iter(vec![&v[2].id(), &v[3].id()]));
/// ```
pub fn vertex_adjacency(&self) -> HashMap<VertexID<P>, Vec<VertexID<P>>> {
let mut adjacency = EntryMap::new(|x| x, |_| Vec::new());
let mut done_edge: HashSet<EdgeID<C>> = HashSet::default();
self.edge_iter().for_each(|edge| {
if done_edge.insert(edge.id()) {
let v0 = edge.front().id();
let v1 = edge.back().id();
adjacency.entry_or_insert(v0).push(v1);
adjacency.entry_or_insert(v1).push(v0);
}
});
adjacency.into()
}
/// Returns the adjacency matrix of faces in the shell.
///
/// For the returned hashmap `map` and each face `face`,
/// the vector `map[&face]` consists all faces adjacent to `face`.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// let v = Vertex::news(&[(); 6]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[0], &v[2], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[1], &v[3], ()),
/// Edge::new(&v[1], &v[4], ()),
/// Edge::new(&v[2], &v[4], ()),
/// Edge::new(&v[2], &v[5], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[2], &edge[1].inverse()]),
/// Wire::from_iter(vec![&edge[3], &edge[7], &edge[4].inverse()]),
/// Wire::from_iter(vec![&edge[5], &edge[8], &edge[6].inverse()]),
/// Wire::from_iter(vec![&edge[2].inverse(), &edge[4], &edge[5].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// let face_adjacency = shell.face_adjacency();
/// assert_eq!(face_adjacency[&shell[0]].len(), 1);
/// assert_eq!(face_adjacency[&shell[1]].len(), 1);
/// assert_eq!(face_adjacency[&shell[2]].len(), 1);
/// assert_eq!(face_adjacency[&shell[3]].len(), 3);
/// ```
pub fn face_adjacency(&self) -> FaceAdjacencyMap<'_, P, C, S> {
let mut adjacency = EntryMap::new(|x| x, |_| Vec::new());
let mut edge_face_map = EntryMap::new(|x| x, |_| Vec::new());
self.face_iter().for_each(|face| {
face.absolute_boundaries()
.iter()
.flatten()
.for_each(|edge| {
let vec = edge_face_map.entry_or_insert(edge.id());
adjacency.entry_or_insert(face).extend(vec.iter().copied());
vec.iter().for_each(|tmp| {
adjacency.entry_or_insert(*tmp).push(face);
});
vec.push(face);
});
});
adjacency.into()
}
/// Returns whether the shell is connected or not.
/// # Examples
/// ```
/// // The empty shell is connected.
/// use truck_topology::*;
/// assert!(Shell::<(), (), ()>::new().is_connected());
/// ```
/// ```
/// // An example of a connected shell
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let shared_edge = Edge::new(&v[1], &v[2], ());
/// let wire0 = Wire::from_iter(vec![
/// &Edge::new(&v[0], &v[1], ()),
/// &shared_edge,
/// &Edge::new(&v[2], &v[0], ()),
/// ]);
/// let face0 = Face::new(vec![wire0], ());
/// let wire1 = Wire::from_iter(vec![
/// &Edge::new(&v[3], &v[1], ()),
/// &shared_edge,
/// &Edge::new(&v[2], &v[3], ()),
/// ]);
/// let face1 = Face::new(vec![wire1], ());
/// let shell: Shell<_, _, _> = vec![face0, face1].into();
/// assert!(shell.is_connected());
/// ```
/// ```
/// // An example of a non-connected shell
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 6]);
/// let wire0 = Wire::from_iter(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ())
/// ]);
/// let face0 = Face::new(vec![wire0], ());
/// let wire1 = Wire::from_iter(vec![
/// &Edge::new(&v[3], &v[4], ()),
/// &Edge::new(&v[4], &v[5], ()),
/// &Edge::new(&v[5], &v[3], ())
/// ]);
/// let face1 = Face::new(vec![wire1], ());
/// let shell: Shell<_, _, _> = vec![face0, face1].into();
/// assert!(!shell.is_connected());
/// ```
pub fn is_connected(&self) -> bool {
let mut adjacency = self.vertex_adjacency();
// Connecting another boundary of the same face with an edge
for face in self {
for wire in face.boundaries.windows(2) {
let v0 = wire[0].front_vertex().unwrap();
let v1 = wire[1].front_vertex().unwrap();
adjacency.get_mut(&v0.id()).unwrap().push(v1.id());
adjacency.get_mut(&v1.id()).unwrap().push(v0.id());
}
}
check_connectivity(&mut adjacency)
}
/// Returns a vector consisting of shells of each connected components.
/// # Examples
/// ```
/// use truck_topology::Shell;
/// // The empty shell has no connected component.
/// assert!(Shell::<(), (), ()>::new().connected_components().is_empty());
/// ```
/// # Remarks
/// Since this method uses the face adjacency matrix, multiple components
/// are perhaps generated even if the shell is connected. In that case,
/// there is a pair of faces such that share vertices but not edges.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 5]);
/// let wire0 = Wire::from_iter(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let wire1 = Wire::from_iter(vec![
/// Edge::new(&v[0], &v[3], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[0], ()),
/// ]);
/// let shell = Shell::from(vec![
/// Face::new(vec![wire0], ()),
/// Face::new(vec![wire1], ()),
/// ]);
/// assert!(shell.is_connected());
/// assert_eq!(shell.connected_components().len(), 2);
/// ```
pub fn connected_components(&self) -> Vec<Shell<P, C, S>> {
let mut adjacency = self.face_adjacency();
let components = create_components(&mut adjacency);
components
.into_iter()
.map(|vec| vec.into_iter().cloned().collect())
.collect()
}
/// Returns the vector of all singular vertices.
///
/// Here, we say that a vertex is singular if, for a sufficiently small neighborhood U of
/// the vertex, the set U - {the vertex} is not connected.
///
/// A regular, oriented, or closed shell becomes a manifold if and only if the shell has
/// no singular vertices.
/// # Examples
/// ```
/// // A regular manifold: Mobius bundle
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
///
/// let v = Vertex::news(&[(), (), (), ()]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// Edge::new(&v[1], &v[3], ()),
/// Edge::new(&v[3], &v[2], ()),
/// Edge::new(&v[0], &v[3], ()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[3], &edge[4], &edge[2]]),
/// Wire::from_iter(vec![&edge[1], &edge[2], &edge[5], &edge[3].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// assert_eq!(shell.shell_condition(), ShellCondition::Regular);
/// assert!(shell.singular_vertices().is_empty());
/// ```
/// ```
/// // A closed and connected shell which has a singular vertex.
/// use truck_topology::*;
/// use truck_topology::shell::*;
///
/// let v = Vertex::news(&[(); 7]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()), // 0
/// Edge::new(&v[0], &v[2], ()), // 1
/// Edge::new(&v[0], &v[3], ()), // 2
/// Edge::new(&v[1], &v[2], ()), // 3
/// Edge::new(&v[2], &v[3], ()), // 4
/// Edge::new(&v[3], &v[1], ()), // 5
/// Edge::new(&v[0], &v[4], ()), // 6
/// Edge::new(&v[0], &v[5], ()), // 7
/// Edge::new(&v[0], &v[6], ()), // 8
/// Edge::new(&v[4], &v[5], ()), // 9
/// Edge::new(&v[5], &v[6], ()), // 10
/// Edge::new(&v[6], &v[4], ()), // 11
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0].inverse(), &edge[1], &edge[3].inverse()]),
/// Wire::from_iter(vec![&edge[1].inverse(), &edge[2], &edge[4].inverse()]),
/// Wire::from_iter(vec![&edge[2].inverse(), &edge[0], &edge[5].inverse()]),
/// Wire::from_iter(vec![&edge[3], &edge[4], &edge[5]]),
/// Wire::from_iter(vec![&edge[6].inverse(), &edge[7], &edge[9].inverse()]),
/// Wire::from_iter(vec![&edge[7].inverse(), &edge[8], &edge[10].inverse()]),
/// Wire::from_iter(vec![&edge[8].inverse(), &edge[6], &edge[11].inverse()]),
/// Wire::from_iter(vec![&edge[9], &edge[10], &edge[11]]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// assert_eq!(shell.shell_condition(), ShellCondition::Closed);
/// assert!(shell.is_connected());
/// assert_eq!(shell.singular_vertices(), vec![v[0].clone()]);
/// ```
pub fn singular_vertices(&self) -> Vec<Vertex<P>> {
let mut vert_wise_adjacency =
EntryMap::new(Vertex::clone, |_| EntryMap::new(Edge::id, |_| Vec::new()));
self.face_iter()
.flat_map(Face::absolute_boundaries)
.for_each(|wire| {
let first_edge = &wire[0];
let mut edge_iter = wire.iter().peekable();
while let Some(edge) = edge_iter.next() {
let adjacency = vert_wise_adjacency.entry_or_insert(edge.back());
let next_edge = *edge_iter.peek().unwrap_or(&first_edge);
adjacency.entry_or_insert(edge).push(next_edge.id());
adjacency.entry_or_insert(next_edge).push(edge.id());
}
});
vert_wise_adjacency
.into_iter()
.filter_map(|(vertex, adjacency)| {
Some(vertex).filter(|_| !check_connectivity(&mut adjacency.into()))
})
.collect()
}
/// Returns a new shell whose surfaces are mapped by `surface_mapping`,
/// curves are mapped by `curve_mapping` and points are mapped by `point_mapping`.
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
pub fn try_mapped<Q, D, T>(
&self,
mut point_mapping: impl FnMut(&P) -> Option<Q>,
mut curve_mapping: impl FnMut(&C) -> Option<D>,
mut surface_mapping: impl FnMut(&S) -> Option<T>,
) -> Option<Shell<Q, D, T>> {
let mut vertex_map = EntryMap::new(Vertex::id, move |v| v.try_mapped(&mut point_mapping));
let mut edge_map = EntryMap::new(
Edge::id,
wire::edge_entry_map_try_closure(&mut vertex_map, &mut curve_mapping),
);
self.face_iter()
.map(|face| {
let wires = face
.absolute_boundaries()
.iter()
.map(|wire| wire.sub_try_mapped(&mut edge_map))
.collect::<Option<Vec<_>>>()?;
let surface = surface_mapping(&*face.surface.lock().unwrap())?;
let mut new_face = Face::debug_new(wires, surface);
if !face.orientation() {
new_face.invert();
}
Some(new_face)
})
.collect()
}
/// Returns a new shell whose surfaces are mapped by `surface_mapping`,
/// curves are mapped by `curve_mapping` and points are mapped by `point_mapping`.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[0, 1, 2, 3, 4, 5, 6]);
/// let wire0 = Wire::from(vec![
/// Edge::new(&v[0], &v[1], 100),
/// Edge::new(&v[1], &v[2], 200),
/// Edge::new(&v[2], &v[3], 300),
/// Edge::new(&v[3], &v[0], 400),
/// ]);
/// let wire1 = Wire::from(vec![
/// Edge::new(&v[4], &v[5], 500),
/// Edge::new(&v[6], &v[5], 600).inverse(),
/// Edge::new(&v[6], &v[4], 700),
/// ]);
/// let face0 = Face::new(vec![wire0, wire1], 10000);
/// let face1 = face0.mapped(
/// &move |i: &usize| *i + 7,
/// &move |j: &usize| *j + 700,
/// &move |k: &usize| *k + 10000,
/// );
/// let shell0 = Shell::from(vec![face0, face1.inverse()]);
/// let shell1 = shell0.mapped(
/// &move |i: &usize| *i + 50,
/// &move |j: &usize| *j + 5000,
/// &move |k: &usize| *k + 500000,
/// );
/// # for face in shell1.face_iter() {
/// # for bdry in face.absolute_boundaries() {
/// # assert!(bdry.is_closed());
/// # assert!(bdry.is_simple());
/// # }
/// # }
///
/// for (face0, face1) in shell0.face_iter().zip(shell1.face_iter()) {
/// assert_eq!(
/// face0.get_surface() + 500000,
/// face1.get_surface(),
/// );
/// assert_eq!(face0.orientation(), face1.orientation());
/// let biters0 = face0.boundary_iters();
/// let biters1 = face1.boundary_iters();
/// for (biter0, biter1) in biters0.into_iter().zip(biters1) {
/// for (edge0, edge1) in biter0.zip(biter1) {
/// assert_eq!(
/// edge0.front().get_point() + 50,
/// edge1.front().get_point(),
/// );
/// assert_eq!(
/// edge0.back().get_point() + 50,
/// edge1.back().get_point(),
/// );
/// assert_eq!(
/// edge0.get_curve() + 5000,
/// edge1.get_curve(),
/// );
/// }
/// }
/// }
/// ```
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
pub fn mapped<Q, D, T>(
&self,
mut point_mapping: impl FnMut(&P) -> Q,
mut curve_mapping: impl FnMut(&C) -> D,
mut surface_mapping: impl FnMut(&S) -> T,
) -> Shell<Q, D, T> {
let mut vertex_map = EntryMap::new(Vertex::id, |v| v.mapped(&mut point_mapping));
let mut edge_map = EntryMap::new(
Edge::id,
wire::edge_entry_map_closure(&mut vertex_map, &mut curve_mapping),
);
self.face_iter()
.map(|face| {
let wires: Vec<Wire<_, _>> = face
.absolute_boundaries()
.iter()
.map(|wire| wire.sub_mapped(&mut edge_map))
.collect();
let surface = surface_mapping(&*face.surface.lock().unwrap());
let mut new_face = Face::debug_new(wires, surface);
if !face.orientation() {
new_face.invert();
}
new_face
})
.collect()
}
/// Returns the consistence of the geometry of end vertices
/// and the geometry of edge.
#[inline(always)]
pub fn is_geometric_consistent(&self) -> bool
where
P: Tolerance,
C: BoundedCurve<Point = P>,
S: IncludeCurve<C>, {
self.iter().all(|face| face.is_geometric_consistent())
}
/// Cuts one edge into two edges at vertex.
///
/// # Returns
/// Returns the tuple of new edges created by cutting the edge.
///
/// # Failures
/// Returns `None` and not edit `self` if:
/// - there is no edge corresponding to `edge_id` in the shell,
/// - `vertex` is already included in the shell, or
/// - cutting of edge fails.
pub fn cut_edge(
&mut self,
edge_id: EdgeID<C>,
vertex: &Vertex<P>,
) -> Option<(Edge<P, C>, Edge<P, C>)>
where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>,
{
if self.vertex_iter().any(|v| &v == vertex) {
return None;
}
let mut edges = None;
self.iter_mut()
.flat_map(|face| face.boundaries.iter_mut())
.try_for_each(|wire| {
let find_res = wire
.iter()
.enumerate()
.find(|(_, edge)| edge.id() == edge_id);
let (idx, edge) = match find_res {
Some(got) => got,
None => return Some(()),
};
if edges.is_none() {
edges = Some(edge.absolute_clone().cut(vertex)?);
}
let edges = edges.as_ref().unwrap();
let new_wire = match edge.orientation() {
true => Wire::from(vec![edges.0.clone(), edges.1.clone()]),
false => Wire::from(vec![edges.1.inverse(), edges.0.inverse()]),
};
let flag = wire.swap_edge_into_wire(idx, new_wire);
debug_assert!(flag);
Some(())
});
edges
}
/// Removes `vertex` from `self` by concat two edges on both sides.
///
/// # Returns
/// Returns the new created edge.
///
/// # Failures
/// Returns `None` if:
/// - there are no vertex corresponding to `vertex_id` in the shell,
/// - the vertex is included more than 2 face boundaries,
/// - the vertex is included more than 2 edges, or
/// - concating edges is failed.
pub fn remove_vertex_by_concat_edges(&mut self, vertex_id: VertexID<P>) -> Option<Edge<P, C>>
where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform, {
let mut vec: Vec<(&mut Wire<P, C>, usize)> = self
.face_iter_mut()
.flat_map(|face| &mut face.boundaries)
.filter_map(|wire| {
let idx = wire
.edge_iter()
.enumerate()
.find(|(_, e)| e.back().id() == vertex_id)?
.0;
Some((wire, idx))
})
.collect();
if vec.len() > 2 || vec.is_empty() {
None
} else if vec.len() == 1 {
let (wire, idx) = vec.pop().unwrap();
let edge = wire[idx].concat(&wire[(idx + 1) % wire.len()]).ok()?;
wire.swap_subwire_into_edges(idx, edge.clone());
Some(edge)
} else {
let (wire0, idx0) = vec.pop().unwrap();
let (wire1, idx1) = vec.pop().unwrap();
if !wire0[idx0].is_same(&wire1[(idx1 + 1) % wire1.len()])
|| !wire0[(idx0 + 1) % wire0.len()].is_same(&wire1[idx1])
{
return None;
}
let edge = wire0[idx0].concat(&wire0[(idx0 + 1) % wire0.len()]).ok()?;
wire1.swap_subwire_into_edges(idx1, edge.inverse());
wire0.swap_subwire_into_edges(idx0, edge.clone());
Some(edge)
}
}
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pub fn cut_by_edge(&self, edge: Edge<P, C>) -> Option<(Self, Self)>
where S: Clone {
if self.boundaries.len() != 1 {
return None;
}
let mut face0 = Face {
boundaries: self.boundaries.clone(),
orientation: self.orientation,
surface: Arc::new(Mutex::new(self.get_surface())),
};
let wire = &mut face0.boundaries[0];
let i = wire
.edge_iter()
.enumerate()
.find(|(_, e)| e.front() == edge.back())
.map(|(i, _)| i)?;
let j = wire
.edge_iter()
.enumerate()
.find(|(_, e)| e.back() == edge.front())
.map(|(i, _)| i)?;
wire.rotate_left(i);
let j = (j + wire.len() - i) % wire.len();
let mut new_wire = wire.split_off(j + 1);
wire.push_back(edge.clone());
new_wire.push_back(edge.inverse());
debug_assert!(Face::try_new(self.boundaries.clone(), ()).is_ok());
debug_assert!(Face::try_new(vec![new_wire.clone()], ()).is_ok());
let face1 = Face {
boundaries: vec![new_wire],
orientation: self.orientation,
surface: Arc::new(Mutex::new(self.get_surface())),
};
Some((face0, face1))
}
/// Glue two faces at boundaries.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 8]);
/// let edge = vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// Edge::new(&v[5], &v[3], ()),
/// Edge::new(&v[6], &v[2], ()),
/// Edge::new(&v[1], &v[6], ()),
/// Edge::new(&v[7], &v[5], ()),
/// Edge::new(&v[4], &v[7], ()),
/// ];
/// let wire0 = Wire::from(vec![
/// edge[0].clone(),
/// edge[1].clone(),
/// edge[2].clone(),
/// ]);
/// let wire1 = Wire::from(vec![
/// edge[3].clone(),
/// edge[4].clone(),
/// edge[5].clone(),
/// ]);
/// let wire2 = Wire::from(vec![
/// edge[6].clone(),
/// edge[1].inverse(),
/// edge[7].clone(),
/// ]);
/// let wire3 = Wire::from(vec![
/// edge[8].clone(),
/// edge[4].inverse(),
/// edge[9].clone(),
/// ]);
/// let face0 = Face::new(vec![wire0, wire1], ());
/// let face1 = Face::new(vec![wire2, wire3], ());
/// let face = face0.glue_at_boundaries(&face1).unwrap();
/// let boundaries = face.boundary_iters();
/// assert_eq!(boundaries.len(), 2);
/// assert_eq!(boundaries[0].len(), 4);
/// assert_eq!(boundaries[1].len(), 4);
/// ```
pub fn glue_at_boundaries(&self, other: &Self) -> Option<Self>
where
S: Clone + PartialEq,
Wire<P, C>: Debug, {
let surface = self.get_surface();
if surface != other.get_surface() || self.orientation() != other.orientation() {
return None;
}
let mut vemap: HashMap<VertexID<P>, &Edge<P, C>> = self
.absolute_boundaries()
.iter()
.flatten()
.map(|edge| (edge.front().id(), edge))
.collect();
other
.absolute_boundaries()
.iter()
.flatten()
.try_for_each(|edge| {
if let Some(edge0) = vemap.get(&edge.back().id()) {
if edge.front() == edge0.back() {
if edge.is_same(edge0) {
vemap.remove(&edge.back().id());
return Some(());
} else {
return None;
}
}
}
vemap.insert(edge.front().id(), edge);
Some(())
})?;
if vemap.is_empty() {
return None;
}
let mut boundaries = Vec::new();
while !vemap.is_empty() {
let mut wire = Wire::new();
let v = *vemap.iter().next().unwrap().0;
let mut edge = vemap.remove(&v).unwrap();
wire.push_back(edge.clone());
while let Some(edge0) = vemap.remove(&edge.back().id()) {
wire.push_back(edge0.clone());
edge = edge0;
}
boundaries.push(wire);
}
debug_assert!(Face::try_new(boundaries.clone(), ()).is_ok());
Some(Face {
boundaries,
orientation: self.orientation(),
surface: Arc::new(Mutex::new(surface)),
})
}
sourcepub fn ends(&self) -> (&Vertex<P>, &Vertex<P>)
pub fn ends(&self) -> (&Vertex<P>, &Vertex<P>)
Returns the vertices at both ends.
let v = Vertex::news(&[(), ()]);
let edge = Edge::new(&v[0], &v[1], ());
assert_eq!(edge.ends(), (&v[0], &v[1]));
sourcepub const fn absolute_front(&self) -> &Vertex<P>
pub const fn absolute_front(&self) -> &Vertex<P>
Returns the front vertex which is generated by constructor
let v = Vertex::news(&[(), ()]);
let edge = Edge::new(&v[0], &v[1], ()).inverse();
assert_eq!(edge.front(), &v[1]);
assert_eq!(edge.absolute_front(), &v[0]);
Examples found in repository?
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pub fn try_mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Option<Q>,
mut curve_mapping: impl FnMut(&C) -> Option<D>,
) -> Option<Edge<Q, D>> {
let v0 = self.absolute_front().try_mapped(&mut point_mapping)?;
let v1 = self.absolute_back().try_mapped(&mut point_mapping)?;
let curve = curve_mapping(&*self.curve.lock().unwrap())?;
let mut edge = Edge::debug_new(&v0, &v1, curve);
if !self.orientation() {
edge.invert();
}
Some(edge)
}
/// Returns a new edge whose curve is mapped by `curve_mapping` and
/// whose end points are mapped by `point_mapping`.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v0 = Vertex::new(0);
/// let v1 = Vertex::new(1);
/// let edge0 = Edge::new(&v0, &v1, 2);
/// let edge1 = edge0.mapped(
/// &move |i: &usize| *i as f64 + 0.5,
/// &move |j: &usize| *j as f64 + 0.5,
/// );
///
/// assert_eq!(edge1.front().get_point(), 0.5);
/// assert_eq!(edge1.back().get_point(), 1.5);
/// assert_eq!(edge1.get_curve(), 2.5);
/// ```
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
#[inline(always)]
pub fn mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Q,
mut curve_mapping: impl FnMut(&C) -> D,
) -> Edge<Q, D> {
let v0 = self.absolute_front().mapped(&mut point_mapping);
let v1 = self.absolute_back().mapped(&mut point_mapping);
let curve = curve_mapping(&*self.curve.lock().unwrap());
let mut edge = Edge::debug_new(&v0, &v1, curve);
if edge.orientation() != self.orientation() {
edge.invert();
}
edge
}
/// Returns the consistence of the geometry of end vertices
/// and the geometry of edge.
#[inline(always)]
pub fn is_geometric_consistent(&self) -> bool
where
P: Tolerance,
C: BoundedCurve<Point = P>, {
let curve = self.curve.lock().unwrap();
let geom_front = curve.front();
let geom_back = curve.back();
let top_front = self.absolute_front().point.lock().unwrap();
let top_back = self.absolute_back().point.lock().unwrap();
geom_front.near(&*top_front) && geom_back.near(&*top_back)
}
/// Cuts the edge at `vertex`.
/// # Failure
/// Returns `None` if:
/// - cannot find the parameter `t` such that `edge.get_curve().subs(t) == vertex.get_point()`, or
/// - the found parameter is not in the parameter range without end points.
pub fn cut(&self, vertex: &Vertex<P>) -> Option<(Self, Self)>
where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>, {
let mut curve0 = self.get_curve();
let t = curve0.search_parameter(vertex.get_point(), None, SEARCH_PARAMETER_TRIALS)?;
let (t0, t1) = curve0.parameter_range();
if t < t0 + TOLERANCE || t1 - TOLERANCE < t {
return None;
}
let curve1 = curve0.cut(t);
let edge0 = Edge {
vertices: (self.absolute_front().clone(), vertex.clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve0)),
};
let edge1 = Edge {
vertices: (vertex.clone(), self.absolute_back().clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve1)),
};
if self.orientation {
Some((edge0, edge1))
} else {
Some((edge1, edge0))
}
}
/// Cuts the edge at `vertex` with parameter `t`.
/// # Failure
/// Returns `None` if `!edge.get_curve().subs(t).near(&vertex.get_point())`.
pub fn cut_with_parameter(&self, vertex: &Vertex<P>, t: f64) -> Option<(Self, Self)>
where
P: Clone + Tolerance,
C: Cut<Point = P>, {
let mut curve0 = self.get_curve();
if !curve0.subs(t).near(&vertex.get_point()) {
return None;
}
let (t0, t1) = curve0.parameter_range();
if t < t0 + TOLERANCE || t1 - TOLERANCE < t {
return None;
}
let curve1 = curve0.cut(t);
let edge0 = Edge {
vertices: (self.absolute_front().clone(), vertex.clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve0)),
};
let edge1 = Edge {
vertices: (vertex.clone(), self.absolute_back().clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve1)),
};
if self.orientation {
Some((edge0, edge1))
} else {
Some((edge1, edge0))
}
}
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fn get_eid(&mut self, edge: &Edge<P, C>) -> CompressedEdgeIndex {
match self.emap.get(&edge.id()) {
Some(got) => (got.0, edge.orientation()).into(),
None => {
let id = self.emap.len();
let front_id = self.get_vid(edge.absolute_front());
let back_id = self.get_vid(edge.absolute_back());
let curve = edge.get_curve();
let cedge = CompressedEdge {
vertices: (front_id, back_id),
curve,
};
self.emap.insert(edge.id(), (id, cedge));
(id, edge.orientation()).into()
}
}
}
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pub(super) fn edge_entry_map_try_closure<'a, P, C, Q, D, KF, VF>(
vertex_map: &'a mut EntryMap<VertexID<P>, Option<Vertex<Q>>, KF, VF, &'a Vertex<P>>,
curve_mapping: &'a mut impl FnMut(&C) -> Option<D>,
) -> impl FnMut(&'a Edge<P, C>) -> Option<Edge<Q, D>> + 'a
where
KF: FnMut(&'a Vertex<P>) -> VertexID<P>,
VF: FnMut(&'a Vertex<P>) -> Option<Vertex<Q>>,
{
move |edge| {
let vf = edge.absolute_front();
let vertex0 = vertex_map.entry_or_insert(vf).clone()?;
let vb = edge.absolute_back();
let vertex1 = vertex_map.entry_or_insert(vb).clone()?;
let curve = curve_mapping(&*edge.curve.lock().unwrap())?;
Some(Edge::debug_new(&vertex0, &vertex1, curve))
}
}
pub(super) fn edge_entry_map_closure<'a, P, C, Q, D, KF, VF>(
vertex_map: &'a mut EntryMap<VertexID<P>, Vertex<Q>, KF, VF, &'a Vertex<P>>,
curve_mapping: &'a mut impl FnMut(&C) -> D,
) -> impl FnMut(&'a Edge<P, C>) -> Edge<Q, D> + 'a
where
KF: FnMut(&'a Vertex<P>) -> VertexID<P>,
VF: FnMut(&'a Vertex<P>) -> Vertex<Q>,
{
move |edge| {
let vf = edge.absolute_front();
let vertex0 = vertex_map.entry_or_insert(vf).clone();
let vb = edge.absolute_back();
let vertex1 = vertex_map.entry_or_insert(vb).clone();
let curve = curve_mapping(&*edge.curve.lock().unwrap());
Edge::debug_new(&vertex0, &vertex1, curve)
}
}
sourcepub const fn absolute_back(&self) -> &Vertex<P>
pub const fn absolute_back(&self) -> &Vertex<P>
Returns the back vertex which is generated by constructor
let v = Vertex::news(&[(), ()]);
let edge = Edge::new(&v[0], &v[1], ()).inverse();
assert_eq!(edge.back(), &v[0]);
assert_eq!(edge.absolute_back(), &v[1]);
Examples found in repository?
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pub fn try_mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Option<Q>,
mut curve_mapping: impl FnMut(&C) -> Option<D>,
) -> Option<Edge<Q, D>> {
let v0 = self.absolute_front().try_mapped(&mut point_mapping)?;
let v1 = self.absolute_back().try_mapped(&mut point_mapping)?;
let curve = curve_mapping(&*self.curve.lock().unwrap())?;
let mut edge = Edge::debug_new(&v0, &v1, curve);
if !self.orientation() {
edge.invert();
}
Some(edge)
}
/// Returns a new edge whose curve is mapped by `curve_mapping` and
/// whose end points are mapped by `point_mapping`.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v0 = Vertex::new(0);
/// let v1 = Vertex::new(1);
/// let edge0 = Edge::new(&v0, &v1, 2);
/// let edge1 = edge0.mapped(
/// &move |i: &usize| *i as f64 + 0.5,
/// &move |j: &usize| *j as f64 + 0.5,
/// );
///
/// assert_eq!(edge1.front().get_point(), 0.5);
/// assert_eq!(edge1.back().get_point(), 1.5);
/// assert_eq!(edge1.get_curve(), 2.5);
/// ```
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
#[inline(always)]
pub fn mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Q,
mut curve_mapping: impl FnMut(&C) -> D,
) -> Edge<Q, D> {
let v0 = self.absolute_front().mapped(&mut point_mapping);
let v1 = self.absolute_back().mapped(&mut point_mapping);
let curve = curve_mapping(&*self.curve.lock().unwrap());
let mut edge = Edge::debug_new(&v0, &v1, curve);
if edge.orientation() != self.orientation() {
edge.invert();
}
edge
}
/// Returns the consistence of the geometry of end vertices
/// and the geometry of edge.
#[inline(always)]
pub fn is_geometric_consistent(&self) -> bool
where
P: Tolerance,
C: BoundedCurve<Point = P>, {
let curve = self.curve.lock().unwrap();
let geom_front = curve.front();
let geom_back = curve.back();
let top_front = self.absolute_front().point.lock().unwrap();
let top_back = self.absolute_back().point.lock().unwrap();
geom_front.near(&*top_front) && geom_back.near(&*top_back)
}
/// Cuts the edge at `vertex`.
/// # Failure
/// Returns `None` if:
/// - cannot find the parameter `t` such that `edge.get_curve().subs(t) == vertex.get_point()`, or
/// - the found parameter is not in the parameter range without end points.
pub fn cut(&self, vertex: &Vertex<P>) -> Option<(Self, Self)>
where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>, {
let mut curve0 = self.get_curve();
let t = curve0.search_parameter(vertex.get_point(), None, SEARCH_PARAMETER_TRIALS)?;
let (t0, t1) = curve0.parameter_range();
if t < t0 + TOLERANCE || t1 - TOLERANCE < t {
return None;
}
let curve1 = curve0.cut(t);
let edge0 = Edge {
vertices: (self.absolute_front().clone(), vertex.clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve0)),
};
let edge1 = Edge {
vertices: (vertex.clone(), self.absolute_back().clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve1)),
};
if self.orientation {
Some((edge0, edge1))
} else {
Some((edge1, edge0))
}
}
/// Cuts the edge at `vertex` with parameter `t`.
/// # Failure
/// Returns `None` if `!edge.get_curve().subs(t).near(&vertex.get_point())`.
pub fn cut_with_parameter(&self, vertex: &Vertex<P>, t: f64) -> Option<(Self, Self)>
where
P: Clone + Tolerance,
C: Cut<Point = P>, {
let mut curve0 = self.get_curve();
if !curve0.subs(t).near(&vertex.get_point()) {
return None;
}
let (t0, t1) = curve0.parameter_range();
if t < t0 + TOLERANCE || t1 - TOLERANCE < t {
return None;
}
let curve1 = curve0.cut(t);
let edge0 = Edge {
vertices: (self.absolute_front().clone(), vertex.clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve0)),
};
let edge1 = Edge {
vertices: (vertex.clone(), self.absolute_back().clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve1)),
};
if self.orientation {
Some((edge0, edge1))
} else {
Some((edge1, edge0))
}
}
More examples
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fn get_eid(&mut self, edge: &Edge<P, C>) -> CompressedEdgeIndex {
match self.emap.get(&edge.id()) {
Some(got) => (got.0, edge.orientation()).into(),
None => {
let id = self.emap.len();
let front_id = self.get_vid(edge.absolute_front());
let back_id = self.get_vid(edge.absolute_back());
let curve = edge.get_curve();
let cedge = CompressedEdge {
vertices: (front_id, back_id),
curve,
};
self.emap.insert(edge.id(), (id, cedge));
(id, edge.orientation()).into()
}
}
}
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pub(super) fn edge_entry_map_try_closure<'a, P, C, Q, D, KF, VF>(
vertex_map: &'a mut EntryMap<VertexID<P>, Option<Vertex<Q>>, KF, VF, &'a Vertex<P>>,
curve_mapping: &'a mut impl FnMut(&C) -> Option<D>,
) -> impl FnMut(&'a Edge<P, C>) -> Option<Edge<Q, D>> + 'a
where
KF: FnMut(&'a Vertex<P>) -> VertexID<P>,
VF: FnMut(&'a Vertex<P>) -> Option<Vertex<Q>>,
{
move |edge| {
let vf = edge.absolute_front();
let vertex0 = vertex_map.entry_or_insert(vf).clone()?;
let vb = edge.absolute_back();
let vertex1 = vertex_map.entry_or_insert(vb).clone()?;
let curve = curve_mapping(&*edge.curve.lock().unwrap())?;
Some(Edge::debug_new(&vertex0, &vertex1, curve))
}
}
pub(super) fn edge_entry_map_closure<'a, P, C, Q, D, KF, VF>(
vertex_map: &'a mut EntryMap<VertexID<P>, Vertex<Q>, KF, VF, &'a Vertex<P>>,
curve_mapping: &'a mut impl FnMut(&C) -> D,
) -> impl FnMut(&'a Edge<P, C>) -> Edge<Q, D> + 'a
where
KF: FnMut(&'a Vertex<P>) -> VertexID<P>,
VF: FnMut(&'a Vertex<P>) -> Vertex<Q>,
{
move |edge| {
let vf = edge.absolute_front();
let vertex0 = vertex_map.entry_or_insert(vf).clone();
let vb = edge.absolute_back();
let vertex1 = vertex_map.entry_or_insert(vb).clone();
let curve = curve_mapping(&*edge.curve.lock().unwrap());
Edge::debug_new(&vertex0, &vertex1, curve)
}
}
sourcepub const fn absolute_ends(&self) -> (&Vertex<P>, &Vertex<P>)
pub const fn absolute_ends(&self) -> (&Vertex<P>, &Vertex<P>)
Returns the vertices at both absolute ends.
let v = Vertex::news(&[(), ()]);
let mut edge = Edge::new(&v[0], &v[1], ());
edge.invert();
assert_eq!(edge.ends(), (&v[1], &v[0]));
assert_eq!(edge.absolute_ends(), (&v[0], &v[1]));
sourcepub fn absolute_clone(&self) -> Self
pub fn absolute_clone(&self) -> Self
Returns a clone of the edge without inversion.
Examples
use truck_topology::{Vertex, Edge};
let v = Vertex::news(&[(), ()]);
let edge0 = Edge::new(&v[0], &v[1], ());
let edge1 = edge0.inverse();
let edge2 = edge1.absolute_clone();
assert_eq!(edge0, edge2);
assert_ne!(edge1, edge2);
assert!(edge1.is_same(&edge2));
Examples found in repository?
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pub(super) fn sub_try_mapped<'a, Q, D, KF, KV>(
&'a self,
edge_map: &mut EdgeEntryMapForTryMapping<'a, P, C, Q, D, KF, KV>,
) -> Option<Wire<Q, D>>
where
KF: FnMut(&'a Edge<P, C>) -> EdgeID<C>,
KV: FnMut(&'a Edge<P, C>) -> Option<Edge<Q, D>>,
{
self.edge_iter()
.map(|edge| Some(edge_map.entry_or_insert(edge).as_ref()?.absolute_clone()))
.collect()
}
More examples
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pub fn cut_edge(
&mut self,
edge_id: EdgeID<C>,
vertex: &Vertex<P>,
) -> Option<(Edge<P, C>, Edge<P, C>)>
where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>,
{
if self.vertex_iter().any(|v| &v == vertex) {
return None;
}
let mut edges = None;
self.iter_mut()
.flat_map(|face| face.boundaries.iter_mut())
.try_for_each(|wire| {
let find_res = wire
.iter()
.enumerate()
.find(|(_, edge)| edge.id() == edge_id);
let (idx, edge) = match find_res {
Some(got) => got,
None => return Some(()),
};
if edges.is_none() {
edges = Some(edge.absolute_clone().cut(vertex)?);
}
let edges = edges.as_ref().unwrap();
let new_wire = match edge.orientation() {
true => Wire::from(vec![edges.0.clone(), edges.1.clone()]),
false => Wire::from(vec![edges.1.inverse(), edges.0.inverse()]),
};
let flag = wire.swap_edge_into_wire(idx, new_wire);
debug_assert!(flag);
Some(())
});
edges
}
sourcepub fn is_same(&self, other: &Edge<P, C>) -> bool
pub fn is_same(&self, other: &Edge<P, C>) -> bool
Returns whether two edges are the same. Returns true
even if the orientaions are different.
use truck_topology::{Vertex, Edge};
let v = Vertex::news(&[(), ()]);
let edge0 = Edge::new(&v[0], &v[1], ());
let edge1 = Edge::new(&v[0], &v[1], ());
let edge2 = edge0.clone();
let edge3 = edge0.inverse();
assert!(!edge0.is_same(&edge1)); // edges whose ids are different are not the same.
assert!(edge0.is_same(&edge2)); // The cloned edge is the same edge.
assert!(edge0.is_same(&edge3)); // The inversed edge is the "same" edge
Examples found in repository?
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pub fn remove_vertex_by_concat_edges(&mut self, vertex_id: VertexID<P>) -> Option<Edge<P, C>>
where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform, {
let mut vec: Vec<(&mut Wire<P, C>, usize)> = self
.face_iter_mut()
.flat_map(|face| &mut face.boundaries)
.filter_map(|wire| {
let idx = wire
.edge_iter()
.enumerate()
.find(|(_, e)| e.back().id() == vertex_id)?
.0;
Some((wire, idx))
})
.collect();
if vec.len() > 2 || vec.is_empty() {
None
} else if vec.len() == 1 {
let (wire, idx) = vec.pop().unwrap();
let edge = wire[idx].concat(&wire[(idx + 1) % wire.len()]).ok()?;
wire.swap_subwire_into_edges(idx, edge.clone());
Some(edge)
} else {
let (wire0, idx0) = vec.pop().unwrap();
let (wire1, idx1) = vec.pop().unwrap();
if !wire0[idx0].is_same(&wire1[(idx1 + 1) % wire1.len()])
|| !wire0[(idx0 + 1) % wire0.len()].is_same(&wire1[idx1])
{
return None;
}
let edge = wire0[idx0].concat(&wire0[(idx0 + 1) % wire0.len()]).ok()?;
wire1.swap_subwire_into_edges(idx1, edge.inverse());
wire0.swap_subwire_into_edges(idx0, edge.clone());
Some(edge)
}
}
More examples
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pub fn glue_at_boundaries(&self, other: &Self) -> Option<Self>
where
S: Clone + PartialEq,
Wire<P, C>: Debug, {
let surface = self.get_surface();
if surface != other.get_surface() || self.orientation() != other.orientation() {
return None;
}
let mut vemap: HashMap<VertexID<P>, &Edge<P, C>> = self
.absolute_boundaries()
.iter()
.flatten()
.map(|edge| (edge.front().id(), edge))
.collect();
other
.absolute_boundaries()
.iter()
.flatten()
.try_for_each(|edge| {
if let Some(edge0) = vemap.get(&edge.back().id()) {
if edge.front() == edge0.back() {
if edge.is_same(edge0) {
vemap.remove(&edge.back().id());
return Some(());
} else {
return None;
}
}
}
vemap.insert(edge.front().id(), edge);
Some(())
})?;
if vemap.is_empty() {
return None;
}
let mut boundaries = Vec::new();
while !vemap.is_empty() {
let mut wire = Wire::new();
let v = *vemap.iter().next().unwrap().0;
let mut edge = vemap.remove(&v).unwrap();
wire.push_back(edge.clone());
while let Some(edge0) = vemap.remove(&edge.back().id()) {
wire.push_back(edge0.clone());
edge = edge0;
}
boundaries.push(wire);
}
debug_assert!(Face::try_new(boundaries.clone(), ()).is_ok());
Some(Face {
boundaries,
orientation: self.orientation(),
surface: Arc::new(Mutex::new(surface)),
})
}
sourcepub fn get_curve(&self) -> Cwhere
C: Clone,
pub fn get_curve(&self) -> Cwhere
C: Clone,
Returns the clone of the curve.
Remarks
This method returns absolute curve i.e. does not consider the orientation of curve.
If you want to get a curve compatible with edge’s orientation, use Edge::oriented_curve
.
use truck_topology::*;
let v = Vertex::news(&[0, 1]);
let mut edge = Edge::new(&v[0], &v[1], (0, 1));
edge.invert();
// absolute curve
assert_eq!(edge.get_curve(), (0, 1));
// oriented curve
assert_eq!(edge.oriented_curve(), (1, 0));
Examples found in repository?
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fn get_eid(&mut self, edge: &Edge<P, C>) -> CompressedEdgeIndex {
match self.emap.get(&edge.id()) {
Some(got) => (got.0, edge.orientation()).into(),
None => {
let id = self.emap.len();
let front_id = self.get_vid(edge.absolute_front());
let back_id = self.get_vid(edge.absolute_back());
let curve = edge.get_curve();
let cedge = CompressedEdge {
vertices: (front_id, back_id),
curve,
};
self.emap.insert(edge.id(), (id, cedge));
(id, edge.orientation()).into()
}
}
}
More examples
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pub fn cut(&self, vertex: &Vertex<P>) -> Option<(Self, Self)>
where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>, {
let mut curve0 = self.get_curve();
let t = curve0.search_parameter(vertex.get_point(), None, SEARCH_PARAMETER_TRIALS)?;
let (t0, t1) = curve0.parameter_range();
if t < t0 + TOLERANCE || t1 - TOLERANCE < t {
return None;
}
let curve1 = curve0.cut(t);
let edge0 = Edge {
vertices: (self.absolute_front().clone(), vertex.clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve0)),
};
let edge1 = Edge {
vertices: (vertex.clone(), self.absolute_back().clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve1)),
};
if self.orientation {
Some((edge0, edge1))
} else {
Some((edge1, edge0))
}
}
/// Cuts the edge at `vertex` with parameter `t`.
/// # Failure
/// Returns `None` if `!edge.get_curve().subs(t).near(&vertex.get_point())`.
pub fn cut_with_parameter(&self, vertex: &Vertex<P>, t: f64) -> Option<(Self, Self)>
where
P: Clone + Tolerance,
C: Cut<Point = P>, {
let mut curve0 = self.get_curve();
if !curve0.subs(t).near(&vertex.get_point()) {
return None;
}
let (t0, t1) = curve0.parameter_range();
if t < t0 + TOLERANCE || t1 - TOLERANCE < t {
return None;
}
let curve1 = curve0.cut(t);
let edge0 = Edge {
vertices: (self.absolute_front().clone(), vertex.clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve0)),
};
let edge1 = Edge {
vertices: (vertex.clone(), self.absolute_back().clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve1)),
};
if self.orientation {
Some((edge0, edge1))
} else {
Some((edge1, edge0))
}
}
sourcepub fn set_curve(&self, curve: C)
pub fn set_curve(&self, curve: C)
Set the curve.
Examples
use truck_topology::*;
let v = Vertex::news(&[(), ()]);
let edge0 = Edge::new(&v[0], &v[1], 0);
let edge1 = edge0.clone();
// Two edges have the same content.
assert_eq!(edge0.get_curve(), 0);
assert_eq!(edge1.get_curve(), 0);
// set the content
edge0.set_curve(1);
// The contents of two edges are synchronized.
assert_eq!(edge0.get_curve(), 1);
assert_eq!(edge1.get_curve(), 1);
sourcepub fn id(&self) -> EdgeID<C>
pub fn id(&self) -> EdgeID<C>
Returns the id that does not depend on the direction of the edge.
Examples
use truck_topology::*;
let v = Vertex::news(&[(), ()]);
let edge0 = Edge::new(&v[0], &v[1], ());
let edge1 = edge0.inverse();
assert_ne!(edge0, edge1);
assert_eq!(edge0.id(), edge1.id());
Examples found in repository?
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pub fn is_same(&self, other: &Edge<P, C>) -> bool { self.id() == other.id() }
/// Returns the clone of the curve.
/// # Remarks
/// This method returns absolute curve i.e. does not consider the orientation of curve.
/// If you want to get a curve compatible with edge's orientation, use `Edge::oriented_curve`.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[0, 1]);
/// let mut edge = Edge::new(&v[0], &v[1], (0, 1));
/// edge.invert();
///
/// // absolute curve
/// assert_eq!(edge.get_curve(), (0, 1));
/// // oriented curve
/// assert_eq!(edge.oriented_curve(), (1, 0));
/// ```
#[inline(always)]
pub fn get_curve(&self) -> C
where C: Clone {
self.curve.lock().unwrap().clone()
}
/// Set the curve.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), ()]);
/// let edge0 = Edge::new(&v[0], &v[1], 0);
/// let edge1 = edge0.clone();
///
/// // Two edges have the same content.
/// assert_eq!(edge0.get_curve(), 0);
/// assert_eq!(edge1.get_curve(), 0);
///
/// // set the content
/// edge0.set_curve(1);
///
/// // The contents of two edges are synchronized.
/// assert_eq!(edge0.get_curve(), 1);
/// assert_eq!(edge1.get_curve(), 1);
/// ```
#[inline(always)]
pub fn set_curve(&self, curve: C) { *self.curve.lock().unwrap() = curve; }
/// Returns the id that does not depend on the direction of the edge.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(), ()]);
/// let edge0 = Edge::new(&v[0], &v[1], ());
/// let edge1 = edge0.inverse();
/// assert_ne!(edge0, edge1);
/// assert_eq!(edge0.id(), edge1.id());
/// ```
#[inline(always)]
pub fn id(&self) -> EdgeID<C> { ID::new(Arc::as_ptr(&self.curve)) }
/// Returns how many same edges.
///
/// # Examples
/// ```
/// use truck_topology::*;
/// // Create one edge
/// let v = Vertex::news(&[(), ()]);
/// let e0 = Edge::new(&v[0], &v[1], ());
/// assert_eq!(e0.count(), 1);
/// // Create another edge, independent from e0
/// let e1 = Edge::new(&v[0], &v[1], ());
/// assert_eq!(e0.count(), 1);
/// // Clone e0, count will be 2
/// let e2 = e0.clone();
/// assert_eq!(e0.count(), 2);
/// assert_eq!(e2.count(), 2);
/// // drop e2, count will be 1
/// drop(e2);
/// assert_eq!(e0.count(), 1);
/// ```
#[inline(always)]
pub fn count(&self) -> usize { Arc::strong_count(&self.curve) }
/// Returns the cloned curve in edge.
/// If edge is inverted, then the returned curve is also inverted.
#[inline(always)]
pub fn oriented_curve(&self) -> C
where C: Clone + Invertible {
match self.orientation {
true => self.curve.lock().unwrap().clone(),
false => self.curve.lock().unwrap().inverse(),
}
}
/// Returns a new edge whose curve is mapped by `curve_mapping` and
/// whose end points are mapped by `point_mapping`.
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
#[inline(always)]
pub fn try_mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Option<Q>,
mut curve_mapping: impl FnMut(&C) -> Option<D>,
) -> Option<Edge<Q, D>> {
let v0 = self.absolute_front().try_mapped(&mut point_mapping)?;
let v1 = self.absolute_back().try_mapped(&mut point_mapping)?;
let curve = curve_mapping(&*self.curve.lock().unwrap())?;
let mut edge = Edge::debug_new(&v0, &v1, curve);
if !self.orientation() {
edge.invert();
}
Some(edge)
}
/// Returns a new edge whose curve is mapped by `curve_mapping` and
/// whose end points are mapped by `point_mapping`.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v0 = Vertex::new(0);
/// let v1 = Vertex::new(1);
/// let edge0 = Edge::new(&v0, &v1, 2);
/// let edge1 = edge0.mapped(
/// &move |i: &usize| *i as f64 + 0.5,
/// &move |j: &usize| *j as f64 + 0.5,
/// );
///
/// assert_eq!(edge1.front().get_point(), 0.5);
/// assert_eq!(edge1.back().get_point(), 1.5);
/// assert_eq!(edge1.get_curve(), 2.5);
/// ```
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
#[inline(always)]
pub fn mapped<Q, D>(
&self,
mut point_mapping: impl FnMut(&P) -> Q,
mut curve_mapping: impl FnMut(&C) -> D,
) -> Edge<Q, D> {
let v0 = self.absolute_front().mapped(&mut point_mapping);
let v1 = self.absolute_back().mapped(&mut point_mapping);
let curve = curve_mapping(&*self.curve.lock().unwrap());
let mut edge = Edge::debug_new(&v0, &v1, curve);
if edge.orientation() != self.orientation() {
edge.invert();
}
edge
}
/// Returns the consistence of the geometry of end vertices
/// and the geometry of edge.
#[inline(always)]
pub fn is_geometric_consistent(&self) -> bool
where
P: Tolerance,
C: BoundedCurve<Point = P>, {
let curve = self.curve.lock().unwrap();
let geom_front = curve.front();
let geom_back = curve.back();
let top_front = self.absolute_front().point.lock().unwrap();
let top_back = self.absolute_back().point.lock().unwrap();
geom_front.near(&*top_front) && geom_back.near(&*top_back)
}
/// Cuts the edge at `vertex`.
/// # Failure
/// Returns `None` if:
/// - cannot find the parameter `t` such that `edge.get_curve().subs(t) == vertex.get_point()`, or
/// - the found parameter is not in the parameter range without end points.
pub fn cut(&self, vertex: &Vertex<P>) -> Option<(Self, Self)>
where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>, {
let mut curve0 = self.get_curve();
let t = curve0.search_parameter(vertex.get_point(), None, SEARCH_PARAMETER_TRIALS)?;
let (t0, t1) = curve0.parameter_range();
if t < t0 + TOLERANCE || t1 - TOLERANCE < t {
return None;
}
let curve1 = curve0.cut(t);
let edge0 = Edge {
vertices: (self.absolute_front().clone(), vertex.clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve0)),
};
let edge1 = Edge {
vertices: (vertex.clone(), self.absolute_back().clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve1)),
};
if self.orientation {
Some((edge0, edge1))
} else {
Some((edge1, edge0))
}
}
/// Cuts the edge at `vertex` with parameter `t`.
/// # Failure
/// Returns `None` if `!edge.get_curve().subs(t).near(&vertex.get_point())`.
pub fn cut_with_parameter(&self, vertex: &Vertex<P>, t: f64) -> Option<(Self, Self)>
where
P: Clone + Tolerance,
C: Cut<Point = P>, {
let mut curve0 = self.get_curve();
if !curve0.subs(t).near(&vertex.get_point()) {
return None;
}
let (t0, t1) = curve0.parameter_range();
if t < t0 + TOLERANCE || t1 - TOLERANCE < t {
return None;
}
let curve1 = curve0.cut(t);
let edge0 = Edge {
vertices: (self.absolute_front().clone(), vertex.clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve0)),
};
let edge1 = Edge {
vertices: (vertex.clone(), self.absolute_back().clone()),
orientation: self.orientation,
curve: Arc::new(Mutex::new(curve1)),
};
if self.orientation {
Some((edge0, edge1))
} else {
Some((edge1, edge0))
}
}
/// Concats two edges.
pub fn concat(&self, rhs: &Self) -> std::result::Result<Self, ConcatError<P>>
where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform, {
if self.back() != rhs.front() {
return Err(ConcatError::DisconnectedVertex(
self.back().clone(),
rhs.front().clone(),
));
}
if self.front() == rhs.back() {
return Err(ConcatError::SameVertex(self.front().clone()));
}
let curve0 = self.oriented_curve();
let mut curve1 = rhs.oriented_curve();
let t0 = curve0.parameter_range().1;
let t1 = curve1.parameter_range().0;
curve1.parameter_transform(1.0, t0 - t1);
let curve = curve0.try_concat(&curve1)?;
Ok(Edge::debug_new(self.front(), rhs.back(), curve))
}
/// Create display struct for debugging the edge.
///
/// # Examples
/// ```
/// use truck_topology::*;
/// use EdgeDisplayFormat as EDF;
///
/// let vertex_format = VertexDisplayFormat::AsPoint;
/// let edge = Edge::new(&Vertex::new(0), &Vertex::new(1), 2);
///
/// assert_eq!(
/// format!("{:?}", edge.display(EDF::Full { vertex_format })),
/// format!("Edge {{ id: {:?}, vertices: (0, 1), entity: 2 }}", edge.id()),
/// );
/// assert_eq!(
/// format!("{:?}", edge.display(EDF::VerticesTupleAndID { vertex_format })),
/// format!("Edge {{ id: {:?}, vertices: (0, 1) }}", edge.id()),
/// );
/// assert_eq!(
/// &format!("{:?}", edge.display(EDF::VerticesTupleAndCurve { vertex_format })),
/// "Edge { vertices: (0, 1), entity: 2 }",
/// );
/// assert_eq!(
/// &format!("{:?}", edge.display(EDF::VerticesTupleStruct { vertex_format })),
/// "Edge(0, 1)",
/// );
/// assert_eq!(
/// &format!("{:?}", edge.display(EDF::VerticesTuple { vertex_format })),
/// "(0, 1)",
/// );
/// assert_eq!(
/// &format!("{:?}", edge.display(EDF::AsCurve)),
/// "2",
/// );
/// ```
#[inline(always)]
pub fn display(&self, format: EdgeDisplayFormat) -> DebugDisplay<'_, Self, EdgeDisplayFormat> {
DebugDisplay {
entity: self,
format,
}
}
}
/// Error for concat
#[derive(Clone, Debug, Error)]
pub enum ConcatError<P: Debug> {
/// Failed to concat edges since the end point of the first curve is different from the start point of the second curve.
#[error("The end point {0:?} of the first curve is different from the start point {1:?} of the second curve.")]
DisconnectedVertex(Vertex<P>, Vertex<P>),
#[error("The end vertices are the same vertex {0:?}.")]
SameVertex(Vertex<P>),
/// From geometric error.
#[error("{0}")]
FromGeometry(truck_geotrait::ConcatError<P>),
}
impl<P: Debug> From<truck_geotrait::ConcatError<P>> for ConcatError<P> {
fn from(err: truck_geotrait::ConcatError<P>) -> ConcatError<P> {
ConcatError::FromGeometry(err)
}
}
impl<P, C> Clone for Edge<P, C> {
#[inline(always)]
fn clone(&self) -> Edge<P, C> {
Edge {
vertices: self.vertices.clone(),
orientation: self.orientation,
curve: Arc::clone(&self.curve),
}
}
}
impl<P, C> PartialEq for Edge<P, C> {
#[inline(always)]
fn eq(&self, other: &Self) -> bool {
std::ptr::eq(Arc::as_ptr(&self.curve), Arc::as_ptr(&other.curve))
&& self.orientation == other.orientation
}
}
impl<P, C> Eq for Edge<P, C> {}
impl<P, C> Hash for Edge<P, C> {
#[inline(always)]
fn hash<H: Hasher>(&self, state: &mut H) {
std::ptr::hash(Arc::as_ptr(&self.curve), state);
self.orientation.hash(state);
}
}
impl<'a, P: Debug, C: Debug> Debug for DebugDisplay<'a, Edge<P, C>, EdgeDisplayFormat> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
match self.format {
EdgeDisplayFormat::Full { vertex_format } => f
.debug_struct("Edge")
.field("id", &Arc::as_ptr(&self.entity.curve))
.field(
"vertices",
&(
self.entity.front().display(vertex_format),
self.entity.back().display(vertex_format),
),
)
.field("entity", &MutexFmt(&self.entity.curve))
.finish(),
EdgeDisplayFormat::VerticesTupleAndID { vertex_format } => f
.debug_struct("Edge")
.field("id", &self.entity.id())
.field(
"vertices",
&(
self.entity.front().display(vertex_format),
self.entity.back().display(vertex_format),
),
)
.finish(),
EdgeDisplayFormat::VerticesTupleAndCurve { vertex_format } => f
.debug_struct("Edge")
.field(
"vertices",
&(
self.entity.front().display(vertex_format),
self.entity.back().display(vertex_format),
),
)
.field("entity", &MutexFmt(&self.entity.curve))
.finish(),
EdgeDisplayFormat::VerticesTupleStruct { vertex_format } => f
.debug_tuple("Edge")
.field(&self.entity.front().display(vertex_format))
.field(&self.entity.back().display(vertex_format))
.finish(),
EdgeDisplayFormat::VerticesTuple { vertex_format } => f.write_fmt(format_args!(
"({:?}, {:?})",
self.entity.front().display(vertex_format),
self.entity.back().display(vertex_format),
)),
EdgeDisplayFormat::AsCurve => {
f.write_fmt(format_args!("{:?}", &MutexFmt(&self.entity.curve)))
}
}
}
More examples
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fn get_eid(&mut self, edge: &Edge<P, C>) -> CompressedEdgeIndex {
match self.emap.get(&edge.id()) {
Some(got) => (got.0, edge.orientation()).into(),
None => {
let id = self.emap.len();
let front_id = self.get_vid(edge.absolute_front());
let back_id = self.get_vid(edge.absolute_back());
let curve = edge.get_curve();
let cedge = CompressedEdge {
vertices: (front_id, back_id),
curve,
};
self.emap.insert(edge.id(), (id, cedge));
(id, edge.orientation()).into()
}
}
}
#[inline(always)]
fn create_boundary(&mut self, boundary: &Wire<P, C>) -> Vec<CompressedEdgeIndex> {
boundary.iter().map(|edge| self.get_eid(edge)).collect()
}
#[inline(always)]
fn create_cface<S: Clone>(&mut self, face: &Face<P, C, S>) -> CompressedFace<S> {
CompressedFace {
boundaries: face
.boundaries
.iter()
.map(|wire| self.create_boundary(wire))
.collect(),
orientation: face.orientation(),
surface: face.get_surface(),
}
}
#[inline(always)]
fn map2vec<K, T>(map: HashMap<K, (usize, T)>) -> Vec<T> {
let mut vec: Vec<_> = map.into_iter().map(|entry| entry.1).collect();
vec.sort_by(|x, y| x.0.cmp(&y.0));
vec.into_iter().map(|x| x.1).collect()
}
#[inline(always)]
fn vertices_edges(self) -> (Vec<P>, Vec<CompressedEdge<C>>) {
(Self::map2vec(self.vmap), Self::map2vec(self.emap))
}
}
impl<P: Clone, C: Clone, S: Clone> Shell<P, C, S> {
/// Compresses the shell into the serialized compressed shell.
pub fn compress(&self) -> CompressedShell<P, C, S> {
let mut director = CompressDirector::new();
let mut face_closure = |face: &Face<P, C, S>| director.create_cface(face);
let faces = self.iter().map(&mut face_closure).collect();
let (vertices, edges) = director.vertices_edges();
CompressedShell {
vertices,
edges,
faces,
}
}
/// Extracts the serialized compressed shell into the shell.
pub fn extract(cshell: CompressedShell<P, C, S>) -> Result<Self> {
let CompressedShell {
vertices,
edges,
faces,
} = cshell;
let vertices: Vec<_> = vertices.into_iter().map(Vertex::new).collect();
let edges = edges
.into_iter()
.map(move |edge| edge.create_edge(&vertices))
.collect::<Result<Vec<_>>>()?;
faces
.into_iter()
.map(move |face| face.create_face(&edges))
.collect()
}
}
impl<P: Clone, C: Clone, S: Clone> Solid<P, C, S> {
/// Compresses the solid into the serialized compressed solid.
pub fn compress(&self) -> CompressedSolid<P, C, S> {
CompressedSolid {
boundaries: self
.boundaries()
.iter()
.map(|shell| shell.compress())
.collect(),
}
}
/// Extracts the serialized compressed shell into the shell.
pub fn extract(csolid: CompressedSolid<P, C, S>) -> Result<Self> {
let shells: Result<Vec<Shell<P, C, S>>> =
csolid.boundaries.into_iter().map(Shell::extract).collect();
Solid::try_new(shells?)
}
}
// -------------------------- test -------------------------- //
#[test]
fn compress_extract() {
let cube = solid::cube();
let shell0 = &cube.boundaries()[0];
let shell1 = Shell::extract(shell0.compress()).unwrap();
assert!(same_topology(shell0, &shell1));
}
#[allow(dead_code)]
fn vmap_subroutin<P, Q>(
v0: &Vertex<P>,
v1: &Vertex<Q>,
vmap: &mut HashMap<VertexID<P>, VertexID<Q>>,
) -> bool {
match vmap.get(&v0.id()) {
Some(got) => *got == v1.id(),
None => {
vmap.insert(v0.id(), v1.id());
true
}
}
}
#[allow(dead_code)]
fn emap_subroutin<P, Q, C, D>(
edge0: &Edge<P, C>,
edge1: &Edge<Q, D>,
vmap: &mut HashMap<VertexID<P>, VertexID<Q>>,
emap: &mut HashMap<EdgeID<C>, EdgeID<D>>,
) -> bool {
match emap.get(&edge0.id()) {
Some(got) => *got == edge1.id(),
None => {
emap.insert(edge0.id(), edge1.id());
vmap_subroutin(edge0.front(), edge1.front(), vmap)
&& vmap_subroutin(edge0.back(), edge1.back(), vmap)
}
}
}
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pub fn extract_boundaries(&self) -> Vec<Wire<P, C>> {
let boundaries: Boundaries<C> = self.edge_iter().collect();
let mut vemap: HashMap<_, _> = self
.edge_iter()
.filter_map(|edge| {
boundaries
.boundaries
.get(&edge.id())
.map(|_| (edge.front().id(), edge.clone()))
})
.collect();
let mut res = Vec::new();
while let Some(edge) = vemap.values().next() {
if let Some(mut cursor) = vemap.remove(&edge.front().id()) {
let mut wire = Wire::from(vec![cursor.clone()]);
loop {
cursor = match vemap.remove(&cursor.back().id()) {
None => break,
Some(got) => {
wire.push_back(got.clone());
got.clone()
}
};
}
res.push(wire);
}
}
res
}
/// Returns the adjacency matrix of vertices in the shell.
///
/// For the returned hashmap `map` and each vertex `v`,
/// the vector `map[&v]` cosists all vertices which is adjacent to `v`.
/// # Examples
/// ```
/// use truck_topology::*;
/// use std::collections::HashSet;
/// let v = Vertex::news(&[(); 4]);
/// let edge = [
/// Edge::new(&v[0], &v[2], ()),
/// Edge::new(&v[0], &v[3], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[1], &v[3], ()),
/// Edge::new(&v[2], &v[3], ()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[4], &edge[1].inverse()]),
/// Wire::from_iter(vec![&edge[2], &edge[4], &edge[3].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// let adjacency = shell.vertex_adjacency();
/// let v0_ads_vec = adjacency.get(&v[0].id()).unwrap();
/// let v0_ads: HashSet<&VertexID<()>> = HashSet::from_iter(v0_ads_vec);
/// assert_eq!(v0_ads, HashSet::from_iter(vec![&v[2].id(), &v[3].id()]));
/// ```
pub fn vertex_adjacency(&self) -> HashMap<VertexID<P>, Vec<VertexID<P>>> {
let mut adjacency = EntryMap::new(|x| x, |_| Vec::new());
let mut done_edge: HashSet<EdgeID<C>> = HashSet::default();
self.edge_iter().for_each(|edge| {
if done_edge.insert(edge.id()) {
let v0 = edge.front().id();
let v1 = edge.back().id();
adjacency.entry_or_insert(v0).push(v1);
adjacency.entry_or_insert(v1).push(v0);
}
});
adjacency.into()
}
/// Returns the adjacency matrix of faces in the shell.
///
/// For the returned hashmap `map` and each face `face`,
/// the vector `map[&face]` consists all faces adjacent to `face`.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// let v = Vertex::news(&[(); 6]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[0], &v[2], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[1], &v[3], ()),
/// Edge::new(&v[1], &v[4], ()),
/// Edge::new(&v[2], &v[4], ()),
/// Edge::new(&v[2], &v[5], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[2], &edge[1].inverse()]),
/// Wire::from_iter(vec![&edge[3], &edge[7], &edge[4].inverse()]),
/// Wire::from_iter(vec![&edge[5], &edge[8], &edge[6].inverse()]),
/// Wire::from_iter(vec![&edge[2].inverse(), &edge[4], &edge[5].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// let face_adjacency = shell.face_adjacency();
/// assert_eq!(face_adjacency[&shell[0]].len(), 1);
/// assert_eq!(face_adjacency[&shell[1]].len(), 1);
/// assert_eq!(face_adjacency[&shell[2]].len(), 1);
/// assert_eq!(face_adjacency[&shell[3]].len(), 3);
/// ```
pub fn face_adjacency(&self) -> FaceAdjacencyMap<'_, P, C, S> {
let mut adjacency = EntryMap::new(|x| x, |_| Vec::new());
let mut edge_face_map = EntryMap::new(|x| x, |_| Vec::new());
self.face_iter().for_each(|face| {
face.absolute_boundaries()
.iter()
.flatten()
.for_each(|edge| {
let vec = edge_face_map.entry_or_insert(edge.id());
adjacency.entry_or_insert(face).extend(vec.iter().copied());
vec.iter().for_each(|tmp| {
adjacency.entry_or_insert(*tmp).push(face);
});
vec.push(face);
});
});
adjacency.into()
}
/// Returns whether the shell is connected or not.
/// # Examples
/// ```
/// // The empty shell is connected.
/// use truck_topology::*;
/// assert!(Shell::<(), (), ()>::new().is_connected());
/// ```
/// ```
/// // An example of a connected shell
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 4]);
/// let shared_edge = Edge::new(&v[1], &v[2], ());
/// let wire0 = Wire::from_iter(vec![
/// &Edge::new(&v[0], &v[1], ()),
/// &shared_edge,
/// &Edge::new(&v[2], &v[0], ()),
/// ]);
/// let face0 = Face::new(vec![wire0], ());
/// let wire1 = Wire::from_iter(vec![
/// &Edge::new(&v[3], &v[1], ()),
/// &shared_edge,
/// &Edge::new(&v[2], &v[3], ()),
/// ]);
/// let face1 = Face::new(vec![wire1], ());
/// let shell: Shell<_, _, _> = vec![face0, face1].into();
/// assert!(shell.is_connected());
/// ```
/// ```
/// // An example of a non-connected shell
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 6]);
/// let wire0 = Wire::from_iter(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ())
/// ]);
/// let face0 = Face::new(vec![wire0], ());
/// let wire1 = Wire::from_iter(vec![
/// &Edge::new(&v[3], &v[4], ()),
/// &Edge::new(&v[4], &v[5], ()),
/// &Edge::new(&v[5], &v[3], ())
/// ]);
/// let face1 = Face::new(vec![wire1], ());
/// let shell: Shell<_, _, _> = vec![face0, face1].into();
/// assert!(!shell.is_connected());
/// ```
pub fn is_connected(&self) -> bool {
let mut adjacency = self.vertex_adjacency();
// Connecting another boundary of the same face with an edge
for face in self {
for wire in face.boundaries.windows(2) {
let v0 = wire[0].front_vertex().unwrap();
let v1 = wire[1].front_vertex().unwrap();
adjacency.get_mut(&v0.id()).unwrap().push(v1.id());
adjacency.get_mut(&v1.id()).unwrap().push(v0.id());
}
}
check_connectivity(&mut adjacency)
}
/// Returns a vector consisting of shells of each connected components.
/// # Examples
/// ```
/// use truck_topology::Shell;
/// // The empty shell has no connected component.
/// assert!(Shell::<(), (), ()>::new().connected_components().is_empty());
/// ```
/// # Remarks
/// Since this method uses the face adjacency matrix, multiple components
/// are perhaps generated even if the shell is connected. In that case,
/// there is a pair of faces such that share vertices but not edges.
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[(); 5]);
/// let wire0 = Wire::from_iter(vec![
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// ]);
/// let wire1 = Wire::from_iter(vec![
/// Edge::new(&v[0], &v[3], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[0], ()),
/// ]);
/// let shell = Shell::from(vec![
/// Face::new(vec![wire0], ()),
/// Face::new(vec![wire1], ()),
/// ]);
/// assert!(shell.is_connected());
/// assert_eq!(shell.connected_components().len(), 2);
/// ```
pub fn connected_components(&self) -> Vec<Shell<P, C, S>> {
let mut adjacency = self.face_adjacency();
let components = create_components(&mut adjacency);
components
.into_iter()
.map(|vec| vec.into_iter().cloned().collect())
.collect()
}
/// Returns the vector of all singular vertices.
///
/// Here, we say that a vertex is singular if, for a sufficiently small neighborhood U of
/// the vertex, the set U - {the vertex} is not connected.
///
/// A regular, oriented, or closed shell becomes a manifold if and only if the shell has
/// no singular vertices.
/// # Examples
/// ```
/// // A regular manifold: Mobius bundle
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
///
/// let v = Vertex::news(&[(), (), (), ()]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[2], &v[0], ()),
/// Edge::new(&v[1], &v[3], ()),
/// Edge::new(&v[3], &v[2], ()),
/// Edge::new(&v[0], &v[3], ()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[3], &edge[4], &edge[2]]),
/// Wire::from_iter(vec![&edge[1], &edge[2], &edge[5], &edge[3].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// assert_eq!(shell.shell_condition(), ShellCondition::Regular);
/// assert!(shell.singular_vertices().is_empty());
/// ```
/// ```
/// // A closed and connected shell which has a singular vertex.
/// use truck_topology::*;
/// use truck_topology::shell::*;
///
/// let v = Vertex::news(&[(); 7]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()), // 0
/// Edge::new(&v[0], &v[2], ()), // 1
/// Edge::new(&v[0], &v[3], ()), // 2
/// Edge::new(&v[1], &v[2], ()), // 3
/// Edge::new(&v[2], &v[3], ()), // 4
/// Edge::new(&v[3], &v[1], ()), // 5
/// Edge::new(&v[0], &v[4], ()), // 6
/// Edge::new(&v[0], &v[5], ()), // 7
/// Edge::new(&v[0], &v[6], ()), // 8
/// Edge::new(&v[4], &v[5], ()), // 9
/// Edge::new(&v[5], &v[6], ()), // 10
/// Edge::new(&v[6], &v[4], ()), // 11
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0].inverse(), &edge[1], &edge[3].inverse()]),
/// Wire::from_iter(vec![&edge[1].inverse(), &edge[2], &edge[4].inverse()]),
/// Wire::from_iter(vec![&edge[2].inverse(), &edge[0], &edge[5].inverse()]),
/// Wire::from_iter(vec![&edge[3], &edge[4], &edge[5]]),
/// Wire::from_iter(vec![&edge[6].inverse(), &edge[7], &edge[9].inverse()]),
/// Wire::from_iter(vec![&edge[7].inverse(), &edge[8], &edge[10].inverse()]),
/// Wire::from_iter(vec![&edge[8].inverse(), &edge[6], &edge[11].inverse()]),
/// Wire::from_iter(vec![&edge[9], &edge[10], &edge[11]]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// assert_eq!(shell.shell_condition(), ShellCondition::Closed);
/// assert!(shell.is_connected());
/// assert_eq!(shell.singular_vertices(), vec![v[0].clone()]);
/// ```
pub fn singular_vertices(&self) -> Vec<Vertex<P>> {
let mut vert_wise_adjacency =
EntryMap::new(Vertex::clone, |_| EntryMap::new(Edge::id, |_| Vec::new()));
self.face_iter()
.flat_map(Face::absolute_boundaries)
.for_each(|wire| {
let first_edge = &wire[0];
let mut edge_iter = wire.iter().peekable();
while let Some(edge) = edge_iter.next() {
let adjacency = vert_wise_adjacency.entry_or_insert(edge.back());
let next_edge = *edge_iter.peek().unwrap_or(&first_edge);
adjacency.entry_or_insert(edge).push(next_edge.id());
adjacency.entry_or_insert(next_edge).push(edge.id());
}
});
vert_wise_adjacency
.into_iter()
.filter_map(|(vertex, adjacency)| {
Some(vertex).filter(|_| !check_connectivity(&mut adjacency.into()))
})
.collect()
}
/// Returns a new shell whose surfaces are mapped by `surface_mapping`,
/// curves are mapped by `curve_mapping` and points are mapped by `point_mapping`.
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
pub fn try_mapped<Q, D, T>(
&self,
mut point_mapping: impl FnMut(&P) -> Option<Q>,
mut curve_mapping: impl FnMut(&C) -> Option<D>,
mut surface_mapping: impl FnMut(&S) -> Option<T>,
) -> Option<Shell<Q, D, T>> {
let mut vertex_map = EntryMap::new(Vertex::id, move |v| v.try_mapped(&mut point_mapping));
let mut edge_map = EntryMap::new(
Edge::id,
wire::edge_entry_map_try_closure(&mut vertex_map, &mut curve_mapping),
);
self.face_iter()
.map(|face| {
let wires = face
.absolute_boundaries()
.iter()
.map(|wire| wire.sub_try_mapped(&mut edge_map))
.collect::<Option<Vec<_>>>()?;
let surface = surface_mapping(&*face.surface.lock().unwrap())?;
let mut new_face = Face::debug_new(wires, surface);
if !face.orientation() {
new_face.invert();
}
Some(new_face)
})
.collect()
}
/// Returns a new shell whose surfaces are mapped by `surface_mapping`,
/// curves are mapped by `curve_mapping` and points are mapped by `point_mapping`.
/// # Examples
/// ```
/// use truck_topology::*;
/// let v = Vertex::news(&[0, 1, 2, 3, 4, 5, 6]);
/// let wire0 = Wire::from(vec![
/// Edge::new(&v[0], &v[1], 100),
/// Edge::new(&v[1], &v[2], 200),
/// Edge::new(&v[2], &v[3], 300),
/// Edge::new(&v[3], &v[0], 400),
/// ]);
/// let wire1 = Wire::from(vec![
/// Edge::new(&v[4], &v[5], 500),
/// Edge::new(&v[6], &v[5], 600).inverse(),
/// Edge::new(&v[6], &v[4], 700),
/// ]);
/// let face0 = Face::new(vec![wire0, wire1], 10000);
/// let face1 = face0.mapped(
/// &move |i: &usize| *i + 7,
/// &move |j: &usize| *j + 700,
/// &move |k: &usize| *k + 10000,
/// );
/// let shell0 = Shell::from(vec![face0, face1.inverse()]);
/// let shell1 = shell0.mapped(
/// &move |i: &usize| *i + 50,
/// &move |j: &usize| *j + 5000,
/// &move |k: &usize| *k + 500000,
/// );
/// # for face in shell1.face_iter() {
/// # for bdry in face.absolute_boundaries() {
/// # assert!(bdry.is_closed());
/// # assert!(bdry.is_simple());
/// # }
/// # }
///
/// for (face0, face1) in shell0.face_iter().zip(shell1.face_iter()) {
/// assert_eq!(
/// face0.get_surface() + 500000,
/// face1.get_surface(),
/// );
/// assert_eq!(face0.orientation(), face1.orientation());
/// let biters0 = face0.boundary_iters();
/// let biters1 = face1.boundary_iters();
/// for (biter0, biter1) in biters0.into_iter().zip(biters1) {
/// for (edge0, edge1) in biter0.zip(biter1) {
/// assert_eq!(
/// edge0.front().get_point() + 50,
/// edge1.front().get_point(),
/// );
/// assert_eq!(
/// edge0.back().get_point() + 50,
/// edge1.back().get_point(),
/// );
/// assert_eq!(
/// edge0.get_curve() + 5000,
/// edge1.get_curve(),
/// );
/// }
/// }
/// }
/// ```
/// # Remarks
/// Accessing geometry elements directly in the closure will result in a deadlock.
/// So, this method does not appear to the document.
#[doc(hidden)]
pub fn mapped<Q, D, T>(
&self,
mut point_mapping: impl FnMut(&P) -> Q,
mut curve_mapping: impl FnMut(&C) -> D,
mut surface_mapping: impl FnMut(&S) -> T,
) -> Shell<Q, D, T> {
let mut vertex_map = EntryMap::new(Vertex::id, |v| v.mapped(&mut point_mapping));
let mut edge_map = EntryMap::new(
Edge::id,
wire::edge_entry_map_closure(&mut vertex_map, &mut curve_mapping),
);
self.face_iter()
.map(|face| {
let wires: Vec<Wire<_, _>> = face
.absolute_boundaries()
.iter()
.map(|wire| wire.sub_mapped(&mut edge_map))
.collect();
let surface = surface_mapping(&*face.surface.lock().unwrap());
let mut new_face = Face::debug_new(wires, surface);
if !face.orientation() {
new_face.invert();
}
new_face
})
.collect()
}
/// Returns the consistence of the geometry of end vertices
/// and the geometry of edge.
#[inline(always)]
pub fn is_geometric_consistent(&self) -> bool
where
P: Tolerance,
C: BoundedCurve<Point = P>,
S: IncludeCurve<C>, {
self.iter().all(|face| face.is_geometric_consistent())
}
/// Cuts one edge into two edges at vertex.
///
/// # Returns
/// Returns the tuple of new edges created by cutting the edge.
///
/// # Failures
/// Returns `None` and not edit `self` if:
/// - there is no edge corresponding to `edge_id` in the shell,
/// - `vertex` is already included in the shell, or
/// - cutting of edge fails.
pub fn cut_edge(
&mut self,
edge_id: EdgeID<C>,
vertex: &Vertex<P>,
) -> Option<(Edge<P, C>, Edge<P, C>)>
where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>,
{
if self.vertex_iter().any(|v| &v == vertex) {
return None;
}
let mut edges = None;
self.iter_mut()
.flat_map(|face| face.boundaries.iter_mut())
.try_for_each(|wire| {
let find_res = wire
.iter()
.enumerate()
.find(|(_, edge)| edge.id() == edge_id);
let (idx, edge) = match find_res {
Some(got) => got,
None => return Some(()),
};
if edges.is_none() {
edges = Some(edge.absolute_clone().cut(vertex)?);
}
let edges = edges.as_ref().unwrap();
let new_wire = match edge.orientation() {
true => Wire::from(vec![edges.0.clone(), edges.1.clone()]),
false => Wire::from(vec![edges.1.inverse(), edges.0.inverse()]),
};
let flag = wire.swap_edge_into_wire(idx, new_wire);
debug_assert!(flag);
Some(())
});
edges
}
/// Removes `vertex` from `self` by concat two edges on both sides.
///
/// # Returns
/// Returns the new created edge.
///
/// # Failures
/// Returns `None` if:
/// - there are no vertex corresponding to `vertex_id` in the shell,
/// - the vertex is included more than 2 face boundaries,
/// - the vertex is included more than 2 edges, or
/// - concating edges is failed.
pub fn remove_vertex_by_concat_edges(&mut self, vertex_id: VertexID<P>) -> Option<Edge<P, C>>
where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform, {
let mut vec: Vec<(&mut Wire<P, C>, usize)> = self
.face_iter_mut()
.flat_map(|face| &mut face.boundaries)
.filter_map(|wire| {
let idx = wire
.edge_iter()
.enumerate()
.find(|(_, e)| e.back().id() == vertex_id)?
.0;
Some((wire, idx))
})
.collect();
if vec.len() > 2 || vec.is_empty() {
None
} else if vec.len() == 1 {
let (wire, idx) = vec.pop().unwrap();
let edge = wire[idx].concat(&wire[(idx + 1) % wire.len()]).ok()?;
wire.swap_subwire_into_edges(idx, edge.clone());
Some(edge)
} else {
let (wire0, idx0) = vec.pop().unwrap();
let (wire1, idx1) = vec.pop().unwrap();
if !wire0[idx0].is_same(&wire1[(idx1 + 1) % wire1.len()])
|| !wire0[(idx0 + 1) % wire0.len()].is_same(&wire1[idx1])
{
return None;
}
let edge = wire0[idx0].concat(&wire0[(idx0 + 1) % wire0.len()]).ok()?;
wire1.swap_subwire_into_edges(idx1, edge.inverse());
wire0.swap_subwire_into_edges(idx0, edge.clone());
Some(edge)
}
}
/// Creates display struct for debugging the shell.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// use ShellDisplayFormat as SDF;
///
/// let v = Vertex::news(&[0, 1, 2, 3]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()), // 0
/// Edge::new(&v[1], &v[2], ()), // 1
/// Edge::new(&v[2], &v[0], ()), // 2
/// Edge::new(&v[1], &v[3], ()), // 3
/// Edge::new(&v[3], &v[2], ()), // 4
/// Edge::new(&v[0], &v[3], ()), // 5
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[3], &edge[4], &edge[2]]),
/// Wire::from_iter(vec![&edge[1], &edge[2], &edge[5], &edge[3].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
///
/// let vertex_format = VertexDisplayFormat::AsPoint;
/// let edge_format = EdgeDisplayFormat::VerticesTuple { vertex_format };
/// let wire_format = WireDisplayFormat::EdgesList { edge_format };
/// let face_format = FaceDisplayFormat::LoopsListTuple { wire_format };
///
/// assert_eq!(
/// &format!("{:?}", shell.display(SDF::FacesListTuple {face_format})),
/// "Shell([Face([[(0, 1), (1, 3), (3, 2), (2, 0)]]), Face([[(1, 2), (2, 0), (0, 3), (3, 1)]])])",
/// );
/// assert_eq!(
/// &format!("{:?}", shell.display(SDF::FacesList {face_format})),
/// "[Face([[(0, 1), (1, 3), (3, 2), (2, 0)]]), Face([[(1, 2), (2, 0), (0, 3), (3, 1)]])]",
/// );
/// ```
pub fn display(
&self,
format: ShellDisplayFormat,
) -> DebugDisplay<'_, Self, ShellDisplayFormat> {
DebugDisplay {
entity: self,
format,
}
}
}
impl<P, C, S> Clone for Shell<P, C, S> {
#[inline(always)]
fn clone(&self) -> Shell<P, C, S> {
Shell {
face_list: self.face_list.clone(),
}
}
}
impl<P, C, S> From<Shell<P, C, S>> for Vec<Face<P, C, S>> {
#[inline(always)]
fn from(shell: Shell<P, C, S>) -> Vec<Face<P, C, S>> { shell.face_list }
}
impl<P, C, S> From<Vec<Face<P, C, S>>> for Shell<P, C, S> {
#[inline(always)]
fn from(faces: Vec<Face<P, C, S>>) -> Shell<P, C, S> { Shell { face_list: faces } }
}
impl<P, C, S> FromIterator<Face<P, C, S>> for Shell<P, C, S> {
#[inline(always)]
fn from_iter<I: IntoIterator<Item = Face<P, C, S>>>(iter: I) -> Shell<P, C, S> {
Shell {
face_list: iter.into_iter().collect(),
}
}
}
impl<P, C, S> IntoIterator for Shell<P, C, S> {
type Item = Face<P, C, S>;
type IntoIter = std::vec::IntoIter<Face<P, C, S>>;
#[inline(always)]
fn into_iter(self) -> Self::IntoIter { self.face_list.into_iter() }
}
impl<'a, P, C, S> IntoIterator for &'a Shell<P, C, S> {
type Item = &'a Face<P, C, S>;
type IntoIter = std::slice::Iter<'a, Face<P, C, S>>;
#[inline(always)]
fn into_iter(self) -> Self::IntoIter { self.face_list.iter() }
}
impl<P, C, S> std::ops::Deref for Shell<P, C, S> {
type Target = Vec<Face<P, C, S>>;
#[inline(always)]
fn deref(&self) -> &Vec<Face<P, C, S>> { &self.face_list }
}
impl<P, C, S> std::ops::DerefMut for Shell<P, C, S> {
#[inline(always)]
fn deref_mut(&mut self) -> &mut Vec<Face<P, C, S>> { &mut self.face_list }
}
impl<P, C, S> Default for Shell<P, C, S> {
#[inline(always)]
fn default() -> Self {
Self {
face_list: Vec::new(),
}
}
}
impl<P, C, S> PartialEq for Shell<P, C, S> {
fn eq(&self, other: &Self) -> bool { self.face_list == other.face_list }
}
impl<P, C, S> Eq for Shell<P, C, S> {}
/// The reference iterator over all faces in shells
pub type FaceIter<'a, P, C, S> = std::slice::Iter<'a, Face<P, C, S>>;
/// The mutable reference iterator over all faces in shells
pub type FaceIterMut<'a, P, C, S> = std::slice::IterMut<'a, Face<P, C, S>>;
/// The into iterator over all faces in shells
pub type FaceIntoIter<P, C, S> = std::vec::IntoIter<Face<P, C, S>>;
/// The reference parallel iterator over all faces in shells
pub type FaceParallelIter<'a, P, C, S> = <Vec<Face<P, C, S>> as IntoParallelRefIterator<'a>>::Iter;
/// The mutable reference parallel iterator over all faces in shells
pub type FaceParallelIterMut<'a, P, C, S> =
<Vec<Face<P, C, S>> as IntoParallelRefMutIterator<'a>>::Iter;
/// The into parallel iterator over all faces in shells
pub type FaceParallelIntoIter<P, C, S> = <Vec<Face<P, C, S>> as IntoParallelIterator>::Iter;
/// The shell conditions being determined by the half-edge model.
#[derive(PartialEq, Eq, Debug, Clone, Copy)]
pub enum ShellCondition {
/// This shell is not regular.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// let v = Vertex::news(&[(); 5]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[0], &v[2], ()),
/// Edge::new(&v[0], &v[3], ()),
/// Edge::new(&v[0], &v[4], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[1], &v[3], ()),
/// Edge::new(&v[1], &v[4], ()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[4], &edge[1].inverse()]),
/// Wire::from_iter(vec![&edge[0], &edge[5], &edge[2].inverse()]),
/// Wire::from_iter(vec![&edge[0], &edge[6], &edge[3].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// // The shell is irregular because three faces share edge[0].
/// assert_eq!(shell.shell_condition(), ShellCondition::Irregular);
/// ```
Irregular,
/// All edges are shared by at most two faces.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// let v = Vertex::news(&[(); 6]);
/// let edge = [
/// Edge::new(&v[0], &v[1], ()),
/// Edge::new(&v[0], &v[2], ()),
/// Edge::new(&v[1], &v[2], ()),
/// Edge::new(&v[1], &v[3], ()),
/// Edge::new(&v[1], &v[4], ()),
/// Edge::new(&v[2], &v[4], ()),
/// Edge::new(&v[2], &v[5], ()),
/// Edge::new(&v[3], &v[4], ()),
/// Edge::new(&v[4], &v[5], ()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[2], &edge[1].inverse()]),
/// Wire::from_iter(vec![&edge[3], &edge[7], &edge[4].inverse()]),
/// Wire::from_iter(vec![&edge[5], &edge[8], &edge[6].inverse()]),
/// Wire::from_iter(vec![&edge[2], &edge[5], &edge[4].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// // This shell is regular, but not oriented.
/// // It is because the orientations of shell[0] and shell[3] are incompatible on edge[2].
/// assert_eq!(shell.shell_condition(), ShellCondition::Regular);
/// ```
Regular,
/// The orientations of faces are compatible.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// let v = Vertex::news(&[(); 6]);
/// let edge = [
/// Edge::new(&v[0], &v[1] ,()),
/// Edge::new(&v[0], &v[2] ,()),
/// Edge::new(&v[1], &v[2] ,()),
/// Edge::new(&v[1], &v[3] ,()),
/// Edge::new(&v[1], &v[4] ,()),
/// Edge::new(&v[2], &v[4] ,()),
/// Edge::new(&v[2], &v[5] ,()),
/// Edge::new(&v[3], &v[4] ,()),
/// Edge::new(&v[4], &v[5] ,()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[2], &edge[1].inverse()]),
/// Wire::from_iter(vec![&edge[3], &edge[7], &edge[4].inverse()]),
/// Wire::from_iter(vec![&edge[5], &edge[8], &edge[6].inverse()]),
/// Wire::from_iter(vec![&edge[2].inverse(), &edge[4], &edge[5].inverse()]),
/// ];
/// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// // The orientations of all faces in the shell are compatible on the shared edges.
/// // This shell is not closed because edge[0] is included in only the 0th face.
/// assert_eq!(shell.shell_condition(), ShellCondition::Oriented);
/// ```
Oriented,
/// All edges are shared by two faces.
/// # Examples
/// ```
/// use truck_topology::*;
/// use truck_topology::shell::ShellCondition;
/// let v = Vertex::news(&[(); 8]);
/// let edge = [
/// Edge::new(&v[0], &v[1] ,()),
/// Edge::new(&v[1], &v[2] ,()),
/// Edge::new(&v[2], &v[3] ,()),
/// Edge::new(&v[3], &v[0] ,()),
/// Edge::new(&v[0], &v[4] ,()),
/// Edge::new(&v[1], &v[5] ,()),
/// Edge::new(&v[2], &v[6] ,()),
/// Edge::new(&v[3], &v[7] ,()),
/// Edge::new(&v[4], &v[5] ,()),
/// Edge::new(&v[5], &v[6] ,()),
/// Edge::new(&v[6], &v[7] ,()),
/// Edge::new(&v[7], &v[4] ,()),
/// ];
/// let wire = vec![
/// Wire::from_iter(vec![&edge[0], &edge[1], &edge[2], &edge[3]]),
/// Wire::from_iter(vec![&edge[0].inverse(), &edge[4], &edge[8], &edge[5].inverse()]),
/// Wire::from_iter(vec![&edge[1].inverse(), &edge[5], &edge[9], &edge[6].inverse()]),
/// Wire::from_iter(vec![&edge[2].inverse(), &edge[6], &edge[10], &edge[7].inverse()]),
/// Wire::from_iter(vec![&edge[3].inverse(), &edge[7], &edge[11], &edge[4].inverse()]),
/// Wire::from_iter(vec![&edge[8], &edge[9], &edge[10], &edge[11]]),
/// ];
/// let mut shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect();
/// shell[5].invert();
/// assert_eq!(shell.shell_condition(), ShellCondition::Closed);
/// ```
Closed,
}
impl std::ops::BitAnd for ShellCondition {
type Output = Self;
fn bitand(self, other: Self) -> Self {
match (self, other) {
(Self::Irregular, _) => Self::Irregular,
(_, Self::Irregular) => Self::Irregular,
(Self::Regular, _) => Self::Regular,
(_, Self::Regular) => Self::Regular,
(Self::Oriented, _) => Self::Oriented,
(_, Self::Oriented) => Self::Oriented,
(Self::Closed, Self::Closed) => Self::Closed,
}
}
}
#[derive(Debug, Clone)]
struct Boundaries<C> {
checked: HashSet<EdgeID<C>>,
boundaries: HashMap<EdgeID<C>, bool>,
condition: ShellCondition,
}
impl<C> Boundaries<C> {
#[inline(always)]
fn new() -> Self {
Self {
checked: Default::default(),
boundaries: Default::default(),
condition: ShellCondition::Oriented,
}
}
#[inline(always)]
fn insert<P>(&mut self, edge: &Edge<P, C>) {
self.condition = self.condition
& match (
self.checked.insert(edge.id()),
self.boundaries.insert(edge.id(), edge.orientation()),
) {
(true, None) => ShellCondition::Oriented,
(false, None) => ShellCondition::Irregular,
(true, Some(_)) => panic!("unexpected case!"),
(false, Some(ori)) => {
self.boundaries.remove(&edge.id());
match edge.orientation() == ori {
true => ShellCondition::Regular,
false => ShellCondition::Oriented,
}
}
}
}
sourcepub fn count(&self) -> usize
pub fn count(&self) -> usize
Returns how many same edges.
Examples
use truck_topology::*;
// Create one edge
let v = Vertex::news(&[(), ()]);
let e0 = Edge::new(&v[0], &v[1], ());
assert_eq!(e0.count(), 1);
// Create another edge, independent from e0
let e1 = Edge::new(&v[0], &v[1], ());
assert_eq!(e0.count(), 1);
// Clone e0, count will be 2
let e2 = e0.clone();
assert_eq!(e0.count(), 2);
assert_eq!(e2.count(), 2);
// drop e2, count will be 1
drop(e2);
assert_eq!(e0.count(), 1);
sourcepub fn oriented_curve(&self) -> Cwhere
C: Clone + Invertible,
pub fn oriented_curve(&self) -> Cwhere
C: Clone + Invertible,
Returns the cloned curve in edge. If edge is inverted, then the returned curve is also inverted.
Examples found in repository?
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pub fn concat(&self, rhs: &Self) -> std::result::Result<Self, ConcatError<P>>
where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform, {
if self.back() != rhs.front() {
return Err(ConcatError::DisconnectedVertex(
self.back().clone(),
rhs.front().clone(),
));
}
if self.front() == rhs.back() {
return Err(ConcatError::SameVertex(self.front().clone()));
}
let curve0 = self.oriented_curve();
let mut curve1 = rhs.oriented_curve();
let t0 = curve0.parameter_range().1;
let t1 = curve1.parameter_range().0;
curve1.parameter_transform(1.0, t0 - t1);
let curve = curve0.try_concat(&curve1)?;
Ok(Edge::debug_new(self.front(), rhs.back(), curve))
}
sourcepub fn is_geometric_consistent(&self) -> boolwhere
P: Tolerance,
C: BoundedCurve<Point = P>,
pub fn is_geometric_consistent(&self) -> boolwhere
P: Tolerance,
C: BoundedCurve<Point = P>,
Returns the consistence of the geometry of end vertices and the geometry of edge.
Examples found in repository?
More examples
sourcepub fn cut(&self, vertex: &Vertex<P>) -> Option<(Self, Self)>where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>,
pub fn cut(&self, vertex: &Vertex<P>) -> Option<(Self, Self)>where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>,
Cuts the edge at vertex
.
Failure
Returns None
if:
- cannot find the parameter
t
such thatedge.get_curve().subs(t) == vertex.get_point()
, or - the found parameter is not in the parameter range without end points.
Examples found in repository?
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pub fn cut_edge(
&mut self,
edge_id: EdgeID<C>,
vertex: &Vertex<P>,
) -> Option<(Edge<P, C>, Edge<P, C>)>
where
P: Clone,
C: Cut<Point = P> + SearchParameter<D1, Point = P>,
{
if self.vertex_iter().any(|v| &v == vertex) {
return None;
}
let mut edges = None;
self.iter_mut()
.flat_map(|face| face.boundaries.iter_mut())
.try_for_each(|wire| {
let find_res = wire
.iter()
.enumerate()
.find(|(_, edge)| edge.id() == edge_id);
let (idx, edge) = match find_res {
Some(got) => got,
None => return Some(()),
};
if edges.is_none() {
edges = Some(edge.absolute_clone().cut(vertex)?);
}
let edges = edges.as_ref().unwrap();
let new_wire = match edge.orientation() {
true => Wire::from(vec![edges.0.clone(), edges.1.clone()]),
false => Wire::from(vec![edges.1.inverse(), edges.0.inverse()]),
};
let flag = wire.swap_edge_into_wire(idx, new_wire);
debug_assert!(flag);
Some(())
});
edges
}
sourcepub fn cut_with_parameter(
&self,
vertex: &Vertex<P>,
t: f64
) -> Option<(Self, Self)>where
P: Clone + Tolerance,
C: Cut<Point = P>,
pub fn cut_with_parameter(
&self,
vertex: &Vertex<P>,
t: f64
) -> Option<(Self, Self)>where
P: Clone + Tolerance,
C: Cut<Point = P>,
Cuts the edge at vertex
with parameter t
.
Failure
Returns None
if !edge.get_curve().subs(t).near(&vertex.get_point())
.
sourcepub fn concat(&self, rhs: &Self) -> Result<Self, ConcatError<P>>where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform,
pub fn concat(&self, rhs: &Self) -> Result<Self, ConcatError<P>>where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform,
Concats two edges.
Examples found in repository?
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pub fn remove_vertex_by_concat_edges(&mut self, vertex_id: VertexID<P>) -> Option<Edge<P, C>>
where
P: Debug,
C: Concat<C, Point = P, Output = C> + Invertible + ParameterTransform, {
let mut vec: Vec<(&mut Wire<P, C>, usize)> = self
.face_iter_mut()
.flat_map(|face| &mut face.boundaries)
.filter_map(|wire| {
let idx = wire
.edge_iter()
.enumerate()
.find(|(_, e)| e.back().id() == vertex_id)?
.0;
Some((wire, idx))
})
.collect();
if vec.len() > 2 || vec.is_empty() {
None
} else if vec.len() == 1 {
let (wire, idx) = vec.pop().unwrap();
let edge = wire[idx].concat(&wire[(idx + 1) % wire.len()]).ok()?;
wire.swap_subwire_into_edges(idx, edge.clone());
Some(edge)
} else {
let (wire0, idx0) = vec.pop().unwrap();
let (wire1, idx1) = vec.pop().unwrap();
if !wire0[idx0].is_same(&wire1[(idx1 + 1) % wire1.len()])
|| !wire0[(idx0 + 1) % wire0.len()].is_same(&wire1[idx1])
{
return None;
}
let edge = wire0[idx0].concat(&wire0[(idx0 + 1) % wire0.len()]).ok()?;
wire1.swap_subwire_into_edges(idx1, edge.inverse());
wire0.swap_subwire_into_edges(idx0, edge.clone());
Some(edge)
}
}
sourcepub fn display(
&self,
format: EdgeDisplayFormat
) -> DebugDisplay<'_, Self, EdgeDisplayFormat>
pub fn display(
&self,
format: EdgeDisplayFormat
) -> DebugDisplay<'_, Self, EdgeDisplayFormat>
Create display struct for debugging the edge.
Examples
use truck_topology::*;
use EdgeDisplayFormat as EDF;
let vertex_format = VertexDisplayFormat::AsPoint;
let edge = Edge::new(&Vertex::new(0), &Vertex::new(1), 2);
assert_eq!(
format!("{:?}", edge.display(EDF::Full { vertex_format })),
format!("Edge {{ id: {:?}, vertices: (0, 1), entity: 2 }}", edge.id()),
);
assert_eq!(
format!("{:?}", edge.display(EDF::VerticesTupleAndID { vertex_format })),
format!("Edge {{ id: {:?}, vertices: (0, 1) }}", edge.id()),
);
assert_eq!(
&format!("{:?}", edge.display(EDF::VerticesTupleAndCurve { vertex_format })),
"Edge { vertices: (0, 1), entity: 2 }",
);
assert_eq!(
&format!("{:?}", edge.display(EDF::VerticesTupleStruct { vertex_format })),
"Edge(0, 1)",
);
assert_eq!(
&format!("{:?}", edge.display(EDF::VerticesTuple { vertex_format })),
"(0, 1)",
);
assert_eq!(
&format!("{:?}", edge.display(EDF::AsCurve)),
"2",
);
Examples found in repository?
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fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
match self.format {
WireDisplayFormat::EdgesListTuple { edge_format } => f
.debug_tuple("Wire")
.field(&Self {
entity: self.entity,
format: WireDisplayFormat::EdgesList { edge_format },
})
.finish(),
WireDisplayFormat::EdgesList { edge_format } => f
.debug_list()
.entries(
self.entity
.edge_iter()
.map(|edge| edge.display(edge_format)),
)
.finish(),
WireDisplayFormat::VerticesList { vertex_format } => {
let vertices: Vec<_> = self.entity.vertex_iter().collect();
f.debug_list()
.entries(vertices.iter().map(|vertex| vertex.display(vertex_format)))
.finish()
}
}
}
Trait Implementations§
source§impl<P, C> Extend<Edge<P, C>> for Wire<P, C>
impl<P, C> Extend<Edge<P, C>> for Wire<P, C>
source§fn extend<T: IntoIterator<Item = Edge<P, C>>>(&mut self, iter: T)
fn extend<T: IntoIterator<Item = Edge<P, C>>>(&mut self, iter: T)
source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)source§impl<'a, P, C> FromIterator<&'a Edge<P, C>> for Wire<P, C>
impl<'a, P, C> FromIterator<&'a Edge<P, C>> for Wire<P, C>
source§impl<P, C> FromIterator<Edge<P, C>> for Wire<P, C>
impl<P, C> FromIterator<Edge<P, C>> for Wire<P, C>
source§impl<P: Send, C: Send> FromParallelIterator<Edge<P, C>> for Wire<P, C>
impl<P: Send, C: Send> FromParallelIterator<Edge<P, C>> for Wire<P, C>
source§fn from_par_iter<I>(par_iter: I) -> Selfwhere
I: IntoParallelIterator<Item = Edge<P, C>>,
fn from_par_iter<I>(par_iter: I) -> Selfwhere
I: IntoParallelIterator<Item = Edge<P, C>>,
par_iter
. Read moresource§impl<P: Send, C: Send> ParallelExtend<Edge<P, C>> for Wire<P, C>
impl<P: Send, C: Send> ParallelExtend<Edge<P, C>> for Wire<P, C>
source§fn par_extend<I>(&mut self, par_iter: I)where
I: IntoParallelIterator<Item = Edge<P, C>>,
fn par_extend<I>(&mut self, par_iter: I)where
I: IntoParallelIterator<Item = Edge<P, C>>,
par_iter
. Read more