Faces

Struct Faces 

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pub struct Faces<V = StandardVertex> { /* private fields */ }
Expand description

Faces of polygon mesh

To optimize for the case where the polygon mesh consists only triangles and quadrangle, there are vectors which consist by each triangles and quadrilaterals, internally.

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impl<V> Faces<V>
where V: Copy,

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pub fn extend<U, T, I>(&mut self, iter: I)
where U: Copy + Into<V>, T: AsRef<[U]>, I: IntoIterator<Item = T>,

Extends faces by an iterator.

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pub const fn from_tri_and_quad_faces( tri_faces: Vec<[V; 3]>, quad_faces: Vec<[V; 4]>, ) -> Faces<V>

Creates faces of a polygon mesh by the vectors of triangle and quadrangle.

§Examples
// Creates faces consisis only triangles.
use truck_polymesh::*;
let tri_faces: Vec<[StandardVertex; 3]> = vec![
    [[0, 0, 0].into(), [1, 1, 1].into(), [2, 2, 2].into()],
    [[0, 0, 0].into(), [2, 2, 2].into(), [3, 3, 3].into()],
];
let faces = Faces::from_tri_and_quad_faces(tri_faces, Vec::new());
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pub fn push<U, T>(&mut self, face: T)
where U: Copy + Into<V>, T: AsRef<[U]>,

Push a face to the faces.

If face.len() < 3, the face is ignored with warning.

§Examples
use truck_polymesh::*;
let mut faces = Faces::<StandardVertex>::default(); // empty faces
faces.push(&[[0, 0, 0], [1, 1, 1], [2, 2, 2]]);
faces.push(&[[3, 3, 3], [0, 0, 0], [2, 2, 2]]);
faces.push(&[[0, 0, 0], [4, 4, 4], [5, 5, 5], [1, 1, 1]]);
faces.push(&[[100, 1000, 10]]); // Wargning: ignored one vertex "face"
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pub const fn tri_faces(&self) -> &Vec<[V; 3]>

Returns the vector of triangles.

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pub fn tri_faces_mut(&mut self) -> &mut [[V; 3]]

Returns the mutable slice of triangles.

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pub const fn quad_faces(&self) -> &Vec<[V; 4]>

Returns the vector of quadrangles.

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pub fn quad_faces_mut(&mut self) -> &mut [[V; 4]]

Returns the mutable slice of quadrangles.

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pub const fn other_faces(&self) -> &Vec<Vec<V>>

Returns the vector of n-gons (n > 4).

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pub fn other_faces_mut(&mut self) -> impl Iterator<Item = &mut [V]>

Returns the mutable iterator of n-gons (n > 4).

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pub fn face_iter(&self) -> impl Iterator<Item = &[V]>

Returns the iterator of the slice.

By the internal optimization, this iterator does not runs in the simple order in which they are registered, but runs order: triangle, square, and the others.

§Examples
use truck_polymesh::*;
let slice: &[&[usize]] = &[
    &[0, 1, 2],
    &[0, 4, 5, 1],
    &[1, 2, 6, 7, 8, 9],
    &[0, 2, 3],
];
let faces = Faces::<usize>::from_iter(slice);
let mut iter = faces.face_iter();
assert_eq!(iter.next(), Some([0, 1, 2].as_ref()));
assert_eq!(iter.next(), Some([0, 2, 3].as_ref()));
assert_eq!(iter.next(), Some([0, 4, 5, 1].as_ref()));
assert_eq!(iter.next(), Some([1, 2, 6, 7, 8, 9].as_ref()));
assert_eq!(iter.next(), None);
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pub fn face_iter_mut(&mut self) -> impl Iterator<Item = &mut [V]>

Returns the iterator of the slice.

By the internal optimization, this iterator does not runs in the simple order in which they are registered, but runs order: triangle, square, and the others. cf: Faces:face_iter

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pub fn is_empty(&self) -> bool

Returns true if the faces is empty.

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pub fn len(&self) -> usize

Returns the number of faces.

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pub fn naive_concat(&mut self, other: Faces<V>)

Merges other into self.

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pub fn triangle_iter(&self) -> TriangleIterator<'_, V>

Returns iterator with triangulation faces

§Examples
use truck_polymesh::*;
let slice: &[&[usize]] = &[
    &[0, 1, 2],
    &[0, 4, 5, 1],
    &[1, 2, 6, 7, 8, 9],
    &[1, 2, 4, 3],
    &[0, 2, 3],
];
let faces = Faces::<usize>::from_iter(slice);
let mut iter = faces.triangle_iter();
assert_eq!(iter.len(), 10);
assert_eq!(iter.next(), Some([0, 1, 2]));
assert_eq!(iter.next(), Some([0, 2, 3]));
assert_eq!(iter.next(), Some([0, 4, 5]));
assert_eq!(iter.next(), Some([0, 5, 1]));
assert_eq!(iter.next(), Some([1, 2, 4]));
assert_eq!(iter.next(), Some([1, 4, 3]));
assert_eq!(iter.next(), Some([1, 2, 6]));
assert_eq!(iter.next(), Some([1, 6, 7]));
assert_eq!(iter.next(), Some([1, 7, 8]));
assert_eq!(iter.next(), Some([1, 8, 9]));
assert_eq!(iter.len(), 0);
assert_eq!(iter.next(), None);

Trait Implementations§

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impl<V> Clone for Faces<V>
where V: Clone,

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fn clone(&self) -> Faces<V>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<V> Debug for Faces<V>
where V: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<V> Default for Faces<V>

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fn default() -> Faces<V>

Returns the “default value” for a type. Read more
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impl<'de, V> Deserialize<'de> for Faces<V>
where V: Deserialize<'de>,

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Faces<V>, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<S> FromIterator<S> for Faces<usize>
where S: AsRef<[usize]>,

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fn from_iter<I>(iter: I) -> Faces<usize>
where I: IntoIterator<Item = S>,

Creates a value from an iterator. Read more
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impl<T> FromIterator<T> for Faces
where T: AsVertexSlice,

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fn from_iter<I>(iter: I) -> Faces
where I: IntoIterator<Item = T>,

Creates a value from an iterator. Read more
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impl<V> Index<usize> for Faces<V>

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type Output = [V]

The returned type after indexing.
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fn index(&self, idx: usize) -> &<Faces<V> as Index<usize>>::Output

Performs the indexing (container[index]) operation. Read more
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impl IndexMut<usize> for Faces

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fn index_mut(&mut self, idx: usize) -> &mut <Faces as Index<usize>>::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<V> Invertible for Faces<V>
where V: Copy,

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fn invert(&mut self)

Inverts self
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fn inverse(&self) -> Faces<V>

Returns the inverse.
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impl<V> PartialEq for Faces<V>
where V: PartialEq,

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fn eq(&self, other: &Faces<V>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<V> Serialize for Faces<V>
where V: Serialize,

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<V> Eq for Faces<V>
where V: Eq,

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impl<V> StructuralPartialEq for Faces<V>

Auto Trait Implementations§

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impl<V> Freeze for Faces<V>

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impl<V> RefUnwindSafe for Faces<V>
where V: RefUnwindSafe,

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impl<V> Send for Faces<V>
where V: Send,

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impl<V> Sync for Faces<V>
where V: Sync,

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impl<V> Unpin for Faces<V>
where V: Unpin,

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impl<V> UnwindSafe for Faces<V>
where V: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

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