Trait truck_geometry::base::Rotation2
source · pub trait Rotation2:
Rotation<Space = Point2<Self::Scalar>>
+ Into<Matrix2<Self::Scalar>>
+ Into<Basis2<Self::Scalar>> {
type Scalar: BaseFloat;
// Required method
fn from_angle<A>(theta: A) -> Self
where A: Into<Rad<Self::Scalar>>;
}
Expand description
A two-dimensional rotation.
Required Associated Types§
Required Methods§
sourcefn from_angle<A>(theta: A) -> Self
fn from_angle<A>(theta: A) -> Self
Create a rotation by a given angle. Thus is a redundant case of both from_axis_angle() and from_euler() for 2D space.
Object Safety§
This trait is not object safe.