pub struct PlayingSequence {
pub id: String,
}
Expand description
Details of a sequence that has been started
Fields§
§id: String
Identifier for this specific execution of the sequence
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PlayingSequence
impl RefUnwindSafe for PlayingSequence
impl Send for PlayingSequence
impl Sync for PlayingSequence
impl Unpin for PlayingSequence
impl UnwindSafe for PlayingSequence
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more