pub enum NodePlan {
Empty,
Leaf {
partial: NibbleSlicePlan,
value: ValuePlan,
},
Extension {
partial: NibbleSlicePlan,
child: NodeHandlePlan,
},
Branch {
value: Option<ValuePlan>,
children: [Option<NodeHandlePlan>; 16],
},
NibbledBranch {
partial: NibbleSlicePlan,
value: Option<ValuePlan>,
children: [Option<NodeHandlePlan>; 16],
},
}Expand description
A NodePlan is a blueprint for decoding a node from a byte slice. The NodePlan is created
by parsing an encoded node and can be reused multiple times. This is useful as a Node borrows
from a byte slice and this struct does not.
The enum values mirror those of Node except that instead of byte slices, this struct stores
ranges that can be used to index into a large byte slice.
Variants
Empty
Null trie node; could be an empty root or an empty branch entry.
Leaf
Leaf node; has a partial key plan and value.
Extension
Extension node; has a partial key plan and child data.
Branch
Branch node; has slice of child nodes (each possibly null) and an optional immediate node data.
NibbledBranch
Branch node with support for a nibble (when extension nodes are not used).
Implementations
Build a node by decoding a byte slice according to the node plan. It is the responsibility of the caller to ensure that the node plan was created for the argument data, otherwise the call may decode incorrectly or panic.
Access value plan from node plan, return None for
node that cannot contain a ValuePlan.
Mutable ccess value plan from node plan, return None for
node that cannot contain a ValuePlan.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for NodePlan
impl UnwindSafe for NodePlan
Blanket Implementations
Mutably borrows from an owned value. Read more