Struct tridify_rs::Binder
source · pub struct Binder { /* private fields */ }
Expand description
Group of uniforms and buffers that are binded to the GPU. If location or binder type does not match with the binded shader it will panic.
Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Binder
impl !Send for Binder
impl !Sync for Binder
impl Unpin for Binder
impl !UnwindSafe for Binder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more