pub struct StackAwareDecoder<B: Backend> { /* private fields */ }Expand description
Stack-Aware Transformer Decoder.
At each step, the input is: token_emb(prev_token) + pos_emb(t) + depth_emb(stack_depth) + type_proj(type_state)
The decoder attends to GNN node embeddings via cross-attention.
Implementations§
Source§impl<B: Backend> StackAwareDecoder<B>
impl<B: Backend> StackAwareDecoder<B>
Sourcepub fn forward(
&self,
token_ids: Tensor<B, 2, Int>,
positions: Tensor<B, 2, Int>,
stack_depths: Tensor<B, 2, Int>,
type_states: Tensor<B, 3>,
memory: Tensor<B, 3>,
) -> Tensor<B, 3>
pub fn forward( &self, token_ids: Tensor<B, 2, Int>, positions: Tensor<B, 2, Int>, stack_depths: Tensor<B, 2, Int>, type_states: Tensor<B, 3>, memory: Tensor<B, 3>, ) -> Tensor<B, 3>
Forward pass: teacher-forcing mode (full sequence at once).
token_ids: [batch, seq] — previous token IDs (shifted right)positions: [batch, seq] — position indicesstack_depths: [batch, seq] — stack depth at each steptype_states: [batch, seq, 3*W] — stack type encoding at each stepmemory: [batch, N, d_model] — GNN encoder output (node embeddings)
Returns: [batch, seq, VOCAB_SIZE] — logits over vocabulary
Trait Implementations§
Source§impl<B> AutodiffModule<B> for StackAwareDecoder<B>
impl<B> AutodiffModule<B> for StackAwareDecoder<B>
Source§type InnerModule = StackAwareDecoder<<B as AutodiffBackend>::InnerBackend>
type InnerModule = StackAwareDecoder<<B as AutodiffBackend>::InnerBackend>
Source§fn valid(&self) -> Self::InnerModule
fn valid(&self) -> Self::InnerModule
Source§impl<B: Backend> Clone for StackAwareDecoder<B>
impl<B: Backend> Clone for StackAwareDecoder<B>
Source§impl<B: Backend> Display for StackAwareDecoder<B>
impl<B: Backend> Display for StackAwareDecoder<B>
Source§impl<B: Backend> Module<B> for StackAwareDecoder<B>
impl<B: Backend> Module<B> for StackAwareDecoder<B>
Source§type Record = StackAwareDecoderRecord<B>
type Record = StackAwareDecoderRecord<B>
Source§fn load_record(self, record: Self::Record) -> Self
fn load_record(self, record: Self::Record) -> Self
Source§fn into_record(self) -> Self::Record
fn into_record(self) -> Self::Record
Source§fn num_params(&self) -> usize
fn num_params(&self) -> usize
Source§fn visit<Visitor: ModuleVisitor<B>>(&self, visitor: &mut Visitor)
fn visit<Visitor: ModuleVisitor<B>>(&self, visitor: &mut Visitor)
Source§fn map<Mapper: ModuleMapper<B>>(self, mapper: &mut Mapper) -> Self
fn map<Mapper: ModuleMapper<B>>(self, mapper: &mut Mapper) -> Self
Source§fn collect_devices(&self, devices: Devices<B>) -> Devices<B>
fn collect_devices(&self, devices: Devices<B>) -> Devices<B>
Source§fn to_device(self, device: &B::Device) -> Self
fn to_device(self, device: &B::Device) -> Self
Source§fn fork(self, device: &B::Device) -> Self
fn fork(self, device: &B::Device) -> Self
Source§fn devices(&self) -> Vec<<B as Backend>::Device>
fn devices(&self) -> Vec<<B as Backend>::Device>
Source§fn save_file<FR, PB>(
self,
file_path: PB,
recorder: &FR,
) -> Result<(), RecorderError>
fn save_file<FR, PB>( self, file_path: PB, recorder: &FR, ) -> Result<(), RecorderError>
Source§fn load_file<FR, PB>(
self,
file_path: PB,
recorder: &FR,
device: &<B as Backend>::Device,
) -> Result<Self, RecorderError>
fn load_file<FR, PB>( self, file_path: PB, recorder: &FR, device: &<B as Backend>::Device, ) -> Result<Self, RecorderError>
Source§fn quantize_weights(self, quantizer: &mut Quantizer) -> Self
fn quantize_weights(self, quantizer: &mut Quantizer) -> Self
Source§impl<B: Backend> ModuleDisplay for StackAwareDecoder<B>
impl<B: Backend> ModuleDisplay for StackAwareDecoder<B>
Source§fn format(&self, passed_settings: DisplaySettings) -> String
fn format(&self, passed_settings: DisplaySettings) -> String
Source§fn custom_settings(&self) -> Option<DisplaySettings>
fn custom_settings(&self) -> Option<DisplaySettings>
Auto Trait Implementations§
impl<B> !Freeze for StackAwareDecoder<B>
impl<B> !RefUnwindSafe for StackAwareDecoder<B>
impl<B> Send for StackAwareDecoder<B>
impl<B> !Sync for StackAwareDecoder<B>
impl<B> Unpin for StackAwareDecoder<B>where
<B as Backend>::FloatTensorPrimitive: Unpin,
<B as Backend>::QuantizedTensorPrimitive: Unpin,
<B as Backend>::Device: Unpin,
impl<B> UnsafeUnpin for StackAwareDecoder<B>where
<B as Backend>::FloatTensorPrimitive: UnsafeUnpin,
<B as Backend>::QuantizedTensorPrimitive: UnsafeUnpin,
<B as Backend>::Device: UnsafeUnpin,
impl<B> !UnwindSafe for StackAwareDecoder<B>
Blanket Implementations§
Source§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
Source§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
Source§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Source§impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
Source§unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
Source§fn resolve_niched(out: Place<NichedOption<T, N1>>)
fn resolve_niched(out: Place<NichedOption<T, N1>>)
out indicating that a T is niched.Source§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);