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DataType

Struct DataType 

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pub struct DataType<'tree> {
    pub span: Span,
    pub constructors: Option<DataTypeConstructors<'tree>>,
    pub context: Option<Context<'tree>>,
    pub deriving: Vec<Deriving<'tree>>,
    pub forall: Option<DataTypeForall<'tree>>,
    pub kind: Option<QuantifiedType<'tree>>,
    pub name: Option<DataTypeName<'tree>>,
    pub patterns: Option<DataTypePatterns<'tree>>,
    pub children: Option<DataTypeChildren<'tree>>,
}

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§span: Span§constructors: Option<DataTypeConstructors<'tree>>§context: Option<Context<'tree>>§deriving: Vec<Deriving<'tree>>§forall: Option<DataTypeForall<'tree>>§kind: Option<QuantifiedType<'tree>>§name: Option<DataTypeName<'tree>>§patterns: Option<DataTypePatterns<'tree>>§children: Option<DataTypeChildren<'tree>>

Trait Implementations§

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impl<'tree> Clone for DataType<'tree>

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fn clone(&self) -> DataType<'tree>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'tree> Debug for DataType<'tree>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'tree> FromNode<'tree> for DataType<'tree>

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fn from_node(node: Node<'tree>, src: &'tree [u8]) -> Result<Self, ParseError>

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impl<'tree> PartialEq for DataType<'tree>

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fn eq(&self, other: &DataType<'tree>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Spanned for DataType<'_>

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fn span(&self) -> Span

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fn start(&self) -> Point

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fn end(&self) -> Point

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impl<'tree> Eq for DataType<'tree>

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impl<'tree> StructuralPartialEq for DataType<'tree>

Auto Trait Implementations§

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impl<'tree> Freeze for DataType<'tree>

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impl<'tree> RefUnwindSafe for DataType<'tree>

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impl<'tree> Send for DataType<'tree>

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impl<'tree> Sync for DataType<'tree>

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impl<'tree> Unpin for DataType<'tree>

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impl<'tree> UnsafeUnpin for DataType<'tree>

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impl<'tree> UnwindSafe for DataType<'tree>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.