pub struct Tree { /* private fields */ }Expand description
Rendered state of the tree component.
Trait Implementations§
Source§impl Component for Tree
impl Component for Tree
Source§fn update_view(
&self,
widgets: &mut Self::Widgets,
sender: ComponentSender<Self>,
)
fn update_view( &self, widgets: &mut Self::Widgets, sender: ComponentSender<Self>, )
Update the view to represent the updated model.
Source§type Output = TreeOutput
type Output = TreeOutput
The message type that the component provides as outputs.
Source§type CommandOutput = ()
type CommandOutput = ()
Messages which are received from commands executing in the background.
Source§type Root = ScrolledWindow
type Root = ScrolledWindow
The top-level widget of the component.
Source§type Widgets = TreeWidgets
type Widgets = TreeWidgets
The type that’s used for storing widgets created for this component.
Source§fn init(
init: Self::Init,
root: Self::Root,
sender: ComponentSender<Self>,
) -> ComponentParts<Self>
fn init( init: Self::Init, root: Self::Root, sender: ComponentSender<Self>, ) -> ComponentParts<Self>
Creates the initial model and view, docking it into the component.
Source§fn update_with_view(
&mut self,
widgets: &mut Self::Widgets,
message: Self::Input,
sender: ComponentSender<Self>,
root: &Self::Root,
)
fn update_with_view( &mut self, widgets: &mut Self::Widgets, message: Self::Input, sender: ComponentSender<Self>, root: &Self::Root, )
Updates the model and view when a new input is received. Read more
Source§fn builder() -> ComponentBuilder<Self>
fn builder() -> ComponentBuilder<Self>
Create a builder for this component.
Source§fn update(
&mut self,
message: Self::Input,
sender: ComponentSender<Self>,
root: &Self::Root,
)
fn update( &mut self, message: Self::Input, sender: ComponentSender<Self>, root: &Self::Root, )
Processes inputs received by the component.
Source§fn update_cmd(
&mut self,
message: Self::CommandOutput,
sender: ComponentSender<Self>,
root: &Self::Root,
)
fn update_cmd( &mut self, message: Self::CommandOutput, sender: ComponentSender<Self>, root: &Self::Root, )
Defines how the component should respond to command updates.
Source§fn update_cmd_with_view(
&mut self,
widgets: &mut Self::Widgets,
message: Self::CommandOutput,
sender: ComponentSender<Self>,
root: &Self::Root,
)
fn update_cmd_with_view( &mut self, widgets: &mut Self::Widgets, message: Self::CommandOutput, sender: ComponentSender<Self>, root: &Self::Root, )
Updates the model and view upon completion of a command. Read more
Auto Trait Implementations§
impl !RefUnwindSafe for Tree
impl !Send for Tree
impl !Sync for Tree
impl !UnwindSafe for Tree
impl Freeze for Tree
impl Unpin for Tree
impl UnsafeUnpin for Tree
Blanket Implementations§
Source§impl<C> AsyncPosition<()> for C
impl<C> AsyncPosition<()> for C
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more