pub struct Toolbar { /* private fields */ }Expand description
The toolbar component. Holds the current root path for the editable entry.
Trait Implementations§
Source§impl SimpleComponent for Toolbar
impl SimpleComponent for Toolbar
Source§fn update_view(
&self,
widgets: &mut Self::Widgets,
sender: ComponentSender<Self>,
)
fn update_view( &self, widgets: &mut Self::Widgets, sender: ComponentSender<Self>, )
Update the view to represent the updated model.
Source§type Init = ToolbarInit
type Init = ToolbarInit
The parameter used to initialize the component.
Source§type Input = ToolbarMsg
type Input = ToolbarMsg
The message type that the component accepts as inputs.
Source§type Output = ToolbarOutput
type Output = ToolbarOutput
The message type that the component provides as outputs.
Source§type Widgets = ToolbarWidgets
type Widgets = ToolbarWidgets
The type that’s used for storing widgets created for this component.
Source§fn init(
init: Self::Init,
root: Self::Root,
sender: ComponentSender<Self>,
) -> ComponentParts<Self>
fn init( init: Self::Init, root: Self::Root, sender: ComponentSender<Self>, ) -> ComponentParts<Self>
Creates the initial model and view, docking it into the component.
Source§fn update(&mut self, msg: Self::Input, sender: ComponentSender<Self>)
fn update(&mut self, msg: Self::Input, sender: ComponentSender<Self>)
Processes inputs received by the component.
Auto Trait Implementations§
impl !RefUnwindSafe for Toolbar
impl !Send for Toolbar
impl !Sync for Toolbar
impl !UnwindSafe for Toolbar
impl Freeze for Toolbar
impl Unpin for Toolbar
impl UnsafeUnpin for Toolbar
Blanket Implementations§
Source§impl<C> AsyncPosition<()> for C
impl<C> AsyncPosition<()> for C
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<C> Component for Cwhere
C: SimpleComponent,
impl<C> Component for Cwhere
C: SimpleComponent,
Source§type Init = <C as SimpleComponent>::Init
type Init = <C as SimpleComponent>::Init
The parameter used to initialize the component.
Source§type Input = <C as SimpleComponent>::Input
type Input = <C as SimpleComponent>::Input
The message type that the component accepts as inputs.
Source§type Output = <C as SimpleComponent>::Output
type Output = <C as SimpleComponent>::Output
The message type that the component provides as outputs.
Source§type Root = <C as SimpleComponent>::Root
type Root = <C as SimpleComponent>::Root
The top-level widget of the component.
Source§type Widgets = <C as SimpleComponent>::Widgets
type Widgets = <C as SimpleComponent>::Widgets
The type that’s used for storing widgets created for this component.
Source§type CommandOutput = ()
type CommandOutput = ()
Messages which are received from commands executing in the background.
Source§fn init(
init: <C as Component>::Init,
root: <C as Component>::Root,
sender: ComponentSender<C>,
) -> ComponentParts<C>
fn init( init: <C as Component>::Init, root: <C as Component>::Root, sender: ComponentSender<C>, ) -> ComponentParts<C>
Creates the initial model and view, docking it into the component.
Source§fn update(
&mut self,
message: <C as Component>::Input,
sender: ComponentSender<C>,
_root: &<C as Component>::Root,
)
fn update( &mut self, message: <C as Component>::Input, sender: ComponentSender<C>, _root: &<C as Component>::Root, )
Processes inputs received by the component.
Source§fn update_view(
&self,
widgets: &mut <C as Component>::Widgets,
sender: ComponentSender<C>,
)
fn update_view( &self, widgets: &mut <C as Component>::Widgets, sender: ComponentSender<C>, )
Updates the view after the model has been updated.
Source§fn shutdown(
&mut self,
widgets: &mut <C as Component>::Widgets,
output: Sender<<C as Component>::Output>,
)
fn shutdown( &mut self, widgets: &mut <C as Component>::Widgets, output: Sender<<C as Component>::Output>, )
Last method called before a component is shut down. Read more
Source§fn builder() -> ComponentBuilder<Self>
fn builder() -> ComponentBuilder<Self>
Create a builder for this component.
Source§fn update_cmd(
&mut self,
message: Self::CommandOutput,
sender: ComponentSender<Self>,
root: &Self::Root,
)
fn update_cmd( &mut self, message: Self::CommandOutput, sender: ComponentSender<Self>, root: &Self::Root, )
Defines how the component should respond to command updates.
Source§fn update_cmd_with_view(
&mut self,
widgets: &mut Self::Widgets,
message: Self::CommandOutput,
sender: ComponentSender<Self>,
root: &Self::Root,
)
fn update_cmd_with_view( &mut self, widgets: &mut Self::Widgets, message: Self::CommandOutput, sender: ComponentSender<Self>, root: &Self::Root, )
Updates the model and view upon completion of a command. Read more
Source§fn update_with_view(
&mut self,
widgets: &mut Self::Widgets,
message: Self::Input,
sender: ComponentSender<Self>,
root: &Self::Root,
)
fn update_with_view( &mut self, widgets: &mut Self::Widgets, message: Self::Input, sender: ComponentSender<Self>, root: &Self::Root, )
Updates the model and view when a new input is received. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more