Struct tray_indicator::Tray
source · pub struct Tray { /* private fields */ }Implementations§
Trait Implementations§
source§impl Tray for Tray
impl Tray for Tray
source§fn id(&self) -> String
fn id(&self) -> String
It’s a name that should be unique for this application and consistent
between sessions, such as the application name itself.
source§fn title(&self) -> String
fn title(&self) -> String
It’s a name that describes the application, it can be more descriptive
than Id.
source§fn activate(&mut self, _x: i32, _y: i32)
fn activate(&mut self, _x: i32, _y: i32)
Asks the status notifier item for activation, this is typically a
consequence of user input, such as mouse left click over the graphical
representation of the item.
The application will perform any task is considered appropriate as an
activation request. Read more
source§fn icon_pixmap(&self) -> Vec<Icon>
fn icon_pixmap(&self) -> Vec<Icon>
Carries an ARGB32 binary representation of the icon
The menu that you want to display
source§fn watcher_offine(&self) -> bool
fn watcher_offine(&self) -> bool
The
org.kde.StatusNotifierWatcher is offine Read moresource§fn secondary_activate(&mut self, _x: i32, _y: i32)
fn secondary_activate(&mut self, _x: i32, _y: i32)
Is to be considered a secondary and less important form of activation
compared to Activate.
This is typically a consequence of user input, such as mouse middle
click over the graphical representation of the item.
The application will perform any task is considered appropriate as an
activation request. Read more
source§fn scroll(&mut self, _delta: i32, _dir: &str)
fn scroll(&mut self, _delta: i32, _dir: &str)
The user asked for a scroll action. This is caused from input such as
mouse wheel over the graphical representation of the item. Read more
source§fn status(&self) -> Status
fn status(&self) -> Status
Describes the status of this item or of the associated application.
source§fn window_id(&self) -> i32
fn window_id(&self) -> i32
It’s the windowing-system dependent identifier for a window, the
application can chose one of its windows to be available through this
property or just set 0 if it’s not interested.
source§fn icon_theme_path(&self) -> String
fn icon_theme_path(&self) -> String
An additional path to add to the theme search path to find the icons.
source§fn icon_name(&self) -> String
fn icon_name(&self) -> String
The item only support the context menu, the visualization
should prefer showing the menu or sending ContextMenu()
instead of Activate()
The StatusNotifierItem can carry an icon that can be used by the
visualization to identify the item.
source§fn overlay_icon_name(&self) -> String
fn overlay_icon_name(&self) -> String
The Freedesktop-compliant name of an icon. This can be used by the
visualization to indicate extra state information, for instance as an
overlay for the main icon.
source§fn overlay_icon_pixmap(&self) -> Vec<Icon>
fn overlay_icon_pixmap(&self) -> Vec<Icon>
ARGB32 binary representation of the overlay icon described in the
previous paragraph.
source§fn attention_icon_name(&self) -> String
fn attention_icon_name(&self) -> String
The Freedesktop-compliant name of an icon. this can be used by the
visualization to indicate that the item is in RequestingAttention state.
source§fn attention_icon_pixmap(&self) -> Vec<Icon>
fn attention_icon_pixmap(&self) -> Vec<Icon>
ARGB32 binary representation of the requesting attention icon describe in
the previous paragraph.
source§fn attention_movie_name(&self) -> String
fn attention_movie_name(&self) -> String
An item can also specify an animation associated to the
RequestingAttention state.
This should be either a Freedesktop-compliant icon name or a full path.
The visualization can chose between the movie or AttentionIconPixmap (or
using neither of those) at its discretion.
source§fn tool_tip(&self) -> ToolTip
fn tool_tip(&self) -> ToolTip
Data structure that describes extra information associated to this item,
that can be visualized for instance by a tooltip (or by any other mean
the visualization consider appropriate.
source§fn text_direction(&self) -> TextDirection
fn text_direction(&self) -> TextDirection
Represents the way the text direction of the application. This
allows the server to handle mismatches intelligently.
source§fn watcher_online(&self)
fn watcher_online(&self)
The
org.kde.StatusNotifierWatcher is onlineAuto Trait Implementations§
impl Freeze for Tray
impl !RefUnwindSafe for Tray
impl !Send for Tray
impl !Sync for Tray
impl Unpin for Tray
impl !UnwindSafe for Tray
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more