Vector3

Struct Vector3 

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pub struct Vector3 {
    pub x: f64,
    pub y: f64,
    pub z: f64,
}
Expand description

A 3D vector with x, y, and z components.

The Vector3 struct represents a point or direction in 3D space.

§Examples

use transforms::geometry::Vector3;

let vector = Vector3 { x: 1.0, y: 2.0, z: 3.0 };

assert_eq!(vector.x, 1.0);
assert_eq!(vector.y, 2.0);
assert_eq!(vector.z, 3.0);

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§x: f64§y: f64§z: f64

Implementations§

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impl Vector3

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pub fn new(x: f64, y: f64, z: f64) -> Self

Creates a new Vector3 with the given x, y, z coordinates.

§Examples
use transforms::geometry::Vector3;
let v = Vector3::new(1.0, 2.0, 3.0);
assert_eq!(v.x, 1.0);
assert_eq!(v.y, 2.0);
assert_eq!(v.z, 3.0);
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pub fn zero() -> Self

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pub fn unit_x() -> Self

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pub fn unit_y() -> Self

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pub fn unit_z() -> Self

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impl Vector3

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pub fn dot(self, other: Self) -> f64

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pub fn cross(self, other: Self) -> Self

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impl AbsDiffEq for Vector3

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type Epsilon = f64

Used for specifying relative comparisons.
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fn default_epsilon() -> Self::Epsilon

The default tolerance to use when testing values that are close together. Read more
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fn abs_diff_eq(&self, other: &Self, epsilon: Self::Epsilon) -> bool

A test for equality that uses the absolute difference to compute the approximate equality of two numbers.
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fn abs_diff_ne(&self, other: &Rhs, epsilon: Self::Epsilon) -> bool

The inverse of AbsDiffEq::abs_diff_eq.
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impl Add for Vector3

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type Output = Vector3

The resulting type after applying the + operator.
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fn add(self, other: Self) -> Self::Output

Performs the + operation. Read more
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impl Clone for Vector3

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fn clone(&self) -> Vector3

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vector3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Div<f64> for Vector3

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type Output = Vector3

The resulting type after applying the / operator.
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fn div(self, scalar: f64) -> Self::Output

Performs the / operation. Read more
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impl Mul<Vector3> for f64

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type Output = Vector3

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector3) -> Self::Output

Performs the * operation. Read more
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impl Mul<f64> for Vector3

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type Output = Vector3

The resulting type after applying the * operator.
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fn mul(self, scalar: f64) -> Self::Output

Performs the * operation. Read more
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impl PartialEq for Vector3

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fn eq(&self, other: &Vector3) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Vector3

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fn partial_cmp(&self, other: &Vector3) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl RelativeEq for Vector3

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fn default_max_relative() -> Self::Epsilon

The default relative tolerance for testing values that are far-apart. Read more
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fn relative_eq( &self, other: &Self, epsilon: Self::Epsilon, max_relative: Self::Epsilon, ) -> bool

A test for equality that uses a relative comparison if the values are far apart.
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fn relative_ne( &self, other: &Rhs, epsilon: Self::Epsilon, max_relative: Self::Epsilon, ) -> bool

The inverse of RelativeEq::relative_eq.
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impl Sub for Vector3

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type Output = Vector3

The resulting type after applying the - operator.
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fn sub(self, other: Self) -> Self::Output

Performs the - operation. Read more
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impl Copy for Vector3

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impl StructuralPartialEq for Vector3

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.