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ExecutionStrategy

Trait ExecutionStrategy 

Source
pub trait ExecutionStrategy: Send + Sync {
    // Required method
    fn execute_batch<'life0, 'life1, 'life2, 'life3, 'async_trait>(
        &'life0 self,
        calls: Vec<PendingToolCall>,
        tools: &'life1 [Arc<dyn ErasedTool>],
        guards: &'life2 [Arc<dyn Guard>],
        state: &'life3 AgentState,
    ) -> Pin<Box<dyn Future<Output = Vec<ToolResult>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait,
             'life3: 'async_trait,
             Self: 'async_trait;
}
Expand description

Trait for pluggable tool execution strategies.

Implementations control how a batch of tool calls are executed — sequentially, in parallel, or with custom logic.

Required Methods§

Source

fn execute_batch<'life0, 'life1, 'life2, 'life3, 'async_trait>( &'life0 self, calls: Vec<PendingToolCall>, tools: &'life1 [Arc<dyn ErasedTool>], guards: &'life2 [Arc<dyn Guard>], state: &'life3 AgentState, ) -> Pin<Box<dyn Future<Output = Vec<ToolResult>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait, Self: 'async_trait,

Execute a batch of tool calls and return results.

Implementors§