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SqliteMemory

Struct SqliteMemory 

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pub struct SqliteMemory { /* private fields */ }
Expand description

SQLite-backed memory backend.

Uses a single SQLite database file to persist:

  • Conversation memorysessions + messages tables
  • Working memoryworking_memory (key/value per session)
  • Long-term memorylong_term_memory + FTS5 virtual table

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impl SqliteMemory

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pub fn new(path: &str) -> Result<Self>

Open (or create) a SQLite database at the given path.

The schema is auto-created/migrated on first access.

§Errors

Returns an error if the database cannot be opened or the schema cannot be created.

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pub fn in_memory() -> Result<Self>

Create an in-memory SQLite database (useful for testing).

§Errors

Returns an error if the schema cannot be created.

Trait Implementations§

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impl Memory for SqliteMemory

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fn messages<'life0, 'life1, 'async_trait>( &'life0 self, session_id: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<Vec<Message>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get conversation messages for a session.
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fn append<'life0, 'life1, 'async_trait>( &'life0 self, session_id: &'life1 str, message: Message, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Append a message to the conversation history.
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fn get_context<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, session_id: &'life1 str, key: &'life2 str, ) -> Pin<Box<dyn Future<Output = Result<Option<Value>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get a value from working memory.
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fn set_context<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, session_id: &'life1 str, key: &'life2 str, value: Value, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Set a value in working memory.
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fn recall<'life0, 'life1, 'async_trait>( &'life0 self, query: &'life1 str, limit: usize, ) -> Pin<Box<dyn Future<Output = Result<Vec<MemoryEntry>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Search for relevant memories.
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fn store<'life0, 'async_trait>( &'life0 self, entry: MemoryEntry, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Store a new memory entry.
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fn create_session<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<String>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Create a new session and return its ID. Read more
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fn list_sessions<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Vec<String>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

List all known session IDs. Read more
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fn delete_session<'life0, 'life1, 'async_trait>( &'life0 self, session_id: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Delete a session and all associated conversation history and working memory. Read more

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