pub struct SqliteMemory { /* private fields */ }Expand description
SQLite-backed memory backend.
Uses a single SQLite database file to persist:
- Conversation memory —
sessions+messagestables - Working memory —
working_memory(key/value per session) - Long-term memory —
long_term_memory+ FTS5 virtual table
Implementations§
Trait Implementations§
Source§impl Memory for SqliteMemory
impl Memory for SqliteMemory
Source§fn messages<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Vec<Message>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn messages<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Vec<Message>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Get conversation messages for a session.
Source§fn append<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
message: Message,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn append<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
message: Message,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Append a message to the conversation history.
Source§fn get_context<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
key: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Value>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn get_context<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
key: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Value>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Get a value from working memory.
Source§fn set_context<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
key: &'life2 str,
value: Value,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn set_context<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
key: &'life2 str,
value: Value,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Set a value in working memory.
Source§fn recall<'life0, 'life1, 'async_trait>(
&'life0 self,
query: &'life1 str,
limit: usize,
) -> Pin<Box<dyn Future<Output = Result<Vec<MemoryEntry>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn recall<'life0, 'life1, 'async_trait>(
&'life0 self,
query: &'life1 str,
limit: usize,
) -> Pin<Box<dyn Future<Output = Result<Vec<MemoryEntry>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Search for relevant memories.
Source§fn store<'life0, 'async_trait>(
&'life0 self,
entry: MemoryEntry,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn store<'life0, 'async_trait>(
&'life0 self,
entry: MemoryEntry,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Store a new memory entry.
Source§fn create_session<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn create_session<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Create a new session and return its ID. Read more
Source§fn list_sessions<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<String>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn list_sessions<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<String>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
List all known session IDs. Read more
Source§fn delete_session<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn delete_session<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Delete a session and all associated conversation history and working memory. Read more
Auto Trait Implementations§
impl !Freeze for SqliteMemory
impl RefUnwindSafe for SqliteMemory
impl Send for SqliteMemory
impl Sync for SqliteMemory
impl Unpin for SqliteMemory
impl UnsafeUnpin for SqliteMemory
impl UnwindSafe for SqliteMemory
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more