pub struct State(/* private fields */);
Trait Implementations§
Source§impl StateInterface for State
impl StateInterface for State
type Fact = Fact
type Value = Value
fn input_count(&self) -> Result<usize>
fn output_count(&self) -> Result<usize>
fn run<I, V, E>(&mut self, inputs: I) -> Result<Vec<Value>>
fn initializable_states_count(&self) -> Result<usize>
fn get_states_facts(&self) -> Result<Vec<Fact>>
fn set_states<I, V, E>(&mut self, state_initializers: I) -> Result<()>
fn get_states(&self) -> Result<Vec<Self::Value>>
Auto Trait Implementations§
impl !Freeze for State
impl !RefUnwindSafe for State
impl !Send for State
impl !Sync for State
impl Unpin for State
impl !UnwindSafe for State
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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Converts self
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