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State

Trait State 

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pub trait State:
    Any
    + Downcast
    + Debug
    + Send
    + DynClone
    + 'static {
    // Required methods
    fn run(&mut self, inputs: TVec<TValue>) -> TractResult<TVec<TValue>>;
    fn runnable(&self) -> &dyn Runnable;

    // Provided methods
    fn resolve_symbol(&mut self, symbol: &Symbol, value: i64) -> TractResult<()> { ... }
    fn seat(&mut self, seating: Seating) -> TractResult<()> { ... }
    fn reset_lanes(&mut self, lanes: &[LaneId]) -> TractResult<()> { ... }
    fn input_count(&self) -> usize { ... }
    fn output_count(&self) -> usize { ... }
}

Required Methods§

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fn run(&mut self, inputs: TVec<TValue>) -> TractResult<TVec<TValue>>

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fn runnable(&self) -> &dyn Runnable

Provided Methods§

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fn resolve_symbol(&mut self, symbol: &Symbol, value: i64) -> TractResult<()>

Pin a symbol for the coming turn. A pulsed plan needs the stream length on the turn carrying the last, partial pulse: the input tensor is padded to a full pulse, so its shape can not carry it.

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fn seat(&mut self, seating: Seating) -> TractResult<()>

Seat the lanes carrying the coming turn’s streams, one lane per row of axis 0 of its tensors. A turn seating more than one lane needs axis 0 of every stateful node to be the model’s batch axis.

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fn reset_lanes(&mut self, lanes: &[LaneId]) -> TractResult<()>

Drop the session state lanes hold, handing them to new streams.

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fn input_count(&self) -> usize

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fn output_count(&self) -> usize

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impl dyn State

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pub fn is<__T: State>(&self) -> bool

Returns true if the trait object wraps an object of type __T.

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pub fn downcast<__T: State>(self: Box<Self>) -> Result<Box<__T>, Box<Self>>

Returns a boxed object from a boxed trait object if the underlying object is of type __T. Returns the original boxed trait if it isn’t.

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pub fn downcast_rc<__T: State>(self: Rc<Self>) -> Result<Rc<__T>, Rc<Self>>

Returns an Rc-ed object from an Rc-ed trait object if the underlying object is of type __T. Returns the original Rc-ed trait if it isn’t.

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pub fn downcast_ref<__T: State>(&self) -> Option<&__T>

Returns a reference to the object within the trait object if it is of type __T, or None if it isn’t.

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pub fn downcast_mut<__T: State>(&mut self) -> Option<&mut __T>

Returns a mutable reference to the object within the trait object if it is of type __T, or None if it isn’t.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§