pub trait State:
Any
+ Downcast
+ Debug
+ Send
+ DynClone
+ 'static {
// Required methods
fn run(&mut self, inputs: TVec<TValue>) -> TractResult<TVec<TValue>>;
fn runnable(&self) -> &dyn Runnable;
// Provided methods
fn resolve_symbol(&mut self, symbol: &Symbol, value: i64) -> TractResult<()> { ... }
fn seat(&mut self, seating: Seating) -> TractResult<()> { ... }
fn reset_lanes(&mut self, lanes: &[LaneId]) -> TractResult<()> { ... }
fn input_count(&self) -> usize { ... }
fn output_count(&self) -> usize { ... }
}Required Methods§
fn run(&mut self, inputs: TVec<TValue>) -> TractResult<TVec<TValue>>
fn runnable(&self) -> &dyn Runnable
Provided Methods§
Sourcefn resolve_symbol(&mut self, symbol: &Symbol, value: i64) -> TractResult<()>
fn resolve_symbol(&mut self, symbol: &Symbol, value: i64) -> TractResult<()>
Pin a symbol for the coming turn. A pulsed plan needs the stream length on the turn carrying the last, partial pulse: the input tensor is padded to a full pulse, so its shape can not carry it.
Sourcefn seat(&mut self, seating: Seating) -> TractResult<()>
fn seat(&mut self, seating: Seating) -> TractResult<()>
Seat the lanes carrying the coming turn’s streams, one lane per row of axis 0 of its tensors. A turn seating more than one lane needs axis 0 of every stateful node to be the model’s batch axis.
Sourcefn reset_lanes(&mut self, lanes: &[LaneId]) -> TractResult<()>
fn reset_lanes(&mut self, lanes: &[LaneId]) -> TractResult<()>
Drop the session state lanes hold, handing them to new streams.
fn input_count(&self) -> usize
fn output_count(&self) -> usize
Implementations§
Source§impl dyn State
impl dyn State
Sourcepub fn is<__T: State>(&self) -> bool
pub fn is<__T: State>(&self) -> bool
Returns true if the trait object wraps an object of type __T.
Sourcepub fn downcast<__T: State>(self: Box<Self>) -> Result<Box<__T>, Box<Self>>
pub fn downcast<__T: State>(self: Box<Self>) -> Result<Box<__T>, Box<Self>>
Returns a boxed object from a boxed trait object if the underlying object is of type
__T. Returns the original boxed trait if it isn’t.
Sourcepub fn downcast_rc<__T: State>(self: Rc<Self>) -> Result<Rc<__T>, Rc<Self>>
pub fn downcast_rc<__T: State>(self: Rc<Self>) -> Result<Rc<__T>, Rc<Self>>
Returns an Rc-ed object from an Rc-ed trait object if the underlying object is of
type __T. Returns the original Rc-ed trait if it isn’t.
Sourcepub fn downcast_ref<__T: State>(&self) -> Option<&__T>
pub fn downcast_ref<__T: State>(&self) -> Option<&__T>
Returns a reference to the object within the trait object if it is of type __T, or
None if it isn’t.
Sourcepub fn downcast_mut<__T: State>(&mut self) -> Option<&mut __T>
pub fn downcast_mut<__T: State>(&mut self) -> Option<&mut __T>
Returns a mutable reference to the object within the trait object if it is of type
__T, or None if it isn’t.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".