pub struct HumanLayer<W = LineWriter<Stderr>, S = LayerStyles> { /* private fields */ }Expand description
A human-friendly tracing_subscriber::Layer.
Implementations§
Source§impl HumanLayer
impl HumanLayer
Sourcepub fn new() -> Self
pub fn new() -> Self
Construct a new HumanLayer that writes to Stderr.
Source§impl<W, S> HumanLayer<W, S>
impl<W, S> HumanLayer<W, S>
Sourcepub fn with_output_writer<W2>(self, output_writer: W2) -> HumanLayer<W2, S>
pub fn with_output_writer<W2>(self, output_writer: W2) -> HumanLayer<W2, S>
Set the writer that log messages are written to.
This does not change colored output by default.
The output_writer should implement std::io::Write for the HumanLayer to
implement tracing_subscriber::Layer.
Sourcepub fn with_textwrap_options(
self,
textwrap_options: Option<TextWrapOptionsOwned>,
) -> Self
pub fn with_textwrap_options( self, textwrap_options: Option<TextWrapOptionsOwned>, ) -> Self
Set the textwrap::Options.
If None, no text wrapping is performed.
Sourcepub fn with_color_output(self, color_output: bool) -> Self
pub fn with_color_output(self, color_output: bool) -> Self
Set the output coloring.
Sourcepub fn with_span_events(self, span_events: FmtSpan) -> Self
pub fn with_span_events(self, span_events: FmtSpan) -> Self
Set which span events are logged.
Sourcepub fn with_style_provider<S2>(self, styles: S2) -> HumanLayer<W, S2>
pub fn with_style_provider<S2>(self, styles: S2) -> HumanLayer<W, S2>
Set the output style to the given ProvideStyle implementation, which supplies
Styles.
Trait Implementations§
Source§impl<W, S> Debug for HumanLayer<W, S>
impl<W, S> Debug for HumanLayer<W, S>
Source§impl Default for HumanLayer
impl Default for HumanLayer
Source§impl<Sub, Wr, Sty> Layer<Sub> for HumanLayer<Wr, Sty>where
Sub: Subscriber + for<'lookup> LookupSpan<'lookup>,
Self: 'static,
Wr: Write,
Sty: ProvideStyle,
impl<Sub, Wr, Sty> Layer<Sub> for HumanLayer<Wr, Sty>where
Sub: Subscriber + for<'lookup> LookupSpan<'lookup>,
Self: 'static,
Wr: Write,
Sty: ProvideStyle,
Source§fn on_new_span(&self, attrs: &Attributes<'_>, id: &Id, ctx: Context<'_, Sub>)
fn on_new_span(&self, attrs: &Attributes<'_>, id: &Id, ctx: Context<'_, Sub>)
Notifies this layer that a new span was constructed with the given
Attributes and Id.Source§fn on_record(&self, id: &Id, values: &Record<'_>, ctx: Context<'_, Sub>)
fn on_record(&self, id: &Id, values: &Record<'_>, ctx: Context<'_, Sub>)
Notifies this layer that a span with the given
Id recorded the given
values.Source§fn on_event(&self, event: &Event<'_>, ctx: Context<'_, Sub>)
fn on_event(&self, event: &Event<'_>, ctx: Context<'_, Sub>)
Notifies this layer that an event has occurred.
Source§fn on_enter(&self, id: &Id, ctx: Context<'_, Sub>)
fn on_enter(&self, id: &Id, ctx: Context<'_, Sub>)
Notifies this layer that a span with the given ID was entered.
Source§fn on_exit(&self, id: &Id, ctx: Context<'_, Sub>)
fn on_exit(&self, id: &Id, ctx: Context<'_, Sub>)
Notifies this layer that the span with the given ID was exited.
Source§fn on_close(&self, id: Id, ctx: Context<'_, Sub>)
fn on_close(&self, id: Id, ctx: Context<'_, Sub>)
Notifies this layer that the span with the given ID has been closed.
Source§fn on_register_dispatch(&self, subscriber: &Dispatch)
fn on_register_dispatch(&self, subscriber: &Dispatch)
Performs late initialization when installing this layer as a
Subscriber. Read moreSource§fn register_callsite(&self, metadata: &'static Metadata<'static>) -> Interest
fn register_callsite(&self, metadata: &'static Metadata<'static>) -> Interest
Registers a new callsite with this layer, returning whether or not
the layer is interested in being notified about the callsite, similarly
to
Subscriber::register_callsite. Read moreSource§fn enabled(&self, metadata: &Metadata<'_>, ctx: Context<'_, S>) -> bool
fn enabled(&self, metadata: &Metadata<'_>, ctx: Context<'_, S>) -> bool
Returns
true if this layer is interested in a span or event with the
given metadata in the current Context, similarly to
Subscriber::enabled. Read moreSource§fn on_follows_from(&self, _span: &Id, _follows: &Id, _ctx: Context<'_, S>)
fn on_follows_from(&self, _span: &Id, _follows: &Id, _ctx: Context<'_, S>)
Notifies this layer that a span with the ID
span recorded that it
follows from the span with the ID follows.Source§fn on_id_change(&self, _old: &Id, _new: &Id, _ctx: Context<'_, S>)
fn on_id_change(&self, _old: &Id, _new: &Id, _ctx: Context<'_, S>)
Notifies this layer that a span ID has been cloned, and that the
subscriber returned a different ID.
Source§fn and_then<L>(self, layer: L) -> Layered<L, Self, S>
fn and_then<L>(self, layer: L) -> Layered<L, Self, S>
Composes this layer around the given
Layer, returning a Layered
struct implementing Layer. Read moreSource§fn with_subscriber(self, inner: S) -> Layered<Self, S>where
Self: Sized,
fn with_subscriber(self, inner: S) -> Layered<Self, S>where
Self: Sized,
Composes this
Layer with the given Subscriber, returning a
Layered struct that implements Subscriber. Read moreSource§fn with_filter<F>(self, filter: F) -> Filtered<Self, F, S>
fn with_filter<F>(self, filter: F) -> Filtered<Self, F, S>
Auto Trait Implementations§
impl<W = LineWriter<Stderr>, S = LayerStyles> !Freeze for HumanLayer<W, S>
impl<W = LineWriter<Stderr>, S = LayerStyles> !RefUnwindSafe for HumanLayer<W, S>
impl<W, S> Send for HumanLayer<W, S>
impl<W, S> Sync for HumanLayer<W, S>
impl<W, S> Unpin for HumanLayer<W, S>
impl<W, S> UnwindSafe for HumanLayer<W, S>where
S: UnwindSafe,
W: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
Source§fn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
ApplyFn: Fn(&'a Self) -> Out,
fn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
ApplyFn: Fn(&'a Self) -> Out,
Apply a given transformation function to all formatters if the given stream
supports at least basic ANSI colors, allowing you to conditionally apply
given styles/colors. Read more