pub struct StateMachineCreateEvent {
pub event_count: EventCount,
pub timestamp: Timestamp,
pub handle: ObjectHandle,
pub name: StateMachineName,
}Fields§
§event_count: EventCount§timestamp: Timestamp§handle: ObjectHandle§name: StateMachineNameTrait Implementations§
Source§impl Clone for StateMachineCreateEvent
impl Clone for StateMachineCreateEvent
Source§fn clone(&self) -> StateMachineCreateEvent
fn clone(&self) -> StateMachineCreateEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for StateMachineCreateEvent
impl Debug for StateMachineCreateEvent
Source§impl Display for StateMachineCreateEvent
impl Display for StateMachineCreateEvent
Source§impl Hash for StateMachineCreateEvent
impl Hash for StateMachineCreateEvent
Source§impl Ord for StateMachineCreateEvent
impl Ord for StateMachineCreateEvent
Source§fn cmp(&self, other: &StateMachineCreateEvent) -> Ordering
fn cmp(&self, other: &StateMachineCreateEvent) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for StateMachineCreateEvent
impl PartialEq for StateMachineCreateEvent
Source§impl PartialOrd for StateMachineCreateEvent
impl PartialOrd for StateMachineCreateEvent
impl Eq for StateMachineCreateEvent
impl StructuralPartialEq for StateMachineCreateEvent
Auto Trait Implementations§
impl Freeze for StateMachineCreateEvent
impl RefUnwindSafe for StateMachineCreateEvent
impl Send for StateMachineCreateEvent
impl Sync for StateMachineCreateEvent
impl Unpin for StateMachineCreateEvent
impl UnwindSafe for StateMachineCreateEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more