pub struct EventGroupCreateEvent {
pub event_count: EventCount,
pub timestamp: Timestamp,
pub handle: ObjectHandle,
pub name: Option<EventGroupName>,
pub event_bits: u32,
}Fields§
§event_count: EventCount§timestamp: Timestamp§handle: ObjectHandle§name: Option<EventGroupName>§event_bits: u32Trait Implementations§
Source§impl Clone for EventGroupCreateEvent
impl Clone for EventGroupCreateEvent
Source§fn clone(&self) -> EventGroupCreateEvent
fn clone(&self) -> EventGroupCreateEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EventGroupCreateEvent
impl Debug for EventGroupCreateEvent
Source§impl Display for EventGroupCreateEvent
impl Display for EventGroupCreateEvent
Source§impl Hash for EventGroupCreateEvent
impl Hash for EventGroupCreateEvent
Source§impl Ord for EventGroupCreateEvent
impl Ord for EventGroupCreateEvent
Source§fn cmp(&self, other: &EventGroupCreateEvent) -> Ordering
fn cmp(&self, other: &EventGroupCreateEvent) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for EventGroupCreateEvent
impl PartialEq for EventGroupCreateEvent
Source§impl PartialOrd for EventGroupCreateEvent
impl PartialOrd for EventGroupCreateEvent
impl Eq for EventGroupCreateEvent
impl StructuralPartialEq for EventGroupCreateEvent
Auto Trait Implementations§
impl Freeze for EventGroupCreateEvent
impl RefUnwindSafe for EventGroupCreateEvent
impl Send for EventGroupCreateEvent
impl Sync for EventGroupCreateEvent
impl Unpin for EventGroupCreateEvent
impl UnwindSafe for EventGroupCreateEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more