pub struct StateMachine<'a, B, H, N, Exec>{ /* private fields */ }Expand description
The tetcore state machine.
Implementations§
Source§impl<'a, B, H, N, Exec> StateMachine<'a, B, H, N, Exec>where
H: Hasher,
H::Out: Ord + 'static + Codec,
Exec: CodeExecutor + Clone + 'static,
B: Backend<H>,
N: BlockNumber,
impl<'a, B, H, N, Exec> StateMachine<'a, B, H, N, Exec>where
H: Hasher,
H::Out: Ord + 'static + Codec,
Exec: CodeExecutor + Clone + 'static,
B: Backend<H>,
N: BlockNumber,
Sourcepub fn new(
backend: &'a B,
changes_trie_state: Option<ChangesTrieState<'a, H, N>>,
overlay: &'a mut OverlayedChanges,
exec: &'a Exec,
method: &'a str,
call_data: &'a [u8],
extensions: Extensions,
runtime_code: &'a RuntimeCode<'_>,
spawn_handle: impl SpawnNamed + Send + 'static,
) -> Self
pub fn new( backend: &'a B, changes_trie_state: Option<ChangesTrieState<'a, H, N>>, overlay: &'a mut OverlayedChanges, exec: &'a Exec, method: &'a str, call_data: &'a [u8], extensions: Extensions, runtime_code: &'a RuntimeCode<'_>, spawn_handle: impl SpawnNamed + Send + 'static, ) -> Self
Creates new tetcore state machine.
Sourcepub fn with_storage_transaction_cache(
self,
cache: Option<&'a mut StorageTransactionCache<B::Transaction, H, N>>,
) -> Self
pub fn with_storage_transaction_cache( self, cache: Option<&'a mut StorageTransactionCache<B::Transaction, H, N>>, ) -> Self
Use given cache as storage transaction cache.
The cache will be used to cache storage transactions that can be build while executing a function in the runtime. For example, when calculating the storage root a transaction is build that will be cached.
Sourcepub fn execute(
&mut self,
strategy: ExecutionStrategy,
) -> Result<Vec<u8>, Box<dyn Error>>
pub fn execute( &mut self, strategy: ExecutionStrategy, ) -> Result<Vec<u8>, Box<dyn Error>>
Execute a call using the given state backend, overlayed changes, and call executor.
On an error, no prospective changes are written to the overlay.
Note: changes to code will be in place if this call is made again. For running partial blocks (e.g. a transaction at a time), ensure a different method is used.
Returns the SCALE encoded result of the executed function.
Sourcepub fn execute_using_consensus_failure_handler<Handler, R, NC>(
&mut self,
manager: ExecutionManager<Handler>,
native_call: Option<NC>,
) -> Result<NativeOrEncoded<R>, Box<dyn Error>>where
R: Decode + Encode + PartialEq,
NC: FnOnce() -> Result<R, String> + UnwindSafe,
Handler: FnOnce(Result<NativeOrEncoded<R>, Exec::Error>, Result<NativeOrEncoded<R>, Exec::Error>) -> Result<NativeOrEncoded<R>, Exec::Error>,
pub fn execute_using_consensus_failure_handler<Handler, R, NC>(
&mut self,
manager: ExecutionManager<Handler>,
native_call: Option<NC>,
) -> Result<NativeOrEncoded<R>, Box<dyn Error>>where
R: Decode + Encode + PartialEq,
NC: FnOnce() -> Result<R, String> + UnwindSafe,
Handler: FnOnce(Result<NativeOrEncoded<R>, Exec::Error>, Result<NativeOrEncoded<R>, Exec::Error>) -> Result<NativeOrEncoded<R>, Exec::Error>,
Execute a call using the given state backend, overlayed changes, and call executor.
On an error, no prospective changes are written to the overlay.
Note: changes to code will be in place if this call is made again. For running partial blocks (e.g. a transaction at a time), ensure a different method is used.
Returns the result of the executed function either in native representation R or
in SCALE encoded representation.
Trait Implementations§
Auto Trait Implementations§
impl<'a, B, H, N, Exec> !Freeze for StateMachine<'a, B, H, N, Exec>
impl<'a, B, H, N, Exec> !RefUnwindSafe for StateMachine<'a, B, H, N, Exec>
impl<'a, B, H, N, Exec> !Send for StateMachine<'a, B, H, N, Exec>
impl<'a, B, H, N, Exec> !Sync for StateMachine<'a, B, H, N, Exec>
impl<'a, B, H, N, Exec> Unpin for StateMachine<'a, B, H, N, Exec>where
N: Unpin,
impl<'a, B, H, N, Exec> !UnwindSafe for StateMachine<'a, B, H, N, Exec>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
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generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T, Outer> IsWrappedBy<Outer> for T
impl<T, Outer> IsWrappedBy<Outer> for T
Source§impl<S, T> UncheckedInto<T> for Swhere
T: UncheckedFrom<S>,
impl<S, T> UncheckedInto<T> for Swhere
T: UncheckedFrom<S>,
Source§fn unchecked_into(self) -> T
fn unchecked_into(self) -> T
unchecked_from.