pub struct ObjectGrabState<I> {
pub index: I,
pub action: Action,
}
Fields§
§index: I
§action: Action
Auto Trait Implementations§
impl<I> Freeze for ObjectGrabState<I>where
I: Freeze,
impl<I> RefUnwindSafe for ObjectGrabState<I>where
I: RefUnwindSafe,
impl<I> Send for ObjectGrabState<I>where
I: Send,
impl<I> Sync for ObjectGrabState<I>where
I: Sync,
impl<I> Unpin for ObjectGrabState<I>where
I: Unpin,
impl<I> UnwindSafe for ObjectGrabState<I>where
I: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more