Struct touch_selection::ObjectGrabState
source · [−]pub struct ObjectGrabState<I> {
pub index: I,
pub connect: bool,
}
Fields
index: I
connect: bool
Auto Trait Implementations
impl<I> RefUnwindSafe for ObjectGrabState<I>where
I: RefUnwindSafe,
impl<I> Send for ObjectGrabState<I>where
I: Send,
impl<I> Sync for ObjectGrabState<I>where
I: Sync,
impl<I> Unpin for ObjectGrabState<I>where
I: Unpin,
impl<I> UnwindSafe for ObjectGrabState<I>where
I: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more