Enum touch_selection::GrabState
source · [−]pub enum GrabState<I> {
Object(ObjectGrabState<I>),
Empty,
}
Variants
Object(ObjectGrabState<I>)
Empty
Auto Trait Implementations
impl<I> RefUnwindSafe for GrabState<I>where
I: RefUnwindSafe,
impl<I> Send for GrabState<I>where
I: Send,
impl<I> Sync for GrabState<I>where
I: Sync,
impl<I> Unpin for GrabState<I>where
I: Unpin,
impl<I> UnwindSafe for GrabState<I>where
I: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more