Action

Enum Action 

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pub enum Action<State: KeyLike, Payload: DataLike> {
    Defer,
    Ignore,
    Change(State),
    Send1(Emit<Payload>),
    ChangeAndSend1(State, Emit<Payload>),
    Sends([Option<Emit<Payload>>; 6]),
    ChangeAndSends(State, [Option<Emit<Payload>>; 6]),
}
Expand description

Specify an action the agent may take when handling an event.

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Defer

Defer the event, keep the state the same, do not send any messages.

This is only useful if it is needed to be listed as an alternative with other actions; Otherwise, use the Reaction.Defer value.

This is only allowed if the agent’s state_is_deferring, waiting for specific message(s) to resume normal operations.

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Ignore

Consume (ignore) the event, keep the state the same, do not send any messages.

This is only useful if it is needed to be listed as an alternative with other actions; Otherwise, use the Reaction.Ignore value.

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Change(State)

Consume (handle) the event, change the agent state, do not send any messages.

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Send1(Emit<Payload>)

Consume (handle) the event, keep the state the same, send a single message.

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ChangeAndSend1(State, Emit<Payload>)

Consume (handle) the event, change the agent state, send a single message.

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Sends([Option<Emit<Payload>>; 6])

Consume (handle) the event, keep the state the same, send multiple messages.

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ChangeAndSends(State, [Option<Emit<Payload>>; 6])

Consume (handle) the event, change the agent state, send multiple messages.

Trait Implementations§

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impl<State: Clone + KeyLike, Payload: Clone + DataLike> Clone for Action<State, Payload>

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fn clone(&self) -> Action<State, Payload>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<State: Debug + KeyLike, Payload: Debug + DataLike> Debug for Action<State, Payload>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<State: PartialEq + KeyLike, Payload: PartialEq + DataLike> PartialEq for Action<State, Payload>

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fn eq(&self, other: &Action<State, Payload>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<State: Copy + KeyLike, Payload: Copy + DataLike> Copy for Action<State, Payload>

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impl<State: Eq + KeyLike, Payload: Eq + DataLike> Eq for Action<State, Payload>

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impl<State: KeyLike, Payload: DataLike> StructuralPartialEq for Action<State, Payload>

Auto Trait Implementations§

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impl<State, Payload> Freeze for Action<State, Payload>
where State: Freeze, Payload: Freeze,

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impl<State, Payload> RefUnwindSafe for Action<State, Payload>
where State: RefUnwindSafe, Payload: RefUnwindSafe,

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impl<State, Payload> Send for Action<State, Payload>
where State: Send, Payload: Send,

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impl<State, Payload> Sync for Action<State, Payload>
where State: Sync, Payload: Sync,

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impl<State, Payload> Unpin for Action<State, Payload>
where State: Unpin, Payload: Unpin,

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impl<State, Payload> UnwindSafe for Action<State, Payload>
where State: UnwindSafe, Payload: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.